Are BoP craftables better than anything available outside of a raid-instance or Arena reward?
The reason I'm asking is because I'm debating whether to urge guild members to pick up trade skills complementary to their class. I'm interested in doing so because of the various BoP armor sets and weapons. Grinding for them is comparable to the way might farm consumables for PvE. It will give you that edge you need to get that first kill or a boost in your Elo score.
Doing so as a guild has certain efficiencies of scale:
1. When everyone is focused on getting their BoP craftables, finding people willing to do a Heroic instance with you becomes much easier.
2. Once you identify all the tailors and which specialty they are, you can do a cloth exchange. All the cloth-wearing tailors could send in their unused transmuted cloths in exchange for the type of cloth they need. If you figure out the types of cloth imbalances you'll get (a lot of demand for primal mooncloth but not so much for spellcloth) we can specialize our alts appropriately and buy materials off the AH. Depending on which type of excess we get, we can just make the BoE craftable epic that uses that cloth (
Shadowcloth,
Spellcloth,
Primal Mooncloth) and purchase the material we're short of off the Auction House. This shortens tremendously the time involved with tailors getting their sets.
3. With regards to PvE, if people are crafting their own epic, raid-equivalent weapons, the guild as a whole gears up faster since you're sourcing gear from mechanics of the game other than raid drops. This leads to you getting your whole raid geared up faster since farming for your gear is limited only by the amount of time the individual has as opposed to the week-long lockout timer.
4. It provides an advantage in the Arenas over those people who are just using Arena gear to equip themselves. For example, if you forge your own weapon, you could use the Arena points you would have spent on the Arena weapon on an armor piece instead. By gearing up faster, it leads to increasing returns since - all other things being equal - having a gear advantage will enable you to do better.
5. The weapon craftables keep on giving down the road. If people do get raid drops or make Arena purchases that are better than their crafted weapons, they just bank them. Later, when they make the next tier available, you just upgrade it and once again you're on the leading edge of the 'technological' advance.
But the unknown is how much time is actually involved in making these items? And is comparing the grind for BoP craftables to grinding herbs a fair one? Has anyone in beta gone to the effort to make the BoP craftables and be willing to share their experience?
Note that I'm not arguing whether the BoP craftables are better than what's available in raids or Arenas. Certainly they aren't. However, making that comparison is pretending you have that choice which you don't on a practical level. You can invest time into making the craftable items by grinding. Raid drops and Arena points are both locked out on a weekly basis. So the real comparison is the one I began the post with: are the craftables better than anything available outside of a PvE raid or Arena reward? And inherent to that question is the time investment required.