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6 rogues does seem a bit high to be honest. We typically run with 2-3, depending on the encounter. Some fights flat-out require AE/ranged DPS, and while rogues still have an important role to play in those fights, having too many can mean you fall behind on adds, etc.
Our typical DPS setup is somewhat flexible, here's roughly what we usually have though:
1 DPS warrior
1 enhancement shaman
1 feral druid
2-3 rogues
2-3 hunters
5-8 mages+warlocks
2 shadow priests
Again, for some fights it's easier to stack AE classes, or healers, or whatever. It's never really a requirement though, unless you are trying to do something like Morogrim or Solarian with 2-3 total AEers.
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