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01/27/07, 4:19 PM
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#1
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Don Flamenco
Gnome Warlock
Dragonblight
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There is a thread around here or in the archives called something like "best practices: dkp" (I didn't find it in a few searches -- if not a "best practice" thread it was started by the same author that starts most of those). Very long and most of it talks about the advantages and disadvantages of various systems.
Buried in there in that huge thread is some info on DKP mods.
Here is what I recall other than EQDKP and nDKP, both of which the consensus is that they are not so great:
EPGP -- http://code.google.com/p/epgp/wiki/WhatIsEPGP_v1
WebDKP -- my guild just started using this, its ok.
I'm sure there are more (well, there is suicide kings but that isn't so good for larger raids and can be gamed).
I like the principle of EPGP myself, and all modifications to it would be easy --- its purely a mod so its just editing some LUA.
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01/27/07, 4:56 PM
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#2
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postcount++
Malan
Tauren Shaman
No WoW Account
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There's tons of mods out there for tracking DKP, I would advise on using one that integrates with a web database. Using a mod that keeps all your DKP cached in your saved variables is just asking for trouble.
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Shitting up every single thread on EJ since '06
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01/30/07, 8:23 PM
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#3
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Piston Honda
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The search function only works for words greater than 4 letters :o
I searched every DKP post I could find but I didn't find any that listed a bunch of mods/web apps for tracking DKP other than the standard EQDKP/nDKP. Does anybody know of a webapp that is highly customizable for tracking DKP?? We want to use a system along the lines of the one Alcaras linked in the DKP post some months ago which is somewhat more complex than the standard zero-sum.
Any help would be appreciated :)
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02/07/07, 3:17 PM
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#4
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Subterranean Homesick Alien
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I'm actually on a similar search myself. We're moving over to a new DKP system (looking like EQdkp at least for now) and while we can use RaidTracker to load the raid data in, I'm hoping there's a good mod out there for managing the auctioning of loot. (which may or may not be a real bidding auction or may be something more like NDKP's auctions where there's a fixed price.)
Anyone using anything like this? Any recommendations on mods to check out or mods to avoid?
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02/08/07, 5:54 AM
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#5
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Glass Joe
Tauren Warrior
Stormreaver (EU)
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Try out Bidder and DKPmon, both Ace2 addons of which latter is the actual DKP-managing addon, and the other one is a bidding-tool. There's also a possibility to export DKPmon log data for EQDKP with DKPmon_eqDKP module. I tested this addon-pack out briefly, and I can tell you it's very customizable and versatile, but also quite puzzling when you load it up for the first time. Definitely worth a try.
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02/08/07, 1:02 PM
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#6
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Subterranean Homesick Alien
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The problem I had with Bidder and DKPmon is that it looked like we'd need everyone in the raid to have Bidder, which is something I'd like to avoid if possible. While I suppose the "load this mod or you don't get loot" is good motivation... I worry about the drama involved. I don't know about you, but in any raid group there seems to always be the one person who is rabidly anti-mod and another who has major PC issues whenever he loads mods.
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02/14/07, 8:57 PM
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#7
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Piston Honda
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I'm still looking :( . We're not going to be using a loot system in Karazhan so I still have some more time but eventually I have to just choose something. Nobody else has found anything better than EQDKP?? I guess I could migrate my boads to phpbb and use the plugin but that just seems like quite the hassle for such an easy thing. Though seeing the issues that PunBB has given EJ maybe that's not a bad idea either.
So to sum this up, has anybody found a easy and flexible DKP site lately??
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11/11/08, 11:05 AM
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#8
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Glass Joe
Blood Elf Death Knight
Arygos
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An old thread, to be sure.
Are there any new mod addon/solutions available not listed above?
PS - I would have posted a new thread in the UI and Addon Forum but I haven't achieved the 10 posts required to post a new thread.
