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Old 01/19/07, 12:56 AM   #126
LuckyAC
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I assure you, twice IS enough.

I wonder what the numbers on new blood elves vs. draenei are. Of course that may not be a very good indication, because what is important is how many people actually continue to actively play once the lustre of novelty wears off. I know Cenarius has like a 1.2 to 1 Alliance ratio, which seems good, but we have a 2.5 to 1 activity ratio.

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Old 01/19/07, 1:31 AM   #127
Bekah
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Mal'Ganis
Originally Posted by LuckyAC
I assure you, twice IS enough.

I wonder what the numbers on new blood elves vs. draenei are. Of course that may not be a very good indication, because what is important is how many people actually continue to actively play once the lustre of novelty wears off. I know Cenarius has like a 1.2 to 1 Alliance ratio, which seems good, but we have a 2.5 to 1 activity ratio.
Searching /who drae 1-5 comes up with 49 no matter the time of day.
/who drae 30-60 only pulls up 10 or so. (4 of them in my guild... twinked out crazies- 2 hit 40 this evening)

Obviously some of the slow levelers will be serious, but the number of folks rolling just to take a look with no intention of leveling is crazy.

Those of you who volunteered to be injected with praying mantis DNA, I've got some good news and some bad news.
Bad news is we're postponing those tests indefinitely. Good news is we've got a much better test for you: fighting an army of mantis men.
Pick up a rifle and follow the yellow line. You'll know when the test starts.

BSG Quick Reference

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Old 01/19/07, 6:21 PM   #128
Itto
Piston Honda
 
Rugal
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Hrm, some info on how the realm split will be carried

So, yah, they'll even out the population on both servers, should stay at exactly the same A:H ratio as before.

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Old 01/19/07, 6:48 PM   #129
asharpton
America will listen to me!
 
Asharpton
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Originally Posted by Itto
Hrm, some info on how the realm split will be carried
So, yah, they'll even out the population on both servers, should stay at exactly the same A:H ratio as before.
But a horde population that is already hurting getting split will hurt even more then before, even if the ally:horde ratio stays the same.

although the concept of an alliance split, and somehow EVERY horde going to one server would be kinda amusing, amusing and wonderful ;)

I suppose if it comes up, the higher end guilds would be able to coordinate staying at the same server if they so chose but those FnF, casuals, and unguildeds I'm sure serve a purpose (if nothing other then filling up the the AH)

No honestly I am dumb. Most of the I'm playing smart.

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Old 01/20/07, 12:20 AM   #130
Spazmo
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Tauren Druid
 
Caelestrasz
Originally Posted by asharpton
although the concept of an alliance split, and somehow EVERY horde going to one server would be kinda amusing, amusing and wonderful ;)
Honestly, what would be wrong with that? Especially on a PvE server, there's very little interaction between horde and alliance, now that there are cross-realm battlegrounds.

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Old 01/20/07, 2:37 AM   #131
 Darkmyst
Terrible Terry Tate, Forum Linebacker.
 
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Elyree
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Originally Posted by Maels
I'm surprised Blizzard cares this much about queue times and over-population.
Time and again proving we are in fact, in good hands

Originally Posted by Spiritwolf
http://spiritwolf.zinwrath.com/Comics/page/TRANS01.jpg
http://spiritwolf.zinwrath.com/Comics/page/TRANS02.jpg
Thanks for this, Spiritwolf.
Uhh those "good hands" are the ones that have Hyjal on the split list. The very same Hyjal server they offered *free* transfers *to* less than 2 months ago....

Originally Posted by XI- View Post
Do you have a point or are you just crying now?

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Old 01/20/07, 9:40 PM   #132
Oaken
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Night Elf Druid
 
Uldum
Originally Posted by Itto
Hrm, some info on how the realm split will be carried
http://img.photobucket.com/albums/v2...realmsplit.jpg
So, yah, they'll even out the population on both servers, should stay at exactly the same A:H ratio as before.
I think the point is that the ratio is meaningless. It is critical mass that counts.

I honestly don't understand how these things are measured. Take Uldum for example which Brando talked about. We have only 15,000 people on this realm. That's half what some of the realms have. But we had 500+ queue a few weeks ago. They've gone down but we're still looking at a 20min queue time tonight (150ish). How can we get queues that size - the way these things work if we're queued for half an hour at 15,000 people then a realm with 30,000 would project out to have day-long queues. It doesn't make sense.

With respect to the threatened realm split, quite honestly I think we have too few people on the Alliance side to support many end-game raiding guilds - I shudder to imagine trying to build one on the Horde side. And if we do a realm split it doesn't really matter what the A:H ratio is. If there are less than 2,000 Horde players on each new server (there are less than 4,000 total now) you can kiss any hope of raiding good-bye. The ratio is meaningless, its whether you have enough in absolute numbers.

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Old 01/21/07, 6:03 PM   #133
 pewsey
hey there good lookin'
 
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Dragonblight
Something strage is happening with the realms now. (or at least with Dragonblight)

Dragonblight is on the list of realms to be split, and during the initial 4 days of TBC during US prime time, the queues were 600, 1h wait to get on.

Pre-TBC weekend queues were 300-400, 30min wait from 6pm-9pm ST

I was dreading the weekend as pre-TBC the weekend was when it affected me most (I'm an off-peak Australian, so only get a queue on the weekend) and due to family commitments was on and off for a lot of both Saturday (Friday night US) and Sunday (Saturday US).

I was able to logon for 60% of the time with no delay at all, for most of the rest of the time it was a 50-100 person queue (5-10 min wait) and once I had a 200 person queue.

So, first weekend after TBC release my gaming experience was better than pre-TBC, which honestly doesn't make sense to me.

Edit: I can't imagine that 2 days after the free transfers off Dragonblight were announced that it would make that much difference.

Pewsey has heard about tact and discretion, but tends to regard them much as children view vegetables.
There are only two kinds of MMOs: the ones people complain about and the ones nobody plays. (inspired by Bjarne Stroustrup)

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Old 01/21/07, 7:15 PM   #134
Lord BEEF
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Mal'Ganis
Originally Posted by pewsey
So, first weekend after TBC release my gaming experience was better than pre-TBC, which honestly doesn't make sense to me.

Edit: I can't imagine that 2 days after the free transfers off Dragonblight were announced that it would make that much difference.
Each server has higher capacity for total number of players.

My assumption which could be completely wrong is that instead of just Kalimdor/Eastern Kingdoms servers, there's a third server for Outland, so with players being split across that they were able to raise the cap.

Check out my friend's bitchin' Lord of the Rings Art

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Old 01/21/07, 7:19 PM   #135
Tynnan
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Archimonde
Outland and the Draeni/Blood Elf starting zones and cities are indeed on their own server. You can see this by taking the portal from Shattrath to Exodar or Silvermoon -- There is no loading bar when you do this, but there is when you take the portals from Shattrath to Orgrimmar/Stormwind, etc.

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