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Originally Posted by Gronx
What?
http://www.wowhead.com/?talent-bc=TZVVzmLxoVzZMEtoh0d0x Is with BT, 5/5 flurry, 4/5 DW and 5/5 one hand spec, was something like this i was considering.
Was just curious about the 3% hit, 6% AP and rampage vs 10% more one physical damage, that is, assuming that one still wants some protection talents, else the deep wounds/imp overpower/impale should still win it for the pure dps build.
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They changed it to 10% AP in berserker stance. Other than that, 10% physical damage is very strong and while it would never reach full potential, you would not be significantly lower than the pure fury warrior (maybe 40-50 dps). The other fringe dps talents that you wouldn't be able to get are very much what this discussion is about. How much value do they bring to the table.
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Regarding Whiteknight's post. That is very useful information and I don't know how I missed that post (even if I never was searching for threat values. It significantly changed the way I will be rage dumping and probably actually spend points in imp heroic strike which I have never done before.
Considering other talents in the arms tree and a total of 17 points spent IF going for impale I am wondering what sort of path would be the strongest. 3/3 imp heroic strike is now a given for me, but between there and the 4 points in impale/imp overpower, its all up in the air. Imo you cant really go wrong with deflection, but even the small 7.5 dps increase from imp rend seems nice. What do people think of Iron Will? Imp Charge? Even Imp thunderclap? (as a raid debuff, not damage). Currently I have 3/3 Imp HS, 4/5 Deflection, 3/3 Imp rend, 3/3 Deep Wounds, 2/2 Imp overpower, 2/2 impale in mind. The 7 points in deflection and imp rend are the questionable ones.