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Old 01/09/07, 6:03 PM   #101
 Acustar
Master Wizard uses E-brake and in gear!
 
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Tauren Shaman
 
Mal'Ganis
Sweet! The raptor change went live! I'm glad I kept my extra tokens. Does anyone know if they added the Raptor to Tauren at the pvp mounts? (I assume it would be automatic because 'Tauren' shows on the tooltip now but...)

Originally Posted by Sebudai View Post
Addons aren't a crutch, they're tools to be abused by skilled players to increase performance. Like a carpenter using a hammer, a fisherman using a lure, or Xi using curse words.

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Old 01/09/07, 6:09 PM   #102
ayb
Piston Honda
 
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Tauren Shaman
 
Mal'Ganis
Originally Posted by Acustar
Sweet! The raptor change went live! I'm glad I kept my extra tokens. Does anyone know if they added the Raptor to Tauren at the pvp mounts? (I assume it would be automatic because 'Tauren' shows on the tooltip now but...)
That third sentence didn't make any sense. Taurens can buy and ride the PVP mount now but from what I understood on the test realm they still couldn't buy one from the trolls of darkspear

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Old 01/09/07, 6:11 PM   #103
Northerner
Great Tiger
 
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Troll Mage
 
Mal'Ganis
The Tabard of Flex also gives a little light explosion effect which I quite like. It's a shame it wasn't the result of a serious quest instead of just a free "here's 5gp and now you know where the portal is" sort of thing. As it stands, I've been wearing a TotAD since the undead event because I always did like the graphic but now I think I'll ditch both. I don't mind being common but I hate to be this common.

Scouring around I haven't yet seen any signs of the other hinted at events though. No doubt they'll be coming over the next week.

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Old 01/09/07, 6:22 PM   #104
heel
Great Tiger
 
Dwarf Priest
 
Mannoroth
Originally Posted by Emeraude
This is a pretty weak world event compared to the Naxxramas one.

There's a Kazzak roaming around with the same exact loot table, that nobody has much interest in.

In addition to that there's a cluster-fuck of alliance(on most servers) @ the Dark Portal AEing stuff before it even gets to the Argents down below heh.
At least you have a world event. On Mannoroth, there's no quest, nothing coming through the Dark Portal, no wandering world boss - nothing.

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Old 01/09/07, 6:37 PM   #105
 Acustar
Master Wizard uses E-brake and in gear!
 
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Tauren Shaman
 
Mal'Ganis
Originally Posted by ayb
Originally Posted by Acustar
Sweet! The raptor change went live! I'm glad I kept my extra tokens. Does anyone know if they added the Raptor to Tauren at the pvp mounts? (I assume it would be automatic because 'Tauren' shows on the tooltip now but...)
That third sentence didn't make any sense. Taurens can buy and ride the PVP mount now but from what I understood on the test realm they still couldn't buy one from the trolls of darkspear
What I meant was I wasn't sure if you could only get it from the Trolls or if you could get the PvP. But ya, it didn't make sense I guess, too excited to get off my kodo finally.

Originally Posted by Sebudai View Post
Addons aren't a crutch, they're tools to be abused by skilled players to increase performance. Like a carpenter using a hammer, a fisherman using a lure, or Xi using curse words.

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Old 01/09/07, 7:02 PM   #106
 Viator
Not actually William Falkingham
 
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Viator
Troll Mage
 
No WoW Account
Fuck the raptors. Netherwind Shoulders are back! :D :D

Mages have a set time that they want you to ask for food, and that time is pull #4 of the night. You may notice them putting a little snack table down before the raid, that's them cooking the food for you to demand on pull 4. --Nork

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Old 01/09/07, 7:08 PM   #107
Morglum
Glass Joe
 
Tauren Druid
 
Mal'Ganis
May not be a big deal to most, but I was ecstatic; tonks are now fixed for the pet classes!

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Old 01/09/07, 7:09 PM   #108
Vehn
Von Kaiser
 
Night Elf Warrior
 
Korgath
Originally Posted by Henin
Does Slam trigger GCD? If it does activate GCD but doesn't suffer from pushback, Imp. Slam seems kind of pointless.
yes. and yes, slam and imp slam are still very pointless. honestly just a completely bizarre and stupid talent change. ugh.

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Old 01/09/07, 7:14 PM   #109
Rack
Von Kaiser
 
Tauren Warrior
 
Mal'Ganis
On my UI right after I loaded up 2.0.3, I noticed that 2 buttons were blank that usually had something in them. For the life of me, I couldn't figure out what they were. I pulled out an old screenie and looked, just so I would finally know for sure. It was my "Shoot Gun" and "Shoot Bow" buttons. Quietly, they collapsed all the shooting buttons into a general Shoot button. There's still a Throw button as well, so throw wasn't rolled in.

