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Originally Posted by Apate
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Originally Posted by Shalas
Not possible. The minimap icons aren't UI elements.
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I thought that they were UI elements, but not named elements. IE, you could loop through the minimap's (cluster's?) children to access them. That may be only for the player arrow, though.
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Err, right, it was herbalism/mining tracking I was thinking of. However, the icons don't make any information about what unit they're for visible to the lua environment. You could parse the tooltips when you mouse over the icons, but that'd require mousing over each icon while it's not overlapping any other ones (or you'd get multiple names in the tooltip). Also, it probably reuses the frames so it'd be wrong any time your group changed.
AuraMap's party icon stuff only works outside of instances due to that it calculates the position on the minimap using map position. The aura range stuff is a pretty good idea, though.