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Old 02/14/07, 2:28 AM   #1
Samurai
Piston Honda
 
Undead Priest
 
Kazzak (EU)
It seems they have re-evalulated certain items, epic crafted ones from what I have seen so far to make them more worthy of the expensive / rare materials they require.

So far I have seen

http://wow.allakhazam.com/db/item.ht...US;source=live

http://wow.allakhazam.com/db/item.ht...US;source=live

http://wow.allakhazam.com/db/item.ht...US;source=live

All 3 are epic damage cloth without stats, they have had a few stats added to make them more desireable.

Was this just limited to these items or has anyone seen any other changes?

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Old 02/14/07, 2:37 AM   #2
Anarkii
King Hippo
 
Orc Hunter
 
Silvermoon
These are some of the Blacksmithing crafted items whose stats were changed
Bracers of the Green Fortress
Black Felsteel Bracers
Blessed Bracers
Helm of the Stalwart Defender

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Old 02/14/07, 2:38 AM   #3
Nakilos
Piston Honda
 
Murloc Warrior
 
Hellscream
Some blacksmithed items, Black Felsteel Bracers, Bracers of the Green Fortress and Felsteel Longblade were changed. The first bracers is notably better to lose 4 str for 15 sta, green fortress has slightly more defense rating, 30 armor but loses 18 sta, and Felsteel Longblade got more damage and I think 1 agi.

Sadly, I haven't seen many changes on raid items, some of which are sorely lacking.

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Old 02/14/07, 3:03 AM   #4
Amun
Glass Joe
 
Night Elf Druid
 
Maelstrom
Does anybody know if they changed the tribal leatherworking epics to actually make them decent for healers? I was planning on dropping leatherworking when I got home from work this morning. I might need to hold off now. Just when I had made up my mind too.

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Old 02/14/07, 4:55 AM   #5
Northerner
Great Tiger
 
Northerner's Avatar
 
Troll Mage
 
Mal'Ganis
The only one I personally noted was my spell haste trinket (although I'm still not sure how well things are stacking, I am getting some very strange parsing results using it with berserking and bloodlust) but raidmates were mentioning changes to crafted stuff a fair amount. I guess it's nicer and all and in theory will make people more likely to go and farm yet another dozen primal whatevers. I doubt it though given that iLevel 115 blues rain from the skies and iLevel 100 epics frankly are nothing special either. Sure the epic crafted stuff is not bad but seriously, the idiot that decided Primal Nether being soulbound and a crafting ingredient for BoE epic gear was wise is not someone that I can agree with. I've passed along dozens and dozens of PNs but frankly, none of the people I regularily group with tailor. I engineer and enchant and have way too damn many recipies to drop either just because tailoring is now apparently my 'class' tradeskill. That doesn't stop me from getting irked a bit though.

I'm a little annoyed lately to be honest. Since yard trash is now cheerfully hitting me for 9k+ and essentially making any and all stamina pointless to me, I'd just as soon have a full set of 100% spell damage gear (with hit/crit as iLevel dictates) and another set of 'balanced' raid stuff for when I'll be taking mandated AE or environmental damage. Hell, I could have a series of gear that I'll swap out per encounter even... ranging from pure 100% spellpower to pure HP sponge and just dial up whatever the AE calls for. If the text is not transmitting my withering disdain well, I do apologize. Why is it that the crafted gear that is mostly BoP or always involves at least BoP items is superior for raiding than the raiding gear itself? No, this isn't a comment on topic I suppose but I'll leave my short vent up anyhow.

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Old 02/14/07, 5:10 AM   #6
snape
Great Tiger
 
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Human Mage
 
Destromath
Note to the OP - In the case of the Spellstrike changes - the specific change on each piece was that previously each item had no stats (no stam/int). However, to balance the introduction of stats on the item, they reduced the hit rating on each item by 7 (crit rating remained unchanged).

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Old 02/14/07, 5:17 AM   #7
Bartel
Glass Joe
 
Tauren Hunter
 
Turalyon
Thick Netherscale Breastplate

Stats where 32ag/60stam/60ap

I had this chest mainly for the 60stam and pvp, guess its more a pve chest now.

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Old 02/14/07, 6:57 AM   #8
Cosmo
Glass Joe
 
Undead Warlock
 
Ahn'Qiraj (EU)
It seems almost all BoE epic recipies got updated/buffed. Kinda sad I didnt know about this yesterday, because I didnt buy on 1 of the 2 epic tailoring belt recipies that are actually worth making now.