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11/11/08, 11:37 AM
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#9
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Glass Joe
Draenei Paladin
Lightbringer
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What DKP system will work best for your guild really just depends on the type of crew you have. We've kept it super simple and had good results. Our forums simply have a 'loot rules' sticky explaining the basic system of how you get points and a link to a shared google docs spreadsheet with point totals. We have one member who is the DKP accountant. That being said we are a small guild of tight knit people who have gamed together for years. Just keep in mind a smooth running system doesnt always require a ton of mods and complexity to be good. Base it on the crew you're running with.
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11/11/08, 10:40 PM
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#10
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Glass Joe
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Not to contribute to thread bumping, but a very easy mod we use is CT_RaidTracker. I've looked into Bidder and DKPmon and while we may still use it in the future, CTRT is much easier, saves time, and it's not something I need to hassle with or explain to our raid master looters. Very light and compact with various string settings for uploading.
eqdkp-raidtracker - Google Code
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11/11/08, 10:50 PM
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#11
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Piston Honda
Night Elf Druid
Frostwolf
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There's an old thread about this on the UI forum too, started by Kota I believe.
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11/11/08, 11:14 PM
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#12
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Von Kaiser
Orc Death Knight
Gurubashi
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I really like how EP/GP works, so even if the included mod was bad, we would probably still use this type of system.
That being said, we use EPGP with the standard updating mod, and for the most part it works very well. The only hiccough we had was when the use of pipes in notes (|) was broken during a patch. We had to manually edit each person's note to support the new format.
Otherwise, the mod has worked flawlessly. It's easy to add EP or GP to a character, and mains are easily linked with alts, so an alt awarded EP is credited on the main for example. EP can be automatically awarded by time, and the raid leader has prompts pop up on boss kills and on looting for awarding EP and GP as a reminder.
All data is stored in Officer's notes, so as long as they are locked down and uneditible for the general guild population, it is relatively secure. There are easy options for backup and for export to HTML or text for posting up to date information on forums or web sites.
All in all, the EPGP mod itself has worked very well for us from the beginning of BT to present, with only that one incident requiring any significant amount of work for administration. My only recommendations for its use (as with any DKP mod that has in-game tracking) would be frequent backups and data exports to text for retrieval in the event of a failure.
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11/12/08, 4:55 AM
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#13
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Don Flamenco
Undead Warlock
Dentarg (EU)
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CT_Raidtracker is absolutely horrible. Just the way you have to assign loot to an encounter makes me want to destroy furniture. If you are using that, try going with
Headcount (Fan Update) : WoWInterface Downloads : Ace: Raid
instead. It's just so much better handling wise and actually picks up the boss that drops the items correctly about 80-90% of the time. And assign items that it did not pick up correctly is pretty easy.
The command to add items to it's ignore list is /hc exclude add itemlink, that's about the only thing you need to know, the rest is self explaining and just superior in any way to raidtracker.
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11/12/08, 6:23 AM
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#14
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Glass Joe
Амок
Undead Warlock
Non-US/EU Server (EU)
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As far as i know, there were no "big" changes in dkp addon field from 2007.
I've convinced my guild to switch to EPGP system and the same addon for WotLK. There are two main reasons for it
- EPGP system is easy to understand and it's pretty well balanced, i wont go into details
- officer notes data storage is the simplest and natural way of doing that. That's why everyone can see their dkp in game, even outside raid when officers are offline, for example, DKPmon stores data locally on dkp managers computers, you can only see your dkp when some of them is online
Yet there are some problems
- you can't easily set custom item prices, latter are computed from ilevel and slot coefficient. Also these coefficients are somewhat unbalanced, but it will change soon
- there's no logging like in eqdkp, but i think it's not so important
- waitlist handling algorythm is not complete
But epgp is being currently developed ( while a lot of other addons are not ) and author says that he will release v5 version in which lot of problems will be fixed.
