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Old 04/05/10, 1:10 PM   #15631
Fehnor
Glass Joe
 
Human Warrior
 
Thunderhorn
Originally Posted by S34G4T3 View Post
Can you give me some tips for configure power auras for >70 rage?
/powa
New
Halfway down the page, you will read "Activation by" followed by a drop down menu.
The default is "Buff." Change this to be "Rage/Energy/Runic."
Move the sliding bar to 70%. Click the box next to the bar to invert the aura, so it shows up when you are above 70%.

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Old 04/05/10, 1:35 PM   #15632
Deathwing
Bald Bull
 
Deathwing's Avatar
 
Orc Warrior
 
Black Dragonflight
Originally Posted by Nathariel View Post
The badge cloak is slightly better.

With RAWR, what you have to do is right click on the Sentinal's and edit the armor so it shows 177 base armor and 560 bonus armor. This should give it a much more realistic value.
You haven't had to do that for quite a while. Notice how the cloak in Rawr has AC and Bonus AC? Sentinel cloak is that much better because AC is an awesome stat.

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Old 04/05/10, 1:41 PM   #15633
Bikiniwax
Piston Honda
 
Night Elf Hunter
 
Laughing Skull
Considering the OP info is out of date and with the changes to both glyphs of Immolation and Life Tap, which one is better now for a Demo lock?

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Old 04/05/10, 2:03 PM   #15634
Esfera
Glass Joe
 
Night Elf Druid
 
Gorgonnash
Originally Posted by Silverstorm View Post
I recently had the opportunity to tank ICC 25 in the GDKP I attend, and I also tank for ICC 10 heroics. In using Rawr to sanity-check my gear, I've discovered that the incoming damage and survivability target numbers don't have ICC options. They end at ToC 25 Heroic. I'm curious how people have updated those numbers to account for the damage in ICC 10/25 and heroic mode. For the moment, I'm just bumping the damage number up by about the same amount that ToC was above Ulduar. I've been upping the survival number so that it's always above what I have, since the prevailing wisdom is maximum stamina. Does that make sense? Anyone else have numbers they'd like to share?
On the Rawr discussion threads Astrylian says:

"Err, there aren't any presets for ICC25. I use Custom>300,000 for Survival Soft Cap, and Custom>100,000 for Target Damage."

In a later post he states

"It's very subjective. For me and my guild (quite good healers), I'd use 300k for Normal, 350k for Heroic. Guessing on the Heroic one, since we're not quite to Heroics yet; hopefully this week."

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Old 04/05/10, 2:27 PM   #15635
Darkesto
Glass Joe
 
Draenei Death Knight
 
Ясеневый лес (EU)
Originally Posted by Burz View Post
This has been discussed multiple times over that some balance of exp is required. If you were able to run the simulator for yourself you would be able to answer this question. On one hand, if you have 0 expertise then you will miss all the time but on the other anything over 26 is worthless.

Depending on which spec you run, frost sub or blood sub, can also help with expertise awareness. Since blood sub has ~1.5 seconds at the end of the rotation, you will likely want to be at or near 26 being that a miss every once in a while is acceptable since you have that 1.5 second span but not ideal for the rotation.

On another note, frost sub spec has a much faster rotation and as such more open gcd's so having a lower level of exp than 26 would still be ok but not optimal to fill gcd's w/ missed attacks.

Im sure there is more math that could be done here but this is a mere simplistic answer for you.
Thx for you answer. I use Kahorie's DK simulator and cant uderstand what "Personal Expertise value" means. There is also a string called "EP ExpertiseRating". What should i use in my calculations?

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Old 04/05/10, 2:46 PM   #15636
Baklava09
Piston Honda
 
Blood Elf Paladin
 
Maelstrom
I apologize if this has already been brought up, but I checked the main post on the first page and many other pages but couldn't find the answer I was looking for.

Concerning Engineering vs. Blacksmithing, which is better? I was under the assumption at top tier levels engineering beats out blacksmithing, especially if you can utilize the saronite bombs without affecting your fcfs priority. Was this changed b/c the fragments stack so incredibly fast that haste isn't even much of a priority? Thanks.

