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Old 01/29/07, 4:48 PM   #76
breeze
Glass Joe
 
Murloc Rogue
 
Outland (EU)
Has anyone that's killed Malchezaar encountered any issues with him randomly killing enfeebled people with his shadow nova, it's like enfeeble doesn't quite tick off in time. This is getting really annoying, and we can't see any reason to it. Atleast he seems to be leashing correctly now though.

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Old 01/29/07, 5:05 PM   #77
Cryect
Bald Bull
 
Night Elf Druid
 
Stormreaver
Ummm.... the point of enfeeble is you have to run away from Malchezaar before his shadow nova goes off.....

I need to do something useless.

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Old 01/29/07, 5:15 PM   #78
Elendril
Mr. Sandman
 
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Night Elf Hunter
 
Ner'zhul
Originally Posted by breeze
Has anyone that's killed Malchezaar encountered any issues with him randomly killing enfeebled people with his shadow nova, it's like enfeeble doesn't quite tick off in time. This is getting really annoying, and we can't see any reason to it. Atleast he seems to be leashing correctly now though.
That's...the whole point of enfeeble/shadow nova. Run away.

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Old 01/29/07, 5:16 PM   #79
Kimzi
Glass Joe
 
Gnome Mage
 
Outland (EU)
we had a 5% wipe without running away from the shadow nova, seems to me the point is that you dont want anyone below 3k when the enfeeble hits..

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Old 01/29/07, 5:18 PM   #80
breeze
Glass Joe
 
Murloc Rogue
 
Outland (EU)
We've managed a 5% wipe with everyone staying in for every shadow nova, so we assumed that it's not intended to be that way. It seems like 80% of the time he won't kill someone thats enfeebled and in range, just sometimes people won't lose the enfeeble debuff before it hits. I can't see how you could manage with people running out? Atleast our healing is allready seems pretty dodgy in stage 2, three healers getting enfeebled and having to run out would most likely cause a wipe.

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Old 01/29/07, 5:26 PM   #81
Elendril
Mr. Sandman
 
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Night Elf Hunter
 
Ner'zhul
Healers and ranged DPS never have to move to avoid nova if they're positioned correctly - just the melee.

As for running out of Shadow Nova...what else would the point of Enfeeble be? I guess it would mean you can't be standing in Infernal pulses...

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Old 01/29/07, 5:35 PM   #82
log
Glass Joe
 
Gnome Warrior
 
Outland (EU)
Originally Posted by Elendril
Healers and ranged DPS never have to move to avoid nova if they're positioned correctly - just the melee.

As for running out of Shadow Nova...what else would the point of Enfeeble be? I guess it would mean you can't be standing in Infernal pulses...
God, this just makes me feel so stupid, though happy to finally have a solution. We honestly had a whole night with about 3 hours of attempts (including the afforementioned 5% wipe) with only 1 person dying to the shadow nova in any of them, which is probably how we came to the misconception that it was not a problem. Right, back to trash clearing again, then I think we can finally bag him.

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Old 01/29/07, 5:38 PM   #83
Cryect
Bald Bull
 
Night Elf Druid
 
Stormreaver
Originally Posted by Kimzi
we had a 5% wipe without running away from the shadow nova, seems to me the point is that you dont want anyone below 3k when the enfeeble hits..
You mean Shadow Nova? But unless they changed his timings when they fixed infernals he would almost always follow up with shadow nova within a few seconds of an enfeeble before so kinda interesting hearing you could get 5% wipes without ever running away.

I need to do something useless.

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Old 01/29/07, 5:39 PM   #84
Kimzi
Glass Joe
 
Gnome Mage
 
Outland (EU)
Originally Posted by Cryect
Originally Posted by Kimzi
we had a 5% wipe without running away from the shadow nova, seems to me the point is that you dont want anyone below 3k when the enfeeble hits..
You mean Shadow Nova? But unless they changed his timings when they fixed infernals he would almost always follow up with shadow nova within a few seconds of an enfeeble before so kinda interesting hearing you could get 5% wipes without ever running away.
no, meant enfeeble. as you cant be healed when you get enfeebled. what we had the last night was that he enfeebled -> wore off, back to original hp -> shadow nova, so it didnt do anything :p

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Old 01/29/07, 10:45 PM   #85
cladnin
Don Flamenco
 
Draenei Mage
 
Hellscream
Just killed him (didn't go back since our tank kept getting owned), enfeeble does indeed fade before shadow nova hits, and it does seem that anyone being close to top of agro = tank getting enfeeble. One thing I noticed, are infernals supposed to despawn during the fight at all? Our infernals were up the entire fight, at the end we were pretty much at 0 places to stand, the entire raid had to take a shadow nova and a tick of hellfire. Enrage on him from 100% can be pretty rape, but it's not *that* bad.