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11/12/08, 8:03 AM
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#15
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Von Kaiser
Human Paladin
Sunstrider (EU)
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My grip with EPGP is that it seems you can't set up multiple EPGP accounts per guild.
IE: If I want to have 1 dkp system for T7 and 1 dkp system for T8 I'll have to actually wipe out all my T7 dkp and start a fresh, basically leaving me with no T7 dkp.
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12/02/08, 2:56 PM
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#16
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Piston Honda
Tauren Warrior
Sunstrider (EU)
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Originally Posted by dill
Yet there are some problems
- you can't easily set custom item prices, latter are computed from ilevel and slot coefficient. Also these coefficients are somewhat unbalanced, but it will change soon
- there's no logging like in eqdkp, but i think it's not so important
- waitlist handling algorythm is not complete
But epgp is being currently developed ( while a lot of other addons are not ) and author says that he will release v5 version in which lot of problems will be fixed.
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I believe the GP pricing in the final version ended up pretty solid but a tad more complicated than I would have wanted. I put all the rationale and theory behind it here:
GearPoints - epgp - Google Code - Gear Points
Originally Posted by Guybrush
My grip with EPGP is that it seems you can't set up multiple EPGP accounts per guild.
IE: If I want to have 1 dkp system for T7 and 1 dkp system for T8 I'll have to actually wipe out all my T7 dkp and start a fresh, basically leaving me with no T7 dkp.
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The decision for this was to make each tier of loot cost double slot for slot as the previous one. From my experience if you can kill something that drops a T8 chest noone wants a T7 chest anymore. Even if the piece is an upgrade they won't take it unless they can get it for cheap (or free) because it reduces their chance of getting what they really want: the T8 chest. Doubling the price in each tier makes for a soft reset, with the previous tier affecting the initial drops. Once T8 epics start dropping GP inflation will kick in and invalidate the T7 GP unless you were really off the charts (for example you were a new recruit that was boosted and ended up with a lot of loot in a very short period of time).
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12/03/08, 12:49 AM
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#17
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This space intentionally left blank
Tauren Druid
Earthen Ring (EU)
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Originally Posted by Guybrush
My grip with EPGP is that it seems you can't set up multiple EPGP accounts per guild.
IE: If I want to have 1 dkp system for T7 and 1 dkp system for T8 I'll have to actually wipe out all my T7 dkp and start a fresh, basically leaving me with no T7 dkp.
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I wrote an EPGP implementation for DKPmon early last year, which still works (according to my ex-raid group who still use it, at any rate) and is available on curse here. It basically inherits all of DKPmon's various systems for multiple databases and point pools so it can cover your needs. I'd not really recommended it unless you're decently sure you can repair any compatibility issues - I definitely wont, and I don't even think DKPmon itself is properly supported anymore - but at least it's there as some sort of option for the lua-curious.
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12/03/08, 7:16 AM
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#18
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Von Kaiser
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May I ask a simple question?
What addon would u suggest for tracking Items and Auctions when using EQDKP?
My guild Leader told me some old addons he used arent working anymore after 3.0.
Whats really anyoing at the moment is that even lot of databases like Atlas Loot arent totaly up to date and I got often problems cause I use German client.
Is there some "datebase" pointing out for which class/spec a Item got most use - I know it myself, but it would be easier with some referecne to explain the shadow why the holy and not him profits more from a Item with spellpower, lot of Spi and a bit haste
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12/16/08, 3:26 PM
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#19
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Glass Joe
Blood Elf Paladin
Auchindoun (EU)
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Originally Posted by tommynt
May I ask a simple question?
What addon would u suggest for tracking Items and Auctions when using EQDKP?
