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04/23/10, 9:23 AM
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#16217
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Glass Joe
Human Death Knight
Terokkar
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Those three trinkets change greatly in value depending on your gear and spec. Death's Verdict is probably your best bet but you should sim it. As for engineering vs blacksmithing, same as front page! Theres no reason to change to engineering for dps. It could be an increase but it wouldn't not huge. It also takes a lot more effort to get that increase.
Also people aren't going to flame you cause its your first post, they are going to flame you for asking for help. Heck maybe I'll get a warning for even replying lol. People generally aren't going to tell you anything different than A) what's on the front page or B) what kahorie's results will show.
Last edited by megabiceps : 04/23/10 at 9:28 AM.
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04/23/10, 9:46 AM
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#16218
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Glass Joe
Human Death Knight
Terokkar
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muradin's spyglass > death's verdict heroic
What do you think? lol
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04/23/10, 10:09 AM
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#16219
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Glass Joe
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For both destro specs 001358 and 001853 I am seeing simcraft 333-3 rate crit above haste
001358 - Crit 1.3630 & Haste 1.2064
This is using the profiles in the OP
Profiler - Wowhead
Profiler - Wowhead
This should change gemming for yellow sockets no?
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04/23/10, 10:25 AM
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#16220
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Von Kaiser
Troll Rogue
Black Dragonflight
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Originally Posted by Farnass
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In PvP, Elusiveness and Cheat Death will be a godsend, do not pass them up. Also, I note you tailored more to a BackStab/Ambush spec, yet bypassed Waylay and still have hemo. If you're going to be Backstabbing, you don't need hemo as a CP builder, but you will need a slow. You also have glyph of hemo, which your source even bypassed, and he IS hemo'ing, while you probably will not be. The damage bonus of hemo glyph only applies to the debuff damage, and is rather low.
Dirty Tricks is a bit of a personal choice, but extra range on sap helps get the first start in on another rogue, and bonus range/reduced cost on blind is once again a godsend for CC'ing that pesky healer.
If you are leveling in BG's (and leveling in genereal) I would recommend the minor glyph - glyph of blurred speed.
The ability to waterwalk can be useful in certain BG's, and is absolutely lovely in the world as you can remount from it.
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Originally Posted by reg0ner
I've searched for BiS options on the boards but have only come across Mavana's BiS
Was curious on other opinions out there perhaps? Seeing as it's last edit was sometime in January.. Or does it's value still hold true?
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That list is a bit dated, but holds mostly true, Aldriana also released a BiS, which was minorly different, showing that you have a bit of choice, though a lot of pieces were similar, either because yes, they are that good (ikfirus) or because they are the only choice we really have (toskk). I think the only thing that may be different from Mav's list at this point would be heroic LK dagger, but I'd need to sheet it again, as the Heartpierce energy proc is very nice, and opens a bunch of fun choices.
Last edited by Zulkeir : 04/23/10 at 10:32 AM.
Reason: reg0ner
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04/23/10, 10:43 AM
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#16221
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Draenei Paladin
Bladefist (EU)
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Originally Posted by Zulkeir
In PvP, Elusiveness and Cheat Death will be a godsend, do not pass them up. Also, I note you tailored more to a BackStab/Ambush spec, yet bypassed Waylay and still have hemo. If you're going to be Backstabbing, you don't need hemo as a CP builder, but you will need a slow. You also have glyph of hemo, which your source even bypassed, and he IS hemo'ing, while you probably will not be. The damage bonus of hemo glyph only applies to the debuff damage, and is rather low.
Dirty Tricks is a bit of a personal choice, but extra range on sap helps get the first start in on another rogue, and bonus range/reduced cost on blind is once again a godsend for CC'ing that pesky healer.
If you are leveling in BG's (and leveling in genereal) I would recommend the minor glyph - glyph of blurred speed.
The ability to waterwalk can be useful in certain BG's, and is absolutely lovely in the world as you can remount from it.
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Thanks.
I picked up Hemo because my source had it but I am already considering it to be a possible waste of a talent point. I glyphed it as it made sense out of the available gyphs but will replace that with glyph of eviscerate instead. I respecced yesterday to take Cheat Death out as I found that due to the level inconsistencies in my BGs I die even when the passive spell is activated. I did spend a large amount of time considering Waylay but opted against it eventually. After reading your reply I consider this to be the spec I shall work toward....
The World of Warcraft Armory
....and that I shall respec to this....
The World of Warcraft Armory
....and work from there.
I would really like to respec to add Vigor now but I cannot Glyph for it until lvl 70 so will probably wait until then. Plus, that would mean dropping Shadowdance and 5 points in Slaughter from the Shadows which will handicap the core abilities I'm speccing around (Backstab and Ambush).
I could remove the 2 points from Dirty Deeds and put them in Dirty Tricks as I don't use Cheap Shot all that much as an opener and tend to only use Garrote when in Shadowdance.
Edit: I suppose its important to say that I do not have a level 80 character on the same account as the Rogue so cannot send Heirlooms or BoA items to it. I also rarely enchant my gear as I level out of it far too often to afford the expense. As such my resilience is, generally, 0 which I offset by choosing my fights carefully when the odds are in my favour.
Last edited by Farnass : 04/23/10 at 10:57 AM.
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04/23/10, 12:05 PM
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#16222
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Blood Elf Paladin
Alleria (EU)
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Originally Posted by Lumines-EU
I would recommend reading some of the guides at Maintankadin to sort it out.