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Old 01/29/07, 11:07 PM   #86
Cryect
Bald Bull
 
Night Elf Druid
 
Stormreaver
They die every 180 seconds. By the end of the fight you won't have much room if your DPS is a little on the low end.

I need to do something useless.

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Old 01/29/07, 11:33 PM   #87
Elendril
Mr. Sandman
 
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Night Elf Hunter
 
Ner'zhul
No bugs today and got him first attempt. :) Dropped an item I hadn't seen on his loot table, which was a nice surprise for me :) [Sunfury Bow of the Phoenix]

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Old 01/30/07, 12:45 AM   #88
spronk
Don Flamenco
 
Orc Death Knight
 
Blackrock
Have people been taking DPS warriors into karazhan? Just curious if its viable or not for the non-trivial bosses.

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Old 01/30/07, 12:53 AM   #89
jaske
Piston Honda
 
Human Rogue
 
Blackrock
We took one(a dps warrior) to prince and his dps was pretty sub par, but its not a melee fight and hes still rocking allot of naxx gear (which imo isnt to great now).

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Old 01/30/07, 12:59 AM   #90
cladnin
Don Flamenco
 
Draenei Mage
 
Hellscream
We have some, they're great for Aran. We have 2 full prot, the other 4 have defiance + last stand and rest in fury; it's a good build. They can tank or dps. I'm honestly not sure i ever saw an Infernal fade, but maybe I wasn't looking close enough. Our kill took exactly 6 minutes. Lock, Lock, Rog, Mag, Mag, Hunt, Dru, Pri, Pld, War. I wouldn't think our dps would be poor by any means, but like I said, I could have just missed a despawn / repop.

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Old 01/30/07, 4:17 AM   #91
Lidow
Glass Joe
 
Draenei Paladin
 
Scilla
Yea I can definately confirm the chess event being free epics. Was in a raid unable to kill Aran so I stealthed my way to the chess event and soloed it despite disconnecting for 2 minutes during it. Picked up a King's Blade to strut around with and OH ;) . I'm sure they'll just make every mob in the way have some sort of stealth detection to stop people from doing this. (even though you could just easily clear your way there..)

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Old 01/30/07, 8:40 AM   #92
Kody
Don Flamenco
 
Night Elf Rogue
 
Kilrogg
I think the chess event is really cool in concept, but there should probably be some type of fight at the end to keep people from duoing(and even soloing) it.

Maiden is a tricky encounter to balance - too many buffs to what she does and it would become overly difficult - though something probably should be done, considering the improvement of [Shard of the Virtuous] over [Hammer of the Twisting Nether]. Attumen I actually feel is fine difficulty-wise - he's an entry-level mob that has a decently challenging pull before him(the 5 pull of stuff), though maybe his items should only be item level 95 instead of 100.

Illhoof seems broken to me, there seems to be an intended way of doing the encounter that actually makes it harder than just ignoring that change to the encounter.

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Old 01/30/07, 9:00 AM   #93
jaske
Piston Honda
 
Human Rogue
 
Blackrock
Yeh Illhoof and Chess are both free epics, its silly but in some ways its nice to get some epics just for having some fun (chess). Illhoof probably needs to do someting when his pet dies or slowly get stronger/make adds pop quicker(If he already does this my bad, wouldnt know it was a 2min fight and i just meleed him).

Whats with having only healing maces lately? Blizz really want druids/priest/paladins all on the same healing 1h?

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Old 01/30/07, 9:23 AM   #94
Abaxial
Piston Honda
 
Abaxial
Gnome Rogue
 
No WoW Account
Originally Posted by cladnin
We have some, they're great for Aran. We have 2 full prot, the other 4 have defiance + last stand and rest in fury; it's a good build. They can tank or dps. I'm honestly not sure i ever saw an Infernal fade, but maybe I wasn't looking close enough. Our kill took exactly 6 minutes. Lock, Lock, Rog, Mag, Mag, Hunt, Dru, Pri, Pld, War. I wouldn't think our dps would be poor by any means, but like I said, I could have just missed a despawn / repop.
This was your group makeup for Aran? We had 2 priests, a paladin and a druid and I had a feeling we were a bit healing heavy but that's what we stuck with, best attempt was around 23% when he mass polymorphed. DPS never really seemed to be there.


