Originally Posted by wiseman
I've thought of the dummy spell before.. it is a very interesting beast. If such a thing exists. I guess it comes down to what you can use in a castsequence. Can you slap a use trinket command in there? Not all trinkets have uses, I wonder if that would stop the sequence until reset.
However this would be more useful for casters than for warriors and it would only really work well to apply a buff/use a cooldown as a lost resort at the bottom of a macro.
The reason
/castsequence reset=60 Bloodrage, Commanding Shout
works so well is that the commanding shout succeeds.. thus allowing you access to further down the macro.
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Hmm. Touching on this again the dummy spell is actually an amazing idea. If there was something that blizzard allowed to be placed into a castsequence that always returns "success" has no cast time and doesnt trigger a GCD.. and also has no cooldown, you could use it to regulate anything that has a cooldown.
/castsequence reset=60 Bloodrage, DummySuccessSpell
/castsequence reset=119 Commanding Shout, DummySuccessSpell
/castsequence reset=6 Shield Slam, DummySuccessSpell
/cast Shield Block
/cast Revenge
Essentially what happens is Bloodrage goes off... the dummy spell goes off next and reports to the macro that it succeeded.
Line 1 of the macro is now ignored for 60 seconds.
Commanding shout goes off... dummy spell goes off and reports success again... line 2 is now ignored for just under 2 minutes.
This removes the "randomly-inefficient" part of the original macro I posted.
So whats the miracle spell/command? An interesting search this will be indeed...
