I was looking for a way to fix a simple but effective addon I used called AssistHelper. Tiny amount of code, all it did was let you bind one key to make your target the Main Assist, and another key to assist that player. Now the funtion AssistByName() has been killed (god knows why) the only way to rewrite this addon is to create
If you're just a dps class and don't care about your focus for anything else (decursing, healing, etc...)
I used this macro on the Twin Emps this week for burning down the little bugs and it worked perfectly.
On a side note, as a warlock, focus is particularly handy for fearing the spawns from the Anubisaths after Huhuran. I used the same /focus <target> button, and my button 2 was:
/cast [target=focus] Fear
It is very simple, and while burning down the Anubisath, I mash the tab button until I get a target that isn't the big guy. Once this happens, a quick Button 1/Button 2 combo later and I retarget the main mob and continue dps. Hitting button 2 when I see my focus target lose the fear debuff keeps it off the group, and when my focus target disappears (despawns), I go back to tabbing through to grab a new mob to fear.
WRT to the first quoted post: my guild has been using "MainAssist" with great results. The cool thing about it is it's coded to tell you how many people are assisting your MA, and there is a color coding option that turns YOUR window red if you're on the wrong target. Good stuff.
WRT the second quoted post: the [focus] function has been a huge hit w/ our pvp groups. I'm still working to get used to setting my focus, announcing it to /ra via the macro, then remembering to keep an eye on that healer I have as my focus - but the lag associated with the target changing is basically eliminated, which makes these macro's the best thing since sliced bread IMO. Especially in the case w/ my fel - which is on a separate GCD. Nevermind the ability to repeatedly CoT that one healer (or whatever) - without ever targeting them.
Anyone have teh script on hand to remove the map button from the minimap? I know I saw it somewhere, just can not for the life of me remember where at the moment.
/script MiniMapWorldMapButton:Hide()
Is what you're looking for.
buff /bʌf/ Pronunciation[buhf]
–verb (used with object)
- to reduce or deaden the force of
Anyone have teh script on hand to remove the map button from the minimap? I know I saw it somewhere, just can not for the life of me remember where at the moment.
/script MiniMapWorldMapButton:Hide()
Is what you're looking for.
You sir, are a god-send :)
So many people in my guild have whined about this damned button, and I personally wouldn't mind seeing the back of it xD
1. My icebarrier/manashield macro. Reset means if I haven't hit it in 24s, it will start at the top with ice barrier again. The reset timer assumes ice floes
/castsequence reset=24 Ice Barrier, Mana Shield
2. An ice block, cold snap macro. I didn't have the nice cancel iceblock part at the start, but this works fine if you dont mind manually cancelling. Usually it is lack of ice block that makes me want to cold snap.
/castsequence reset=240 ice block, cold snap
3. A self buff macro I find this useful in pvp. I put in a reset because I can chain cast the sequence in under 30s, and I dont want to be stuck down in the chain. I ranked them low to high mana cost so if I need to just damp and run, I can do that and the reset will kick in and let me do the rest when I have mana.
4. I have been trying to get these to work with the new button command. What I want them to do is left click teleport, or right click portal with one macro per town. My aim was to compress the number of buttons on my bar for ports. These as they stand do not work and I am wondering if the macro is bad or if the problem is bartender 3.
This sets the class colour for Shamans back to the familiar pink colour. I'd personally not recommend using it and getting used to the new class colour, but I'm certain some people appreciate having the option. You can also make use of this to change the raid class colours for the classes in general if you're inclined to some more UI customization.
It can take a while before the colour change goes through however, and I've noticed some Ace mods in particular tend to cache the colours from the global settings and never acces them from there again usually, but it should work with a fair amount of mods.
buff /bʌf/ Pronunciation[buhf]
–verb (used with object)
- to reduce or deaden the force of
4. I have been trying to get these to work with the new button command. What I want them to do is left click teleport, or right click portal with one macro per town. My aim was to compress the number of buttons on my bar for ports. These as they stand do not work and I am wondering if the macro is bad or if the problem is bartender 3.
like that. I used the button 1/2 for all mage stuff like the armors, arcane brill or int, and dampen and amplify. Also I made one for making water/food.
