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Old 02/11/07, 7:03 PM   #1
dest
Von Kaiser
 
Orc Warrior
 
Turalyon
http://www.thotbott.com/?i=54487

The proc reduces attack speed by 10%.


The obvious questions follow :
Will this proc generate a large amount of threat, like Thunderfury's?
Does it stack with Thunderclap?
Has anyone been able to talk a rogue out of offhanding the Consortium dagger to try this out for raid viability? :P

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Old 02/11/07, 7:40 PM   #2
Acustar
Soda Popinski
 
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Tauren Shaman
 
Mal'Ganis
I believe the aggro generating part of the TF proc was the actual damage, rather than the reduction, I could be totally wrong though.

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Old 02/11/07, 9:26 PM   #3
Kasi
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Retired
Tauren Death Knight
 
No WoW Account
Both parts of TF (the damage and the slowing) generated agro. I don't recall the exact mechanics, but I think both parts were roughly equal.

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Old 02/11/07, 9:33 PM   #4
Kytrarewn
In 1st, e-brake activated.
 
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Kytrarewn
Undead Rogue
 
No WoW Account
http://forums.elitistjerks.com/viewtopic.php?id=7138

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Old 02/15/07, 2:03 AM   #5
teedog
Glass Joe
 
Human Warrior
 
Alexstrasza
Can anyone recommend a mod I can use to keep track of Temporal Rift procs so I can determine the approximate proc rate? Recap doesn't keep track of it because the proc doesn't deal damage. :(

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Old 02/15/07, 10:42 AM   #6
koaschten
In the rear with the gear!
 
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Worgen Rogue
 
Auchindoun (EU)
just grab procwatch and modify the toc, it works flawlessly

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Old 02/15/07, 11:20 AM   #7
Ghostz
Don Flamenco
 
Dwarf Priest
 
Mal'Ganis
Originally Posted by Acustar
I believe the aggro generating part of the TF proc was the actual damage, rather than the reduction, I could be totally wrong though.
The damage generated threat for its damage. Hitting for 300 physical (after armor) or 300 nature damage makes no difference in terms of threat generation for a warrior. The thunderfury debuffs both applied some threat though and if I remember correctly, it was the -nature resist one that gave significantly more than the -attack speed one and it was applied to 5 targets. The proc damage can not be mitigated and isn't affected by attack power so its a very nice way of increasing the damage (and in return threat) of a prot warrior who's gear is based around non-dps rewarding stats.

Edit: So in light of the actual thread, in general, most buffs and debuffs cast in combat cause some threat. In most cases its negligible on anything other than mobs that have been body pulled.

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Old 02/15/07, 12:42 PM   #8
Cybelirrae
Piston Honda
 
Human Rogue
 
Ysera
I am mainhanding this dagger atm in a 41/20 mutilate-dual wield spec. I plan on offhanding it once Moroes or Prince cooperate. The proc has been described as quite nice by my priest and pally leaders (especially when running heroics with the ridiculously buffed melee mobs (think double bog-lord pull before Hungarfen in heroic)). For my part I need to run a proc-watch but from the feel of it (having had it about 2 weeks now) it does not "feel" like its proccing often enough to make a big difference. In a raid with a single target where I can stay in and keep up slice-n-dice and activate the 2.07 variant of Abacus of Vioent Odds along with Mongoose procs, it should have a lot more up time.

As to threat, I do not think it adds any. I pull aggro sometimes but that is from the damage not the proc.

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