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Originally Posted by Skiace
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Originally Posted by LordVoid
Since in 2 days windfury's current behavior will be strictly irrelevant, I will focus on the 2.0 version of Windfury.
I'm assuming that:
Windfury is a single hit for double damage.
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are you sure about that? i thought they changed it back to two extra yellow hits. surely someone on test can confirm this?
other than that, the mechanics you outlined are the ones i used in my sheet.
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If windfury is two extra yellow attacks then we're looking at (cut and pasted for ease):
1- ((1-c) * (1-(w * (1- (1 - c)^2) )))^3
Multiply this by .3 and you should have your average haste provided by flurry.
With 30% crit, 20% windfury proc rate, and 60 swings a minute before flurry, we have:
22.54848835032% average haste and 73.529093010192 swings a minute for white damage. 20% of this amount of swings is the number of WF procs.