From the other thread:
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38.1% DR on level 70 mobs, after I remove 2600 armor I'm left with 27% DR.
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Untalented EA is -2050 armour I believe, I'm not sure how much that amounts to on the "average" mob in the example above, but I'll use 30% since it looks nice.
Theoretically that would take a well geared hunter with an ash from 630 DPS to 698 DPS, and his pet from about 61 to 70 DPS, so a total of +77 DPS. (not counting trinkets, procs, rapid fire, so pretty back of the napkin math here).
I imagine it would do a bit more for the rogue's DPS, and since you don't have a warrior tanking, either a lot for the druid tanking, or not much for a pally tanking.
So assuming you have a hunter (iffy), rogue (guaranteed) and druid (50-50), about 3.5*77 = +269 DPS, and additional thread for everyone (tank included).
Is rupture more than 269 DPS?
Anecdotally, rogues I've grouped with have been throwing up EA on bosses or longer-lasting trash in 5mans, and using whatever they want on everything else. Has worked out well.