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It will always be more effective to specialize. For each pull you will have a role. Like Kaubel said, press your itemrack hotkey to switch to the gear appropriate for that role. For one set to work better than switching gear when switching roles it would have to have an insanely high item level. Is that really what you are proposing?
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Unfortunately, the item budget math disagrees with you in general. At some point the cost of specialization exceeds the value in diversity. We all know that the morons who go out and wear all "Of Frozen Wrath" cloth, or "Of Stamina/Agility" are wasting valuable stat budget points that are better spent on gear with 2 or 3 different stats on them (e.g. "Of the Monkey/Bear/Eagle/Whatever"). It's just less clear (and harder to find nice "peaks") when you're dealing with far more distributed stats.
The real question is: Is there some point where more hybridized gear is nearly as good (at a given job) as specialized gear. To be clear, I don't think the items we're seeing right now have quite large enough item budgets for this sort of thing. But their is an exponential cost on growing along any single stat axis, and that encourages stat diversification innately as an optimization strategy.
I'm not saying that it's smart to go get a weird mish-mosh of gear (it's not), but that it should be possible to devise extremely broad (stat-wise) sets that get very very close to the effectiveness of all the various rolls they can use at one time. That being said, I don't think such gear exists. But the stat budgets do not explicitly forbid them from existing. (Unless there are additional stat budget factors that we are not aware of...)