I've seen bits and pieces of this topic in other threads, but didn't want to tangent those threads with this discussion. I've heard various reports of bosses hitting harder on tanks, across the board, post 2.0 patch...due to a change in the way armor affects damage mitigation. It appears to be particularly noticeable on Patchwerk, and on the Twins. Since this is a good place to go for this type of information, I was wondering if any warriors that frequent these boards have noticed this? Maybe get some data together to get a handle on what we can expect?
Please delete this thread if you believe it to be frivelous (I've never started a thread before). I roll as a priest mainly, and try to lead raids with regards to healing in particular...I'm trying to get a handle on what we can expect (spike-damage-wise) come raid time.