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I would suggest you use MorgDKP2. It's a great DKP tracking mod. With the current version, I would evaluate it as follows:
Strengths:
+ Very active developer that listens to its user base and quickly incorporates requested features
+ Many, many, many different DKP options and systems are supported. Example systems include: zero-sum, relational, random, fixed, percent, and suicide kings (i.e. spend all). Nice DKP options are: waitlist, dkp over time, and custom events
+Easy to import and export multiple raids/pools
+Supports multiple DKP pools
Weaknesses:
- Requires raiders to install MorgBid2 to need, take, or pass loot. Typically this is the difficult part of getting the tool accepted in a Guild. To encourage people to take the effort to install it, we use the rule in our Guild: No MorgBid2 == No loot. This typically resolves a lot of issues ;-) There is a whisper system people without the morgbid2 add-on can use, but this is really not handy in practice.
- Requires ML to use a LDB supporting panel like Titan, Fubar, or Fortress2
- Requires the setup of Eqdkp(+)
- Requires the installation of custom import/export plugins to Eqdkp(+). Hence, you need write access and technical know how to get things working.
- Requires manual synchronization of configuration among your ML due to the many options available. Hence, if you have multiple Master Looters, be sure to write out your DKP rules in detail.
- Updated documentation is still on the todo list.
*Edit* Added issues of documentation, removed forgotten line.
Last edited by BlueWarlord : 12/17/08 at 6:18 AM.
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03/10/09, 8:20 AM
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#20
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Glass Joe
Undead Mage
Turalyon (EU)
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What is the benefit of using EQdkp+ over standard EQdkp?
Ive looked at the Morgdkp addon and it looks good but the older version fails to work correctly in wrath (loot window only shows one item, no option to edit price, misses items off the tracking etc).
Is there any alternative that can work with fixed price dkp systems purely for whisper capture, attendance and string output?
The option of import/export would be nice but isnt essential to us but would make our ML's lives alot easier, it would also need to work with +/-ve caps.
Any suggestions greatly appreciated.
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03/10/09, 10:43 AM
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#21
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Glass Joe
Undead Warlock
Chamber of Aspects (EU)
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We have tried several addons in our guild (MorgDKP2, ShowDKP, RaidForge to name a few). The ones requiring that every raider must use a client addon has failed every time mostly due to the fact that our guild is very casual.
What I have been looking for is an addon that can handle attendance, track loot and also keep track of raider's total DKP and loot auctions. I still have not found the perfect addon so now we use GetDKP with the modified CT Raidtracker against an installation of EQDKP+. Auctions are handled in raid chat with countdowns made over vent. Not perfect but it works. We did use HeadCount for a long time but the abscence of an in-game DKP summary made us abandon it.
Does anyone know of an addon that could handle all of the above without the need of a client for all raiders?
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03/10/09, 11:44 AM
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#22
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Glass Joe
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Originally Posted by kaib
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I just downloaded this, its really awesome, but I for the life of me don't know what to do with the data(or format) when I am finished. I setup an account at freedkp.org to mess with it before I ask our website guy to give us a tab on the mainpage, and I can't seem to find a guide...
Last edited by H0mez : 03/10/09 at 11:45 AM.
Reason: misclick
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03/10/09, 12:51 PM
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#23
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Glass Joe
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Morgaine, have you looked into Bidder by chance? It's alot broader and can keep track of DKP amounts once you export them into the mod from your site. It can be used for bidding systems or FCZS systems like I use. I just found that personally it was alot more clicking, updating, and awarding of loot versus our much simpler system. If you want something very indepth though that has a built in "bid" option that also keeps track of DKP in-game, then you'd probably love Bidder.
If you aren't using a bidding system, while Bidder is still very appealing, it's alot of mod fumbling time if you use something like a fixed-cost-zero-sum system like we do. And while I will generally only take 20-30seconds per item from linking it to awarding it, even that is to long for most of us.
Edit - Unfortunately Bidder does require you have all raiders download the very basic portion of the addon, but all of the guts so to speak are handled through the officers/raid leaders with the mod. The raiders just download the basic interface of it that allows them to /bid, check their dkp, etc.
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