Basic left click applies to main hand, right click applies to offhand, but I'd like to get the icon to give me a poison remaining count. I've tried the #show crippling poison, but I don't think the '?' will work off an item in your inventory (or at least I haven't gotten it to).
Basic left click applies to main hand, right click applies to offhand, but I'd like to get the icon to give me a poison remaining count. I've tried the #show crippling poison, but I don't think the '?' will work off an item in your inventory (or at least I haven't gotten it to).
It does work (I've gotten it to work with food, for example), but you need to spell the item name correctly, with appropriate caps and punctuation, and include the rank, like so:
like that. I used the button 1/2 for all mage stuff like the armors, arcane brill or int, and dampen and amplify. Also I made one for making water/food.
People using these kind of macros, are you all playing with the original actionbars? I couldn't get it to work with either Bartender or Bongos, maybe I'm doing something wrong? I could get the very same macro to work with Blizzards own bars.
And to the poster above me; The [harm] and [help] modifiers kicks in when targeting a hostile(harm) or friendly(help) target. For example
/cast [help] Healing Wave; [harm] Earth Shock
Would cast Healing wave when targeting a friend and Earth Shock when targeting a enemy.
like that. I used the button 1/2 for all mage stuff like the armors, arcane brill or int, and dampen and amplify. Also I made one for making water/food.
People using these kind of macros, are you all playing with the original actionbars? I couldn't get it to work with either Bartender or Bongos, maybe I'm doing something wrong? I could get the very same macro to work with Blizzards own bars.
According to the wowace forum you need button:01 and button:02 on bars with paging functions. [ or substitute "0" with whatever page the macro is actually on]
My guess is that both bartender3 and bongos has that.
See if that fixes your problem before changing the entire addon :)
According to the wowace forum you need button:01 and button:02 on bars with paging functions. [ or substitute "0" with whatever page the macro is actually on]
My guess is that both bartender3 and bongos has that.
See if that fixes your problem before changing the entire addon :)
[edit, clarification]
No fix. I am running Prat and Bartender3. I turned off Prat (before logging in), no go. Added the bar number, no go. Turned on Prat, used the bar number, no go.
Here is the supposed fix from the Bartender3 thread on Wowace forum:
Simple fix, use [button:S01] and [button:S02] .. the 0 is basicly the page you are on, for non shapeshifters thats always 0. If you are a shapeshifter, and have your page set to 7, its S71 and S72.
The numbers for bars using manual or modifier paging are more complex and really shouldnt be used. sorry. But i dont think any other bar addon would make that possible at all.
Thanks for the tip on specifying [button:1]. What I don't understand is from the macro tutorial [button:1] is supposed to be the default value and it should be unecessary to specify it. When I ran this macro
no matter whether I left clicked or right clicked it would always cast teleport. This tells me it sees the second action just fine, but it is missing the first action (the right click). I will try your macro..perhaps going [button:1] first makes the difference.
Yes and no. I finally got my Mage's macros working with Prat and Bartender3 (which is the actual problem).
According to the WoWAce trouble shooting, S01 is for shapeshifters and bar 1. It's for any!
I created my macro and got it working on Bar 1. When I changed it to put it on bar 5, trying S41 and S51 (index 0) it wouldn't work. When I went back to S01, it worked even on bar 5.
The reason I'm doing things like this is that I've tried a couple of bar mods and they all have the annoying habit of sometimes getting stuck on the stealth page even though I've broken stealth. So I'm trying to replicate their behavior with macros instead of bar paging.
Ahiru I assume you mean you want the icon to change in the #show? I believe I read a Slouken post that said you have to choose only 1 icon, it can't be swapped around at anytime.
Ahiru I assume you mean you want the icon to change in the #show? I believe I read a Slouken post that said you have to choose only 1 icon, it can't be swapped around at anytime.
Do you mean except for Cast Sequence? If you choose a question mark as the icon, it displays whichever spell is next in the queue. On my paladin, I have it so all of my Seals switch to Judgement (and icon is updated as well).
Ahiru I assume you mean you want the icon to change in the #show? I believe I read a Slouken post that said you have to choose only 1 icon, it can't be swapped around at anytime.
Correct. I wanted to create the appearance of a bar paging when I enter/leave stealth without actually having a paging bar, since the paging bar sometimes gets stuck. Oh well, I have the arrangement of my stealth bar 90% memorized anyway. Thanks for the reply.