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Old 01/09/07, 7:24 PM   #110
Natural
Don Flamenco
 
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Tauren Warrior
 
Tichondrius
Originally Posted by Vehn
Originally Posted by Henin
Does Slam trigger GCD? If it does activate GCD but doesn't suffer from pushback, Imp. Slam seems kind of pointless.
yes. and yes, slam and imp slam are still very pointless. honestly just a completely bizarre and stupid talent change. ugh.
I disagree. Improved slam with a strong 2H is a very viable way to increase burst DPS. It is more rage efficient than MS/BT and works great if you time it immediately after/between autoattacks. I cannot count the number of times in PVP that imp slam has helped me drop a target into execute range to finish off. Obviously, it's not worth anything if you are spamming it =)

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Old 01/09/07, 7:28 PM   #111
Graul
King Hippo
 
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Orc Warrior
 
Fenris
Originally Posted by Apate
Originally Posted by Kincaid
Originally Posted by oldmandennis
Was the nerf to Crusader and Lifestealing in the Beta? If so, what are their values at 70?

Also, slightly off topic, is there a spell damage coefficient on Lifestealing? I gotta pick my weapon enchants soon.
I saw it posted on these forums that Crusader was 120 AP on a warrior at level 70, I believe it was in the Warrior DPS spreadsheet thread.
Yeah, it's 60% at level 70 (120AP, heals for 60HP)

Does anyone know how much there is to download if you already have the background downloaded patch?
So for sustained damage, Enchant Weapon - Potency (20 str) would probably be better. Unless of course it has a point where it also starts to diminish... There needed to be an upgrade to Crusader, and I suppose through nerfage there is now?

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Old 01/09/07, 7:34 PM   #112
 Viator
Not actually William Falkingham
 
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Viator
Troll Mage
 
No WoW Account
Tangential only but when the Hell are they going to add the elephant/chocobo mounts? I figured today but...

Mages have a set time that they want you to ask for food, and that time is pull #4 of the night. You may notice them putting a little snack table down before the raid, that's them cooking the food for you to demand on pull 4. --Nork

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Old 01/09/07, 7:45 PM   #113
Vehn
Von Kaiser
 
Night Elf Warrior
 
Korgath
Originally Posted by Natural
Originally Posted by Vehn
Originally Posted by Henin
Does Slam trigger GCD? If it does activate GCD but doesn't suffer from pushback, Imp. Slam seems kind of pointless.
yes. and yes, slam and imp slam are still very pointless. honestly just a completely bizarre and stupid talent change. ugh.
I disagree. Improved slam with a strong 2H is a very viable way to increase burst DPS. It is more rage efficient than MS/BT and works great if you time it immediately after/between autoattacks. I cannot count the number of times in PVP that imp slam has helped me drop a target into execute range to finish off. Obviously, it's not worth anything if you are spamming it =)
well imp slam doesn't actually help you do this. as you hit slam with 2/2 imp slam the only thing that is different between it and normal slam is that the damage comes 1 second earlier - but you still can't do anything for 1.5 seconds. In other words when trying to kill someone low health in pvp with slam->execute there's no difference whether or not you have imp slam. also you can't slam "between" swings as it resets your swing timer. Imp slam is very useless.

I've long argued that slam should be able to be casted while moving ala grenades. Why not? We're not casters.

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Old 01/09/07, 7:48 PM   #114
 Tharas
Don Flamenco
 
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Human Warrior
 
Draenor
Originally Posted by Rack
On my UI right after I loaded up 2.0.3, I noticed that 2 buttons were blank that usually had something in them. For the life of me, I couldn't figure out what they were. I pulled out an old screenie and looked, just so I would finally know for sure. It was my "Shoot Gun" and "Shoot Bow" buttons. Quietly, they collapsed all the shooting buttons into a general Shoot button. There's still a Throw button as well, so throw wasn't rolled in.
Well, that's a nice bonus. I had to have bar pages or extra button real estate wasted for 3 different ranged weapons (Gorewood Bow for tanking, Bloodseeker xbow for DPS kit, and Blastershot gun for PvP'ing).

Do you get to train Shoot all at once? Or do you still need to visit 3 different trainers to learn the 3 types of weapons?

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Old 01/09/07, 7:57 PM   #115
Camaris
Piston Honda
 
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Human Paladin
 
Kul Tiras (EU)
Didn't they nerf Crusader Strike to a 10-sec cooldown on the PTRs? I can't see anything about that in these patch notes...

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Old 01/09/07, 7:59 PM   #116
 Tharas
Don Flamenco
 
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Human Warrior
 
Draenor
Originally Posted by Graul
So for sustained damage, Enchant Weapon - Potency (20 str) would probably be better. Unless of course it has a point where it also starts to diminish... There needed to be an upgrade to Crusader, and I suppose through nerfage there is now?
I recall earlier discussions that speculated on Crusader being a bit overpowered at 60, Blizzard didn't expect it to be so widely used by so many. (Especially warriors, it's just a wonderful enchant)

I still think that the extra degradation from 60->70 on the proc is a bit of overkill since good endgame enchants should easily supplant it (even just a Crusader-Plus that was 15-20% better at level 70 would have done the trick).

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Old 01/09/07, 8:01 PM   #117
Evalara
Piston Honda
 
Human Mage
 
Kel'Thuzad
Originally Posted by Vehn
as you hit slam with 2/2 imp slam the only thing that is different between it and normal slam is that the damage comes 1 second earlier...
That's a pretty big difference. When trying to hit a melee opponent, especially one trying to get away, 1 sec standing still is the difference between landing a hit and getting an out of range message.