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Old 02/14/07, 7:01 AM   #9
Kink
King Hippo
 
Tauren Druid
 
Outland (EU)
I can't see the links, but did they update the manaweave cloak?

I had this, bought the recipe for 150g figuring I could resell it if they buff the items (and it was so crap, I was sure they would) but after 2 weeks I said screw it and sold it 2 days ago for the same as I bought it =/.

There is light at the end of the tunnel.
The only problem is, it's often an incoming train.

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Old 02/14/07, 7:14 AM   #10
kais[bo]
Piston Honda
 
Murloc Priest
 
Neptulon (EU)
The whitemend set got changed as well.

http://www.wowhead.com/?item=24264
http://www.wowhead.com/?item=24261

The headpiece went from 30 sta to 15 sta/15 int and legs from 42 sta to 21 sta/21int. I kinda liked it more the old way. :(

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Old 02/14/07, 7:33 AM   #11
Emily
Piston Honda
 
Blood Elf Paladin
 
Doomhammer (EU)
Yeah, I liked the old Green Fortress Bracers better. As a Paladin tank, I'll probably be sticking to the green Junior Technician's bracers - saves me a bit of money I suppose.

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Old 02/14/07, 7:44 AM   #12
Chuck
omgkittenmeowmeow
 
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Tauren Druid
 
Kul Tiras (EU)
Was there any upgrade on the known T4 / T5 gear also? Not that there were any rumours but I still feel like they could seriously need some better stats.

www.kul-tiras.org - unofficial EU-Kul Tiras Community

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Old 02/14/07, 8:04 AM   #13
Thezilch
Piston Honda
 
Undead Priest
 
Kil'Jaeden
Originally Posted by kais[bo]
The whitemend set got changed as well.

http://www.wowhead.com/?item=24264
http://www.wowhead.com/?item=24261

The headpiece went from 30 sta to 15 sta/15 int and legs from 42 sta to 21 sta/21int. I kinda liked it more the old way. :(
Sad day..

Hello Blizzard, I couldn't care less about INT, and I made this set for the STA lacking on the Mooncloth set. I say again, INT is the last stat I want on my healing gear.

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Old 02/14/07, 8:35 AM   #14
Elerion
Great Tiger
 
Worgen Priest
 
Ravencrest (EU)
Unyielding Girdle lost 11 stam and gained 33 dmg/healing. Annoys me to no end that they decide to change the base design of items like this, after people have spent significant amounts of money obtaining them (~700g). It just became significantly worse as part of my arena healing gear.

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Old 02/14/07, 8:48 AM   #15
Thezilch
Piston Honda
 
Undead Priest
 
Kil'Jaeden
Originally Posted by Blozzom
considering that the setbonus gives you extra healing from your total INT they might have thought it a good idea :)
Off topic, but I seriously question what gear Blizzard intended for Priests to wear for the multitude of insane, burst AoE fights introduced in TBC. Sapph was a once a week ordeal, but now Gruul, Kazzak, Doomwalker, Netherspite, Shade, et al come to mind. My healing upgrades lack STA all together or have been recently reallocated. What gives? I already take a hit on AC, as a Priest; throw us a bone with STA. Glass cannon healers?

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Old 02/14/07, 8:54 AM   #16
Bekah
Soda Popinski
 
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Goblin Hunter
 
Mal'Ganis
Battlecast Pants changed as well- added 25 int, and I'm pretty sure they reduced the Primal Nether cost from 8 to 1, increased the primal might cost from 5 to 8. Might have reduced the stamina slightly

Only needing one nether makes these a pretty marketable item...

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Bad news is we're postponing those tests indefinitely. Good news is we've got a much better test for you: fighting an army of mantis men.
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Old 02/14/07, 9:02 AM   #17
Veniche
Glass Joe
 
Night Elf Priest
 
Sen'Jin
Originally Posted by Thezilch
I already take a hit on AC, as a Priest; throw us a bone with STA. Glass cannon healers?
I think Blizzard is engaging us in finding new ways to make old spells useful. For example, there has been much mourning over the loss of PW:S's utility as a healing spell. But on fights like Kazzak, Doomwalker, Gruul, etc which require high hit points or healing under fire, a self-casted PW:S gives you more than a flask's worth of HP. Personally, I'm happy to see the addition of intellect to the Whitemend set for this reason - more mana lets me cast PW:S on myself more often, negating the lack of stamina on my gear. A bit of stam on Primal Mooncloth would have been nice, though.