And apparently I should wandered a bit after we were done. Seems kind of crazy that you can solo the event.


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Old 01/30/07, 9:42 AM   #95
Bury
ad astra per seriouscasua
 
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Blood Elf Priest
 
Mal'Ganis
Originally Posted by Abaxial
Originally Posted by cladnin
We have some, they're great for Aran. We have 2 full prot, the other 4 have defiance + last stand and rest in fury; it's a good build. They can tank or dps. I'm honestly not sure i ever saw an Infernal fade, but maybe I wasn't looking close enough. Our kill took exactly 6 minutes. Lock, Lock, Rog, Mag, Mag, Hunt, Dru, Pri, Pld, War. I wouldn't think our dps would be poor by any means, but like I said, I could have just missed a despawn / repop.
This was your group makeup for Aran? We had 2 priests, a paladin and a druid and I had a feeling we were a bit healing heavy but that's what we stuck with, best attempt was around 23% when he mass polymorphed. DPS never really seemed to be there.


And apparently I should wandered a bit after we were done. Seems kind of crazy that you can solo the event.
You should still have 75 minutes before Karazhan resets!


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Old 01/30/07, 9:57 AM   #96
Abaxial
Piston Honda
 
Abaxial
Gnome Rogue
 
No WoW Account
Unfortunately I'm stuck at work...


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Old 01/30/07, 10:01 AM   #97
Kalman
Super Macho Man
 
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Orc Shaman
 
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Originally Posted by spronk
Have people been taking DPS warriors into karazhan? Just curious if its viable or not for the non-trivial bosses.
We took one as DPS/OT, he was useful in both roles.

Melador> Incidentally, these last few pages are why people hate lawyers.
Viator> I really don't want to go all Kalman here.
Bury> Just imagine what the world would be like if you used your powers for good.

Clearly law school has done wonders for me.

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Old 01/30/07, 11:08 AM   #98
Risingstar
Piston Honda
 
Human Mage
 
Draenor
The trash is horrible in Karazhan. I feel like putting frustrating trash was a design decision to artifically hinder progression, but I think it's a big mistake (they'll nerf it in a future patch for sure).

Since I didn't do beta or get far in Kara yet, how is wipe recovery in the later stages? Seems pretty difficult in the begging for sure.

Wise men talk because they have something to say; fools, because they have to say something. - Plato

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Old 01/30/07, 11:19 AM   #99
Elendril
Mr. Sandman
 
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Night Elf Hunter
 
Ner'zhul
Originally Posted by Abaxial
This was your group makeup for Aran? We had 2 priests, a paladin and a druid and I had a feeling we were a bit healing heavy but that's what we stuck with, best attempt was around 23% when he mass polymorphed. DPS never really seemed to be there.
It's not that much of a race. You can kill him after a Polymorph - you just have to be quick on heals/interrupts afterward, since the Pyroblast shouldn't really kill anyone.

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Old 01/30/07, 11:36 AM   #100
kais[bo]
Piston Honda
 
Murloc Priest
 
Neptulon (EU)
Our initial group (due to obtaining keys ... lots of slackers) had 3 priests, 2 warlocks, 1 prot warrior, 1 feral druid, 1 enh shaman, 1 mage and 1 hunter. All three priests were holy and we just could not do Aran, kept wiping around the 10-20% mark. Then one respecced shadow and we downed him reasonably fast. The door to his room was closed though and we had to let the two locks suicide and summon us at the meeting stone.
The next day Aran was alive again. This time we replaced a priest with a Rogue and it went fairly smooth. I think if all those four healers are healing specced, you would run into a dps problem.
That might be fixable by having multiple rogues/fury warriors though as the rogue's dps was obscene on him. Also with just one warrior and one mage interrupting was not quite as good as it could have been. Two healers are totally sufficient for this fight imo.

Moroes seemed quite a bit easier then Aran to me. Maybe about the same as Curator, but with three priests it was not very difficult at least. A friend told me the dwarven racial removes his garotte so if your group happens to have some short legged fatsos, he should be much easier as well.

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