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Old 01/09/07, 8:02 PM   #118
Liand
Von Kaiser
 
Dwarf Paladin
 
Perenolde
Originally Posted by Vehn
also you can't slam "between" swings as it resets your swing timer. Imp slam is very useless.
With Imp Slam:
0.0 Attack
0.5 Slam
1.0 Reset
4.8 Repeat

With Normal Slam:
0.0 Attack
0.5 Slam
2.0 Reset
5.8 Repeat

Without Slam:
0.0 Attack
3.8 Attack
7.6 Repeat

You have to time it right, but I wouldn't say it's useless even with all its limitations.

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Old 01/09/07, 8:12 PM   #119
Athinira
Piston Honda
 
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Tauren Druid
 
Ravencrest (EU)
Just for info about Lacerate: The main part of my testing shows that Lacerate generates the most thread when the ability is used, the DoT itself generates very little threat.

Its spamable just like Sunder.

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Old 01/09/07, 8:14 PM   #120
Vehn
Von Kaiser
 
Night Elf Warrior
 
Korgath
Originally Posted by Evalara
Originally Posted by Vehn
as you hit slam with 2/2 imp slam the only thing that is different between it and normal slam is that the damage comes 1 second earlier...
That's a pretty big difference. When trying to hit a melee opponent, especially one trying to get away, 1 sec standing still is the difference between landing a hit and getting an out of range message.
you're correct there, but I just don't feel thats a good use of 2 talent points though.

Originally Posted by Liand
With Imp Slam:
0.0 Attack
0.5 Slam
1.0 Reset
4.8 Repeat

With Normal Slam:
0.0 Attack
0.5 Slam
2.0 Reset
5.8 Repeat

Without Slam:
0.0 Attack
3.8 Attack
7.6 Repeat

You have to time it right, but I wouldn't say it's useless even with all its limitations.
Do you think its viable to use in pve grinding or pvp though? I did try out an imp slam build for leveling on tbc beta and just didn't feel it was effective considering the alternatives. Is anyone going to try slam grinding with a 2h? If you have tried it I'd love to hear some thoughts.

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Old 01/09/07, 8:27 PM   #121
Renaldo
Von Kaiser
 
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Dwarf Paladin
 
Kil'Jaeden
The energy gained from "Thistle Tea" now decreases with levels past 40.
What the hell? Did I read that right? You're not going to get 100 energy from a thistle tea at 60 anymore?

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Old 01/09/07, 8:36 PM   #122
Oneiros
Piston Honda
 
Human Priest
 
Greymane
Originally Posted by Camaris
Didn't they nerf Crusader Strike to a 10-sec cooldown on the PTRs? I can't see anything about that in these patch notes...
They nerfed CS to 10 sec and Vengeance to 10%. I'm so disgusted that I just spent the last of my gold respeccing for this last week before TBC to PvP like crazy. Crusader Strike isn't even worth getting imo.

I believe in Harvey Dent.

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Old 01/09/07, 8:50 PM   #123
Meddler
Piston Honda
 
Tauren Druid
 
Blackrock
Originally Posted by Athinira
Just for info about Lacerate: The main part of my testing shows that Lacerate generates the most thread when the ability is used, the DoT itself generates very little threat.

Its spamable just like Sunder.
Would be most interested to see any details of this testing you've got readily available - have heard a few different reports of lacerate's functionality from initial threat to damage multiplier only and given the recent changes to maul/swipe the functionality of lacerate looks to be extremely important.

Guess should possibly shift this discussion to the Druid Talent's etc thread, getting a bit specific for a patch notes thread.

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Old 01/09/07, 8:59 PM   #124
Liand
Von Kaiser
 
Dwarf Paladin
 
Perenolde
Originally Posted by Vehn
Do you think its viable to use in pve grinding or pvp though? I did try out an imp slam build for leveling on tbc beta and just didn't feel it was effective considering the alternatives. Is anyone going to try slam grinding with a 2h? If you have tried it I'd love to hear some thoughts.
Possibly. I basically use it instead of Heroic Strikes when I DPS (admittedly not often in PvE grinding, and I doubt I'll level with 2H Fury). With the timing I posted above assuming 3.8 speed 2H, Imp Slam comes out to 2 attacks + 87 in 4.8 seconds for 15 rage; HS is 2 attacks + 157 in 7.6 for 15 (or 12 talented). Less rage-efficient, but even with the normalization, it seems like I'm still limited by cooldowns in instances, so...

PvP-wise, I use it most often right after Charge or Intercept, but I don't PvP enough on my Warrior to be able to comment on the effectiveness really.

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Old 01/09/07, 10:31 PM   #125
Boevis
Bald Bull
 
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Tauren Druid
 
Lightbringer
Originally Posted by Nisu
Looks like nobody mentioned this yet: the new camp at the dark portal offers a quest to kill some invading mobs for a tabard that looks exactly like the AD tabard. Oh, and 5g.
One amusing thing about the tabard is it's /use effect. Does an AE animation as well as /flex

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