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Originally Posted by diospadre
One solution I've been thinking about and touting for a couple months is a double talent spec system. Basically, you would have two talent specs which you could freely switch between, maybe with a cooldown or relatively inexpensive reagent. Then you could bump up the cost of "respeccing" one of your two builds so that you still aren't able to change around one or two points on a whim.
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Absolutely everyone would do this (obviously) and love it.
I don't understand why respeccing costs as much as it does (albeit, the recent gold devalue +static respec cost helped a lot). It hurts the fuck out of people who, for instance, do Arenas and high-end PvE in the same day.
I'm seriously considering having an "Arena day" where I respec for PvP, then respec back the next day for the rest of the PvE week. My tailoring (or your profession) will definelty cover the cost but still, why do we have to choose? :/
We've already chosen our class. Keep the hard(er) respecs for when Heroic classes finally do come out.