There is a thread around here or in the archives called something like "best practices: dkp" (I didn't find it in a few searches -- if not a "best practice" thread it was started by the same author that starts most of those). Very long and most of it talks about the advantages and disadvantages of various systems.
Buried in there in that huge thread is some info on DKP mods.
Here is what I recall other than EQDKP and nDKP, both of which the consensus is that they are not so great:
I'm sure there are more (well, there is suicide kings but that isn't so good for larger raids and can be gamed).
I like the principle of EPGP myself, and all modifications to it would be easy --- its purely a mod so its just editing some LUA.
There's tons of mods out there for tracking DKP, I would advise on using one that integrates with a web database. Using a mod that keeps all your DKP cached in your saved variables is just asking for trouble.
The search function only works for words greater than 4 letters :o
I searched every DKP post I could find but I didn't find any that listed a bunch of mods/web apps for tracking DKP other than the standard EQDKP/nDKP. Does anybody know of a webapp that is highly customizable for tracking DKP?? We want to use a system along the lines of the one Alcaras linked in the DKP post some months ago which is somewhat more complex than the standard zero-sum.
I'm actually on a similar search myself. We're moving over to a new DKP system (looking like EQdkp at least for now) and while we can use RaidTracker to load the raid data in, I'm hoping there's a good mod out there for managing the auctioning of loot. (which may or may not be a real bidding auction or may be something more like NDKP's auctions where there's a fixed price.)
Anyone using anything like this? Any recommendations on mods to check out or mods to avoid?
Try out Bidder and DKPmon, both Ace2 addons of which latter is the actual DKP-managing addon, and the other one is a bidding-tool. There's also a possibility to export DKPmon log data for EQDKP with DKPmon_eqDKP module. I tested this addon-pack out briefly, and I can tell you it's very customizable and versatile, but also quite puzzling when you load it up for the first time. Definitely worth a try.
The problem I had with Bidder and DKPmon is that it looked like we'd need everyone in the raid to have Bidder, which is something I'd like to avoid if possible. While I suppose the "load this mod or you don't get loot" is good motivation... I worry about the drama involved. I don't know about you, but in any raid group there seems to always be the one person who is rabidly anti-mod and another who has major PC issues whenever he loads mods.
I'm still looking :( . We're not going to be using a loot system in Karazhan so I still have some more time but eventually I have to just choose something. Nobody else has found anything better than EQDKP?? I guess I could migrate my boads to phpbb and use the plugin but that just seems like quite the hassle for such an easy thing. Though seeing the issues that PunBB has given EJ maybe that's not a bad idea either.
So to sum this up, has anybody found a easy and flexible DKP site lately??
What DKP system will work best for your guild really just depends on the type of crew you have. We've kept it super simple and had good results. Our forums simply have a 'loot rules' sticky explaining the basic system of how you get points and a link to a shared google docs spreadsheet with point totals. We have one member who is the DKP accountant. That being said we are a small guild of tight knit people who have gamed together for years. Just keep in mind a smooth running system doesnt always require a ton of mods and complexity to be good. Base it on the crew you're running with.
Not to contribute to thread bumping, but a very easy mod we use is CT_RaidTracker. I've looked into Bidder and DKPmon and while we may still use it in the future, CTRT is much easier, saves time, and it's not something I need to hassle with or explain to our raid master looters. Very light and compact with various string settings for uploading.
I really like how EP/GP works, so even if the included mod was bad, we would probably still use this type of system.
That being said, we use EPGP with the standard updating mod, and for the most part it works very well. The only hiccough we had was when the use of pipes in notes (|) was broken during a patch. We had to manually edit each person's note to support the new format.
Otherwise, the mod has worked flawlessly. It's easy to add EP or GP to a character, and mains are easily linked with alts, so an alt awarded EP is credited on the main for example. EP can be automatically awarded by time, and the raid leader has prompts pop up on boss kills and on looting for awarding EP and GP as a reminder.
All data is stored in Officer's notes, so as long as they are locked down and uneditible for the general guild population, it is relatively secure. There are easy options for backup and for export to HTML or text for posting up to date information on forums or web sites.
All in all, the EPGP mod itself has worked very well for us from the beginning of BT to present, with only that one incident requiring any significant amount of work for administration. My only recommendations for its use (as with any DKP mod that has in-game tracking) would be frequent backups and data exports to text for retrieval in the event of a failure.
instead. It's just so much better handling wise and actually picks up the boss that drops the items correctly about 80-90% of the time. And assign items that it did not pick up correctly is pretty easy.
The command to add items to it's ignore list is /hc exclude add itemlink, that's about the only thing you need to know, the rest is self explaining and just superior in any way to raidtracker.
As far as i know, there were no "big" changes in dkp addon field from 2007.
I've convinced my guild to switch to EPGP system and the same addon for WotLK. There are two main reasons for it
- EPGP system is easy to understand and it's pretty well balanced, i wont go into details
- officer notes data storage is the simplest and natural way of doing that. That's why everyone can see their dkp in game, even outside raid when officers are offline, for example, DKPmon stores data locally on dkp managers computers, you can only see your dkp when some of them is online
Yet there are some problems
- you can't easily set custom item prices, latter are computed from ilevel and slot coefficient. Also these coefficients are somewhat unbalanced, but it will change soon
- there's no logging like in eqdkp, but i think it's not so important
- waitlist handling algorythm is not complete
But epgp is being currently developed ( while a lot of other addons are not ) and author says that he will release v5 version in which lot of problems will be fixed.