Originally Posted by
Powgout
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Blizzard mentioned bringing back 1 handed dueling. I personally don't think this is going to work because rage gain isn't based on damage but whether your hit is a crit or not.
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I have brooded over the changes for some time now, and read a lot of comments which all of you made and a picture started to form here from what I believe is going to be the new cata warrior. For Fury DPS we would either be wielding 2 huge 2handers or 2 1handers.
One handed weapons generally have faster attack speeds but does less damage, combine it with flurry the new speculated single minded talent and we can be looking at very fast swings here with low dps,
BUT and that’s why I quoted Powgout, Bliz said that rage normalization is going to work per hit, doesn't specify whether is crit/glance, just has to be a hit to get 100% rage for a not decided factor for main hand and 50% rage of same factor for offhand. Taking this into consideration fast attack speed will generate huge amounts of rage which can be used for abilities but also will get you up to 100 rage a lot faster getting you inner rage. Now I believe this will be like 10-20 sec buff that ticks down, and as long as its active you'll do double damage for double rage cost on abilities. Since 1 handers hits so fast the damage lost for not dual wielding a 2handers will be made up in getting rage/inner rage faster than the dual wielding 2hander spec
For dual wielding 2handers we will be slow...very slow, generating rage will be a problem for us,
BUT bliz stated that in the fury tree "extra swings" would we the tree mastery or focus or even maybe in a talent, but I suspect that this extra attack plus existing fury might just put us on par to not feel the rage generation hurt that much, but we still would be generating half of that is we would have been using 1handers. I believe they are going to remove the titan's grip penalty to damage. Now dual wielding 2handers might be slow, thus rage generation is also slow, but we would be hitting insanely hard, where we would be getting 2 heroic strikes to the 4 of 1handers the dps would either be more or equal in comparison, and once we eventually hit inner rage effect that 800-1k 2 hander would be hitting for about 4-5k even more per swing. It's going to be choice between fast attack speed/low damage per hit - slow dps to max or slow attack/high damage per hit - fast dps to max, but in end their both going to be completely be the same in damage output.
I don't think warrior tanks will have anything to worry about, I believe most of the agro generating attacks are going to be better cause the actual attack after hitting inner rage is going to be more and thus generate more agro, this is also a benefit as I believe it will add a little to tanks aoe tanking ability, and just having Vengeance will mean you will be able to hold agro for just standing there. I don't think tanks will have problems with rage generation due to fact that they have less time to worry about holding agro and more time to do other things such as shouts, use rage generating abilities.
The change in sunder effect I believe is to not try and hurt tanks but make the ability more generally usable by all types of warriors, so that its not expected of a tank to be the only one to put up sunder if other warriors are in party or if only warrior in party is dps.
One thing I would like WOW/Bliz to consider is that a warrior can go beyond being a warrior and become a "being of killing", what I mean by this is that it would be possible by some means (Must be very hard and risky) to reach inner rage while it is still active. I wouldn't say double buff just a refresh or added ticks. Timing your rage perfectly should make this an awsome thing to achive for any warriors (can start hearing stories being told between warriors already) but very risky, messing up would probibly mean rotation is messed up, rage starved and overall dps decline. For the people that don't care they wouldn't even know thats its possible, and for the people who knows and tries it will be personally rewarding... might also be nice to just feel how it feels to catch a glimpse a second or so how it feels to be at the top of dps charts before coming down and normilizing (Just letting those mage/ret pallies know I can top you)