I thought a mod that would color the party members of your group to their respective class color would be a great addition to my UI, so I was wondering if there is such a mod out there. If you use cartographer, you will understand what I mean.
Has anyone ever heard of a mod that would allow this, your thoughts?
I'm not sure what your ultimate aim is, whether it's for the benefit of PVP or just raiding in general but I do know that Cartographer will recolor players on your map and battle-map (battlegrounds thing) as well as with their group number. Ultimately, I don't believe the minimap icons can be changed though they might be able to be overlayed; a performance hit would be pretty large though, just think of Gatherer.
Not possible. The minimap icons aren't UI elements.
I thought that they were UI elements, but not named elements. IE, you could loop through the minimap's (cluster's?) children to access them. That may be only for the player arrow, though.
Err, right, it was herbalism/mining tracking I was thinking of. However, the icons don't make any information about what unit they're for visible to the lua environment. You could parse the tooltips when you mouse over the icons, but that'd require mousing over each icon while it's not overlapping any other ones (or you'd get multiple names in the tooltip). Also, it probably reuses the frames so it'd be wrong any time your group changed.
AuraMap's party icon stuff only works outside of instances due to that it calculates the position on the minimap using map position. The aura range stuff is a pretty good idea, though.
I actually saw this thread and decided to try AuraMap as well. It doesn't seem to like AGUF too much and does some funky shit to it such as stops the target frame from updating bar color (by class) and the name, only the health values were changing when I selected different targets. Not really something I could deal with as a healer, though I really wanted it for a POH and dispel range on my minimap. :(
Thats weird, I'm using AGUF as well and it works without problems. However, I don't use the color by class feature in AGUF so maybe its just some features of AGUF that don't work well alongside AuraMap!?