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Old 12/23/06, 2:27 PM   #1
♦ Praetorian
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Mal'Ganis
Threw this together quickly this morning -- I don't have the software really needed, so don't expect a Fura production. Anyway, I've gotten several requests for this, so here it is:

http://files.filefront.com/6409306

To watch the video, it probably doesn't look all that technical, but it is. The people up top probably have the harder job overall, and you aren't going to really see any of the invuln pot trickery and such in a video like this. Still, here you go.

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Old 12/23/06, 2:45 PM   #2
Cire
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Terenas
Seems like this comes from the music thread (lots of OT stuff in there regarding videos). I was wondering if you had any of those older MC/Ony videos that you referenced in that thread?

Originally Posted by Praetorian
Originally Posted by Silentness
During trash clearing + farm mode bosses I sometimes listen to the soundtrack on Discordia's "MC Experience:" video. (Video is really old back when Shazzrah didn't blink and etc.)
Ha, I remember that video. Do I recall correctly that they killed all of Garr's adds in that? I think I still have that one on my drive at home -- need to check it out later.

I will also sadly admit that a decent portion of my mp3 playlist comes from the compilation someone made of the tracks from all of Fura's videos on the old Nightmares Aslyum boards.
I probably watched Fura's NA video from BWL 100 times. Especially when we were first messing with Chrom :) This might be a good thread to post old school/interesting videos? I still have the first summoning of Rag on the Terenas server video. Sure was amazing back in the day.

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Old 12/23/06, 2:51 PM   #3
DeeNogger
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The "Fun with Tentacles" video was pretty intresting too. I assume that was back when cthun phase 2 was bugged. Good song choice.

I write things The word of DeeNogger -- New Blog Post APRIL 2010!!

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Old 12/23/06, 2:55 PM   #4
♦ Praetorian
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Heh, yeah, that was a short clip I posted back in April to illustrate what C'Thun phase 2 looked like for people who had no idea what all the fuss was about.

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Old 12/23/06, 4:20 PM   #5
Twiddy
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Mal'Ganis
Two quick questions.

1. Did you die on purpose and rez to get under the aggro threshold?

2. "TRANQ SHOT HIT! Voted 'Best Worst Gimmic Ever' two years running"? I thought that award was won by disarm for the supression room last year?

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Old 12/23/06, 4:25 PM   #6
Hanny
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Sweet, god I loved the old NA videos as well.

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Old 12/23/06, 4:35 PM   #7
♦ Praetorian
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Originally Posted by Twiddy
Did you die on purpose and rez to get under the aggro threshold?
Yes. :P

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Old 12/23/06, 5:17 PM   #8
archz0r
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Talnivarr (EU)
Use 1158x*** for better resolution, seeing as how that is the cap for FRAPS and using higher resolution i.e. 1280x1024 leaves you with a 800x600 video at the end :(.

Otherwise nice job on getting him that low, just seeing the info about what he gets when all the priests are alive just makes you go "no way that's ever going to work!".

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Old 12/23/06, 5:54 PM   #9
XI-
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Originally Posted by Cire
Seems like this comes from the music thread (lots of OT stuff in there regarding videos). I was wondering if you had any of those older MC/Ony videos that you referenced in that thread?

Originally Posted by Praetorian
Originally Posted by Silentness
During trash clearing + farm mode bosses I sometimes listen to the soundtrack on Discordia's "MC Experience:" video. (Video is really old back when Shazzrah didn't blink and etc.)
Ha, I remember that video. Do I recall correctly that they killed all of Garr's adds in that? I think I still have that one on my drive at home -- need to check it out later.

I will also sadly admit that a decent portion of my mp3 playlist comes from the compilation someone made of the tracks from all of Fura's videos on the old Nightmares Aslyum boards.
I probably watched Fura's NA video from BWL 100 times. Especially when we were first messing with Chrom :) This might be a good thread to post old school/interesting videos? I still have the first summoning of Rag on the Terenas server video. Sure was amazing back in the day.
I have both the Ony and MC vids, but let me search filefront before I spend my time uploading them.

Originally Posted by Praetorian View Post
in before JOHN FUCKING MADDEN

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Old 12/23/06, 6:41 PM   #10
♦ Praetorian
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Mal'Ganis
Originally Posted by archz0r
Use 1158x*** for better resolution, seeing as how that is the cap for FRAPS and using higher resolution i.e. 1280x1024 leaves you with a 800x600 video at the end :(.

