I haven't seen "hard facts" on the new Sword Specialization, and the patch notes' wording leaves a few questions:
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This ability now grants extra yellow attacks instead of extra white attacks. This change will make Sword Specialization no longer reset the weapon swing timer when it triggers off special attacks, and results in a net increase in damage dealt.
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1) Are the extra attacks actually "yellow attacks", so they cannot glance (and might not even be subject to the dual wield hit penalty?)
2) Is the swing time still reset when it triggers off offhand attacks?
3) Can those "extra yellow attacks" trigger another extra attack?
My (way to few) samples would imply 1) extra attacks are treated like yellow attacks (no glancing, no hit penalty, maybe even non dodge-/parry-/blockable), 2) offhand and special attacks work alike, the timer isn't reset for neither, 3) rather not.
As long as 2) holds (extra attacks triggered off offhand attacks do not reset the swing timer), Sword Specialization is superior to Fist Specialization for any SS-oriented weapon/talent setup, as you'll typcially end up with a 25%/50%/25% pattern for MH/OH/special triggered extra attacks: for MH is adding more damage than a crit (poison, and crit chance for the extra swing), for OH it's adding a lot more damage (poison, crit chance, and MH:OH speed), and only for special attacks it's yielding less (about 70-80% for SS).