Here's a problem one of our rogues brought up about calculating crit benefit with lethality. None of our members knew, so I bring the post to you, in it's entirety.

This math is for rogues but the concepts and main questions are the same. My current understanding of crit is that 1% will increase your dps by 1.03% if you have lethality. However, does it increase your total raid dps or just white dps? Let me try to show a bit of math to show what I mean.
Onyxia Tooth Pendant
12 Agility
10 Hit Rating
14 Crit Rating
12 agi gives 12 AP base. Now, 12 Agi is about .4 crit. So 1.03*.4=.412 crit. If it's raid dps lets just say 300*.00412=1.236dps or 17.3 attack power. However, if it only applies to white dmg lets just chop this down to 200*.00412=.824 or 11.5 attack power. So there's a definate difference and I'd like to know which is right.
Also, is 1% hit counted as a 1% dps gain till you have 5 and then it's reduced because you are only gaining some white dps on your offhand?
I asked on the rogue forums but they're all stupid ass brain dead fuck tards that just bitch about warlocks all day. Stupid fucks can't understand why everybody hates them...anyhow, anybody help?
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Any thoughts? Know, don't know, already been posted? Tried looking through the rogue theorycraft thread here, but it's pretty damn long.