Otherwise nice job on getting him that low, just seeing the info about what he gets when all the priests are alive just makes you go "no way that's ever going to work!".
Yeah, I realize. When I get a dual-core system (in three months or so, woo), that'll cease being a problem. In the meantime, apologies, but it wasn't worth the trouble of redoing my entire UI to fit together at a lower resolution just for one fight.

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Old 12/23/06, 7:27 PM   #11
DeeNogger
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A better quality video would allow you to see the boss mod messages a little better, but the rest of the fight is mostly visible (given the poor PoV) enough to enjoy it. Intresting that the best attempt (2% it looked like) was with slightly less buffs. Wonder how you would have do fully buffed like the first attempt again.

I write things The word of DeeNogger -- New Blog Post APRIL 2010!!

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Old 12/23/06, 7:39 PM   #12
♦ Praetorian
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Mal'Ganis
Originally Posted by DeeNogger
A better quality video would allow you to see the boss mod messages a little better, but the rest of the fight is mostly visible (given the poor PoV) enough to enjoy it. Intresting that the best attempt (2% it looked like) was with slightly less buffs. Wonder how you would have do fully buffed like the first attempt again.
Would've been a kill, no question. We kept hitting a mid-20s wall with 6 warriors and 6 hunters, so we switched to 7 warriors and 5 hunters for our second flask timer, but we had no world buffs at all available at that point. The key thing about the world buffs is that it's not just more damage -- it's more threat relative to the static thread generated by the healers.

This was also with full respecs just for the fight. All the healers had all the Subtlety talents, etc., and the warriors were all specced an odd hybrid Bloodthirst/Defiance build for maximum DPS. Eating Hakkar's AoEs gives a ton of rage to work with, so once someone took an Arlokk deaggro, they could switch to dual wield and go all-out until they got back up to #3 or so on threat.

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Old 12/23/06, 8:00 PM   #13
Sando
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Barthilas
Would that mean that doing it with Arlokks aggro wipe would actually be harder without the AOE providing rage for the warriors to get back up to the top of the threat count?

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Old 12/23/06, 8:07 PM   #14
• Tehax
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Originally Posted by Sando
Would that mean that doing it with Arlokks aggro wipe would actually be harder without the AOE providing rage for the warriors to get back up to the top of the threat count?
Without the AOE you could use normal positioning and not worry about leashing.

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Old 12/23/06, 8:11 PM   #15
♦ Praetorian
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Mal'Ganis
Originally Posted by Sando
Would that mean that doing it with Arlokks aggro wipe would actually be harder without the AOE providing rage for the warriors to get back up to the top of the threat count?
No, because the AoE effects are also what largely dictates the positioning. Let me explain....

Hakkar MCs the tank every 20sec, with a 10sec duration. A lot of the time, if he MCs the #1 aggro warrior and then aggro-wipes the #2 warrior, when MC wears off, the old #3 warrior (and the new temporary tank) will still be behind the formerly-MC'd tank. When that happens, Hakkar will snap back to the MC'd tank. We used tons of invuln pots to counteract this where possible, along with Will of the Forsaken on the undead tanks proactively or to break bad MCs early. (I.e., if you see that he's going to Arlokk in 5 seconds, you can pop Will to break the MC after ~3 seconds, he'll come after you, and wipe your aggro the second he reaches you, and then return to the tank stack).

Anyway, this process involves Hakkar moving. You can just barely outrange Hakkar's AoEs, but if he moves towards you, you are fucked. That's why you can't have your healers on top of the temple. Hakkar needs to move away from the raid on a snapback, not towards it. Aspect of Jeklik can one-shot cloth on top of the silence (it's based on his physical melee damage, plus an extra 1500 on top of that). If you take away the AoEs, then we can just use more traditional positioning, put rogues on him, and so forth. The AoEs are what creates the potential for the fight to fall apart in seconds, because it really is a lot of damage.

Edit: Dammit, yeah, what the tank guy said.

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Old 12/23/06, 8:32 PM   #16
DeeNogger
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Originally Posted by Praetorian
We used tons of invuln pots to counteract this where possible...
Did you use any Flasks of Petrification? That thing is totally useless unless your Goon Squad and blowing up IF, but maybe its 15 minutes of fame could have been this Hakkar fight.

