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Originally Posted by Parappa
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Originally Posted by Zephro
The AE nerf was a nerf, and a bit of a pointless one, but it really has changed nothing. My guild had no problems with any raid suppression room, even with only 4 mages. All this nerf did was stop mages being able to destroy massive groups of mobs a la undead invasion. .
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Am i the only one who thinks that the nerf was pvp related and not pve ? We once totally destroyed an alliance azuregos kill (they had him down to 20% or something, their third try or so as well harhar) by our 3 or 4 mages, who blinked in right after his teleport then blastwave and AEd all the clumped up 40 people to hell and back.
Same thing happens albeit on a bit smaller scale (and not as drastic) in each and every AV i've been in.
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Its so rare in PvP that this would happen. Azuregos is a very good example though. But even in AV there are really not many timers you will be hitting 10+ people. Maybe when they are fighting your general, but thats about it.
I think the PvP issue might have nudged it along, but it was 95% done to stop mages Aeing huge packs at higher levels for exp/rep/loot etc.