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Old 04/01/10, 4:44 PM   #15511
earle117
Glass Joe
 
Human Warrior
 
Quel'dorei
So last night I was lucky enough to get Cryptmaker, and at the same time I also got my last Primordials to make SE.

So I went from [Ramaladni's Blade of Culling] / [Citadel Enforcer's Claymore] to [Shadow's Edge] / [Cryptmaker]

Unfortunately, the switch left me considerably under the Exp cap (15 for SE, 18 for Crypt).

So here are my options:

Gem Exp

Put Crypt in my MH SE in my OH since I have the human racials (I'll still be under but closer).

Just wait until I get 50 badges and get the badge cloak, since it will almost cap me.

What would you guys do right now?

EDIT: Obviously I'm not using the heroic versions, that's just what WoWhead linked.

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Old 04/01/10, 4:45 PM   #15512
nagast
Banned
 
Blood Elf Druid
 
Drek'Thar
Dear nagast,

You have received an infraction at Elitist Jerks.

Reason: 6. Do not post unless you have something new and worthwhile to say.
-------
This isn't your blog. We don't need anecdotal stories about you like your spec.
-------

This infraction is worth 1 point(s) and may result in restricted access until it expires. Serious infractions will never expire.

Original Post:
http://elitistjerks.com/f38/t14613-r...3/#post1602457
I've been playing around with Subtlety since the patch and I find it to be, at the very least, comparable if not better than the cookie cutter Muti/Prep spec. My current spec is 11/5/55. I have not yet gemmed for Arp. but I find that my dmg is still very good. My wife and I used to play around in 2v2 as a rogue/druid comp. We quit primarily because we aren't very good. After this patch, however, I talked her into trying it out again. We did very well, and we both noticed a huge difference in my survivability and damage output. I'm looking forward to further refining this spec because I think it outperforms Muti/Prep by a significant margin in utility and is on par as far as damage is concerned.

Character:

Jibz

Realm:

Earthen Ring
All the best,
Elitist Jerks

Dear Narcosleepy,

This anecdotal story about me and my spec that you refer to is not unlike 80% of the other posts in this thread. My initial assumption was that you picked a random post that you didn't like, like mine, and deleted it so that you could meet some sort of quota. Upon further consideration I have concluded, however, that you do not like posts that conflict with your personal bias toward a spec or style of play. The other information that is not "anecdotal" in these convoluted threads can be obtained from other reputable sources. I will therefore obtain my information elsewhere. I will no longer promote your site to my friends online. If asked I will direct them to other sites and tell them about how rudely I was treated by the Elitest Jerks team. You should take into consideration that many people I know do not read your forums already because of how convoluted they are. There is growing consensus among WoW players that it is not worth their time scrolling through hundreds of posts to find information that they need when it can be found easier on other sites. Furthermore if I receive another rude email or an email that seems cordial prima facie but was meant as a sarcastic reply to this email; I will post a negative review of your site online. Narcosleepy, your rude response to my post is both a reflection of the Elitest Jerks team and your apparent inability to be cordial. Perhaps you will consider changing your attitude so that people will maintain a positive view of your site.

Best Wishes!


[/color]

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Old 04/01/10, 5:19 PM   #15513
nhlkdog411
Glass Joe
 
Human Death Knight
 
Tichondrius
Originally Posted by TheSilent View Post
has anyone tried out the Blood subspec with the new GoD rotation. I understand it will consume extra GCD's for the more frequent perstilences but at the trade-off for improved Runic power generation(butchery), increased crit % on Oblit's, extra AP, 5% bonus Crit chance. I am assuming the rotation would be outlandish but just putting it out there as a flavor for discussion ... I might try it later today and report.
I think a couple pages back someone posted a comparison from their sims and unholy subspec was several hundred (500+) dps ahead..Unholy just scales so much better: crit on oblit is nice but it crits a lot, the ap is good but doesn't scale, and the rp generation really isn't that needed at all...the crit is decent but againt nothing special...thats versus from unholy: disease length to make the rotation FAR easier, 3% strength, and necrosis/bloodcaked blade which as dw frost will be accounting for somewhere on the order of 7-9% of your single target damage combined.

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Old 04/01/10, 5:22 PM   #15514
Babathong
Piston Honda
 
Draenei Paladin
 
Alterac Mountains
Originally Posted by WinterWind View Post
Something random I noticed tonight by pure accident:

In prot spec I have Glyph of Seal of Vengeance. When respeccing to holy, I had said seal on. After holy spec became active, I still had the 10 expertise buff from it, though I had no such glyph in holy spec obviously. I switched to Seal of Light and then back to Seal of Corruption just to be sure, and poof the 10 expertise went away. I redid this process, this time not changing my seal, and start doing a shockadin rotation on random things, and the 10 expertise stayed, so it seems that so long as you do not change seals, you will not lose your expertise buff.

Might be useful for ret, since that glyph is used whenever not expertise capped. Now you don't even need to have that glyph in your ret spec in order to gain its benefit, so long as your offspec contains that glyph. Of course you will have to refresh every 30 minutes / upon death, but that doesn't seem to be too bad, since it essentially gives you a 4th glyph.