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Old 02/14/07, 9:31 AM   #18
diospadre
Hero of the Horde
 
diospadre's Avatar
 
Undead Warrior
 
Mal'Ganis
Wow, Green Fortress bracers got nerfed to shit, thank god I was too lazy to get that last point in smithing to make a pair.

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Old 02/14/07, 9:39 AM   #19
Elerion
Great Tiger
 
Worgen Priest
 
Ravencrest (EU)
Originally Posted by Veniche
I think Blizzard is engaging us in finding new ways to make old spells useful. For example, there has been much mourning over the loss of PW:S's utility as a healing spell. But on fights like Kazzak, Doomwalker, Gruul, etc which require high hit points or healing under fire, a self-casted PW:S gives you more than a flask's worth of HP. Personally, I'm happy to see the addition of intellect to the Whitemend set for this reason - more mana lets me cast PW:S on myself more often, negating the lack of stamina on my gear. A bit of stam on Primal Mooncloth would have been nice, though.
Are you seriously trying to argue that using PW:S to mitigate AoE effects is a "new way to make an old spell useful"?

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Old 02/14/07, 9:44 AM   #20
Veniche
Glass Joe
 
Night Elf Priest
 
Sen'Jin
What part of the argument are you objecting to, exactly? Yes, obviously PW:S was always useful in these situations (as far back as Onyxia), I'm not suggesting that this is a brand new addition in the expansion - rather, that it's something I find myself doing quite often to offset the low amount of stamina in cloth healing itemization. And that this use now provides more utility than the traditional use of the spell (emergency protection/instant heal).

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Old 02/14/07, 9:46 AM   #21
Tel
Don Flamenco
 
Draenei Shaman
 
Kazzak (EU)
Originally Posted by Elerion
Are you seriously trying to argue that using PW:S to mitigate AoE effects is a "new way to make an old spell useful"?
Im hoping he's being sarcastic, otherwise it may be that theres a new contender for 'worst arguement ever' on the boards. Personally Im glad of the changes to tailoring, as now theres a chance i'll actually be able to use this skill I took for something useful (turning these primal nethers into items for guildies/cash), rather than just going 'i wish i hadnt levelled tailoring on a rogue'.

Edit: Oh god, he was being serious. Erm, Im not sure how you work out a temporary health buff costing mana is equivelent to having higher health, but whatever floats your boat i suppose.

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Old 02/14/07, 10:00 AM   #22
Veniche
Glass Joe
 
Night Elf Priest
 
Sen'Jin
Something to do with the fact that I'd rather not gimp my mana pool and healpower for the entire duration of a fight whereas the need for high stamina only occurs at specific moments? I don't know, just a thought? To throw on the 150 stam of a PW:S is going to cost a lot more mana gear-wise than the 3-4 times I'd have to cast it during the fight.

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Old 02/14/07, 10:02 AM   #23
Elerion
Great Tiger
 
Worgen Priest
 
Ravencrest (EU)
Originally Posted by Veniche
What part of the argument are you objecting to, exactly?
First, the part where you call it new, considering we have been using PWS to mitigate damage on nearly every single boss with a potentially lethal AoE effect since - uhm - Herod?

Second, it's only useful against predictable damage, as you would run yourself out of mana quickly by refreshing PWS every 30 seconds while waiting for a random AoE effect. Giving us gear that is unsuited for many encounters (and nerfing the strong specialized alternatives into half-decent multi-purpose items) is not excused by the fact that we have an expensive, proactive heal.

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Old 02/14/07, 10:05 AM   #24
Dawme
Piston Honda
 
Undead Priest
 
Archimonde (EU)
Am I the only one to be a bit shocked that blizzard modify stats of crafted items which costs a LOT to make without even warning anybody before ? Not that I care, I don't have any of the items modified, but if I had farmed all the mats for those bracers 2 days ago, I would be a bit disappointed.

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Old 02/14/07, 10:11 AM   #25
Ghostz
Don Flamenco
 
Dwarf Priest
 
Mal'Ganis
In his defense, pretty much every fight in the game has predictable damage. Its just that in most cases its really not warranted to use a shield for something that isn't endangering anyone's life. For example, if your healers are having trouble keeping the tank on Maulgar up through a arcing smash and normal hit combo, you could pretty easily get a decent timer on it and have a priest preshield everytime. We don't do it, but had we not had a geared feral druid in the raid, we probably would have had to resort to that healing a warrior. So shield is "useful" but these uses aren't really "new" when you look back at things like shadowflame.

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