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Old 04/05/10, 2:57 PM   #15637
whbballer48
 
Orc Rogue
 
Laughing Skull
I'm trying to decide when i should make the switch from stacking AP ---> ArPen a lot of the rogues i've talked to say wait untill about 500 ArP without gems. currently im sitting at 370 passive ArP checked spread sheets and the dps gain is only 20-30. How much passive Arp should i get before gemming for it??

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Old 04/05/10, 2:57 PM   #15638
 Zurm
The Ultimate in /facepalm Technology
 
Zurm's Avatar
 
Blood Elf Paladin
 
Arthas
Originally Posted by Baklava09 View Post
I apologize if this has already been brought up, but I checked the main post on the first page and many other pages but couldn't find the answer I was looking for.

Concerning Engineering vs. Blacksmithing, which is better?
It was brought up only 2 pages earlier. I like this post by examplar as well as the one after by fmorrison, as they pretty much sum up how I feel about it:

Originally Posted by frmorrison View Post
For me, Engineering is better than BS most of the time.

Back, semi-casual, and proud of it.

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Old 04/05/10, 3:19 PM   #15639
Seltius
 
Human Warlock
 
Undermine
Ok my question here is its been a year since this thread was updated I have been reading alot of posts on PVE builds and the spec guides and with 3.3.3 and prior releases since last update of this thread have there been any changes to make one spec more desireable than another for raiding ICC and other raid content?


Thank you

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Old 04/05/10, 3:35 PM   #15640
gator561
Glass Joe
 
Blood Elf Paladin
 
Shandris
thank you for the point of clarification.

I completely missed the resist drilldown which screwed with my interp of the data, I guess for me i am going to assume a 50% multiplier per jdugment based on mana pool and weigh things with a spare gcd on that. Thanks again.

Last edited by gator561 : 04/05/10 at 4:07 PM.

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Old 04/05/10, 3:56 PM   #15641
Cares
 
Troll Rogue
 
Kalecgos
Thanks for all your hard work Mavanas. Your theorycraft and contribution to rogue DPS has been invaluable. Good luck with your future endeavors and hopefully you will find time to rejoin the rogue community in Cataclysm!

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Old 04/05/10, 4:55 PM   #15642
Klavarnae
Glass Joe
 
Orc Warlock
 
Stormreaver
Just a question for u shamans. In a RANDOM 5-player dungeon on a boss fight where there is a lot of AoE dmg with mage/hunter range and one melee dps, is it the shamans fault if someone dies because he is only using chain heal, or is it the dps's fault for not being grouped?

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Old 04/05/10, 5:06 PM   #15643
Valustria
Banned
 
Blood Elf Rogue
 
Mal'Ganis
Bumping simply because it fell off the thread index page.

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Old 04/05/10, 5:36 PM   #15644
corpsevomit
Glass Joe
 
Undead Death Knight
 
Archimonde
So I am having a strange problem. I am having trouble doing more dps with the 0/53/18 spec than I am with the 15/56/0 blood subspec. Is it because my weapoons don't hit hard enough yet? I am using the 10 man icc axe and the 232 mace from HHoR. I am doing ruffly 200-300 dps less on single target and almost 1000 less dps on multiple targets.

it,ps,bs,ob, dump, ob ob ob is pretty much the rotation i'm using.

on trash it's it ps, pest, HB bs dump hb.

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Old 04/05/10, 6:02 PM   #15645
inthearmynow99
Glass Joe
 
Troll Shaman
 
Arathor
I have a stinging question here... So I am not saying I don't believe that stacking haste is good per se, never-the-less if we are supposed to use slower weapons 2.5+ then how does that work in terms of weapon speed? I realize that slower weapons have higher dps stats on them, but it's also to prevent WF down time. So how then does that all work out? And please for heaven sake if you're going to say things like AEP tell me what you mean.... it's been 1 1/2 years since I've played and the game has changed a bit since I last kicked Illidans butt.

And I'm not as young as I used to be either

Last edited by inthearmynow99 : 04/05/10 at 6:23 PM.

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