I noticed this as well a few nights ago and have been playing around with it a little bit. I would assume that Blizzard will make a fix pretty shortly though. 10 expertise was already pretty nice for a glyph, but allowing it to be completely free seems like a fix would be imminent.

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Old 04/01/10, 5:23 PM   #15515
BenJixD
 
Worgen Rogue
 
Bladefist (EU)
Cap

Hi. It's my first post and my EN is bad so I'm sorry for this. I searched trough google and this forum to find answers to my questions, but as U can guess ... I didn't. I'm a PVE Mutilate Rogue and I wan't to know what I need and how much of it I need to cap it. I though I know all and I don't need help, but some ppl keep on confusing me. "u need armor. p , no u dont , no u need 15 % hit , no u need 8 , no u need bla bla " O_o ... ! So, if there's some place where I can find one tru answer is here ! I look at this:

Pocket Guide to WOTLK (Updated for 3.3)

and

3.3 Rogue FAQ (If you're new-ish here, read this before posting) - Updated 2/3/10

but can't find all my answers.

So my Q are ( which 101 % were answered before, but ... delete my post if u want )

For
PVE Mutilate Rogue
, how much is the:

1. Hit Raiting Cap ( 8 % ... ) ?
2. Armor Penetration Cap ?
3. Expertise Cap ( 26 ... ) ?

These 3 I need to know to continue gear up and to do fine dps.

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Old 04/01/10, 5:29 PM   #15516
Babathong
Piston Honda
 
Draenei Paladin
 
Alterac Mountains
Originally Posted by Vaathi View Post
So, Shadowmourne procs like TaJ for us? I've been asking this myself since i'm getting shards to get mine already. 7 procs in 1 - 2 swings seems pretty amazing to me, hope ur not joking for 1st april lawl :p
There are quite a few posts about the proc mechanics of Shadowmourne for rets under the Rawr thread. I would advise anyone with questions to read over that thread before asking the same questions that have been answered already.

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Old 04/01/10, 6:45 PM   #15517
mmench
 
Dwarf Hunter
 
Hydraxis
is the soft Arp cap still 566 or is it diff then stated in the first post? just wondering how much i should stack

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Old 04/01/10, 7:10 PM   #15518
dalsio
Glass Joe
 
Human Paladin
 
Uther
I couldn't find this in the previous posts, but doesn't the Glyph of Divinity cause Lay on Hands to give the caster as much mana as it gives the healed, as well as double the mana given? Just wanted to note this and find out if this is true before I go and decide between it and the Glyph of Beacon of Light.

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Old 04/01/10, 7:28 PM   #15519
Sickpup
 
Sickpup's Avatar
 
Orc Hunter
 
Bloodhoof
ArP soft caps for trinkets

1400 is the hard cap, so whatever your trinket procs minus 1400 is your soft cap.

Needle-Encrusted Scropian procs 678 ArP so its soft cap is 722.
Mjolnir Runestone procs 665 ArP so its soft cap is 735.
Grim Toll procs 612 ArP so its soft cap is 788.

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Old 04/01/10, 8:25 PM   #15520
Shldnhearth
Von Kaiser
 
Shldnhearth's Avatar
 
Human Paladin
 
Alterac Mountains
I believe so. Personally, I think it's superior to the BoL glyph. I also like my Sacred Shield and Beacon timers to be within a gcd of another, and not glyphing BoL does this.

Last edited by Shldnhearth : 04/01/10 at 8:33 PM.

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Old 04/01/10, 8:52 PM   #15521
Trapandtap
Banned
 
Orc Hunter
 
Kel'Thuzad
Hey there guys, just about a week ago I went on an ICC 25 and it was the first raid that I've ever had logged of myself so I was wondering if you guys could teach me to dissect the log to better myself as a player.

World of Logs - Real Time Raid Analysis (I'm Trapandtap)

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Old 04/01/10, 8:52 PM   #15522
Sadomal
Glass Joe
 
Tauren Warrior
 
Sentinels
*deleted*

Last edited by Sadomal : 04/01/10 at 9:02 PM.

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Old 04/01/10, 9:04 PM   #15523
Waìt
Glass Joe
 
Draenei Shaman
 
Sinstralis (EU)
Hello, have you already try to switch Herkuml War Token to Whispering Fanged Skull Heroic ? I've noticed a 50 dps upgrade on enshim but dunno if it's a real upgrade, could you try it? I am not an expert on enhsim so tell me if I'm wrong

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Old 04/01/10, 9:33 PM   #15524
Jabberwock
Glass Joe
 
Worgen Death Knight
 
Азурегос (EU)
Changing trinket in enhsim without changing the stats it gives is pointless. Try to change these trinkets in rawr and export data to enhsim and you will see a 185 dps loss.

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Old 04/01/10, 9:45 PM   #15525
Waìt
Glass Joe
 
Draenei Shaman
 
Sinstralis (EU)
Oh, thanks! I suppose I need more experience on enhsim :x

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