Some day FoP... some day.

I write things The word of DeeNogger -- New Blog Post APRIL 2010!!

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Old 12/23/06, 8:34 PM   #17
♦ Praetorian
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Mal'Ganis
We had some, but not one for everyone, and they were never on the right people when needed. Petrifications were our emergency "Oh shit he's at 5% and he's going to leash" gimmick, but we didn't realize we needed them until we'd already started, and we could only scrape together three or four (They aren't exactly a common AH item!)

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Old 12/23/06, 9:33 PM   #18
Eylirria
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Whisperwind
Gurg, how hard would you rate this fight (the way EJ attempted), on a scale from 1 to 10?

And if you wouldn't mind, would you also please rate pre-2.0 Maexxna, Patchwerk, Gothik and 4H? (Ignore consumable usage, chalk it up to bridging the fight into being possible, and assume your dream raid composition for Gothik, since you also had your raid stacked for attempting this form of Hakkar)

I ask this because considering the amount of factors that your warriors had to be considering, and your healers, this seems like a fight that rivals just any other high-end encounter in wow, if not harder.

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Old 12/24/06, 12:00 AM   #19
DeeNogger
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There is another thread posted when EJ first got the 4% wipe. I think its titled "Hakkar with no priests dead?". Gurg explains the fight in there better and yells at me for piss poor theory crafting.

*edit*
Link is right here: http://forums.elitistjerks.com/viewtopic.php?id=9493

I write things The word of DeeNogger -- New Blog Post APRIL 2010!!

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Old 12/24/06, 3:54 AM   #20
• Fogbug
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Originally Posted by Eylirria
Gurg, how hard would you rate this fight (the way EJ attempted), on a scale from 1 to 10?

And if you wouldn't mind, would you also please rate pre-2.0 Maexxna, Patchwerk, Gothik and 4H? (Ignore consumable usage, chalk it up to bridging the fight into being possible, and assume your dream raid composition for Gothik, since you also had your raid stacked for attempting this form of Hakkar)

I ask this because considering the amount of factors that your warriors had to be considering, and your healers, this seems like a fight that rivals just any other high-end encounter in wow, if not harder.
I'd say it's harder than any fight currently in the game, though the fact that it involves half the players makes it easier to coordinate

it's not really balanced to be beatable


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Old 12/24/06, 3:32 PM   #21
Cel
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Ysera
Originally Posted by Fogbug
I'd say it's harder than any fight currently in the game, though the fact that it involves half the players makes it easier to coordinate

it's not really balanced to be beatable
I wonder if this will be similar to some of the later high end 25man raids... more complexity as less people are more easily coordinated. Hopefully they won't make it such that you need half your raid to be warriors or some such...

"There is much pleasure to be gained from useless knowledge." - Bertrand Russell

Alpha is recruiting... go go.

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Old 12/24/06, 3:37 PM   #22
Borelock
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Thanks for posting this, I for one have been very interested to see how this fight panned out ever since reading about your attempts a few weeks back, any plans to try again pre TBC with 2.0 changes?

On a similar note me and a few chums 7 manned azuregos the other night for kicks, took us 70 minutes and video can be found here, certainly was amusing (excuse the private jokes) although not all that challenging!

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Old 12/24/06, 5:05 PM   #23
Ultramax
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Originally Posted by Borelock
Thanks for posting this, I for one have been very interested to see how this fight panned out ever since reading about your attempts a few weeks back, any plans to try again pre TBC with 2.0 changes?
I doubt we try again.

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Old 12/24/06, 5:43 PM   #24
♦ Praetorian
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We don't really have any more refinement to do, strat-wise. It's just a matter of making the numbers work and avoiding unlucky breaks or missteps. Our motivation in working on this throughout the fall was to see whether it was possible, and then once we started to think it really was, to prove that it was. I think we've proven that. Thus there's a lot less motivation to fork out hundreds of gold (if not more) in respecs for everyone, flasks, etc., in order to cover those last 2%. So yeah, I don't think we will be.

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Old 12/24/06, 6:13 PM   #25
Umph
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Umph
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I'm sure another guild will finish off that last 2% now that they know it's possible.

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