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thx a lot for answering
is it a website or a threat?
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04/23/10, 12:19 PM
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#16223
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Don Flamenco
Human Warlock
Emerald Dream (EU)
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Originally Posted by Mulock
For both destro specs 001358 and 001853 I am seeing simcraft 333-3 rate crit above haste
001358 - Crit 1.3630 & Haste 1.2064
This is using the profiles in the OP
Profiler - Wowhead
Profiler - Wowhead
This should change gemming for yellow sockets no?
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No, you should sim your own character and probably also check the plot for possible haste caps which have become fairly feasible in ICC gear.
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The mind is like a parachute. It works best when it's open.
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04/23/10, 12:48 PM
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#16224
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Glass Joe
Blood Elf Paladin
Trollbane
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MatsT, I agree with both points that you made. Any 25man raid should have imp stoneskin, but it is much easier for an elemental shaman to bring than a resto. In regards to Imp. Reincarnation, I have been running it for quite some time now and I don't ever spec out of it. Before I had that if I did die, and was told to ankh, I had just enough mana to drop totems and do just a few casts, then I am sitting around doing nothing, just as good as if I was dead. Now not only is ankh up for often but I pop up with almost half mana, which doesnt render my useless anymore.
I've had people tell me "thats a stupid talent you shouldnt die anyways" as an argument against it. Well during progression, EVERYONE will die, no matter what you do. Having reincarnate up twice as often and coming back with twice as much health is a huge bonus.
I personally would love to see more restos speccing into Imp. reincarnate. Without it (as resto) you are pretty much useless after you ankh unless you steal a mana tide and/or innervate.
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04/23/10, 2:50 PM
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#16225
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Glass Joe
Blood Elf Paladin
Kilrogg
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So, one of the fun things about the Combat "rotation" is that it isn't a rotation at all, it's a priority system of SnD>Rupture>all.
I'm not a complete tool, and I read the forums, but I have to say, the removal of the 3.3 guide thread except for a locked 1st page was kinda crippling to me personally as I only recently leveled my rogue to 80 and don't know all the ins and outs.
So the question I have is, when is the right time to pool and when is it time to spam that SS?
Right now I'm starting a fight with the 2ptSnD, only do rupture @ 5pts and never let SnD fall off, but I think I'm loosing out on DPS here because there are times when I might have 2+ points, a SnD @ 12-15 seconds, and a rupture that still has a good bit of a time before it's up.
Obviously the ideal situation is never to clip SnD or Rup, in this situation would I be better served popping a quick Evis, hoping to get another 2pt+SnD up and pray for the energy returns for another 5pt rupture, or would I be better off pooling my energy, refreshing SnD and spamming my way to 5pts for the rupture reapply?
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04/23/10, 3:23 PM
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#16226
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Glass Joe
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So, one of the fun things about the Combat "rotation" is that it isn't a rotation at all, it's a priority system of SnD>Rupture>all.
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I'm still trying to figure out if rupture cycle is even better than pure eviscerate in the first place. I respecced to include rupture, as well as changed my gems according to the spreadsheet, and my glyphs, and I barely saw a difference, if any. So I switched back to eviscerate cycle. I've decided to stay this way until EJ officially declares that rupture is better than eviscerate. As far as I know, they haven't. Please correct if I'm wrong.
To answer your question... the following is quoted from here on EJ.
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The technique of intentionally allowing energy to accumulate without spending it is called "energy pooling" (also known as "energy queuing") and has many applications. For combat rogues, energy pooling is most commonly used when you reach enough CP to refresh your Slice, but still have several seconds left on your previous Slice buff. Pooling at this time effectively gives you more energy to spend on the next iteration of your cycle. This is useful particularly for combat rogues because most cycles count on Combat Potency to provide a certain amount of extra energy per cycle. In the event that you have bad luck on Combat Potency procs during your cycle, the energy you pooled before your Slice helps you complete the cycle without letting Slice drop.
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04/23/10, 3:26 PM
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#16227
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Von Kaiser
Blood Elf Paladin
Nordrassil
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Originally Posted by Loria ProtPala
thx a lot for answering
is it a website or a threat?
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It's probably worth going ahead and linking to the relevant guides directly:
ReadMeFirst: 3.2 Frequently *Answered* Questions - Tankadin basics
Then dig in for the real meet at: Advanced Training
That should get your rotation cleaned up, gems fixed, and glyphs corrected. If you have 1 DPS that consistently is topping the DPS-meters in your raid/guild, HoSalv on Cooldown really isnt a bad choice to correct that problem. I have actually macro'd a HoSalv targetd at my Dk who consitently out threats the entire rest of the raid. I first wrote it for Sindragosa where my frost resist set was gimping my threat, but have found myself using it alot more lately to no ill effect.
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04/23/10, 3:34 PM
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#16228
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Glass Joe
Blood Elf Paladin
Kilrogg
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Originally Posted by kateyjn
I'm still trying to figure out if rupture cycle is even better than pure eviscerate in the first place. I respecced to include rupture, as well as changed my gems according to the spreadsheet, and my glyphs, and I barely saw a difference, if any. So I switched back to eviscerate cycle. I've decided to stay this way until EJ officially declares that rupture is better than eviscerate. As far as I know, they haven't. Please correct if I'm wrong.
To answer your question... the following is quoted from here on EJ.
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Thanks, I figured that still held true because all the information seemed to still apply today, but I wanted to make sure.
The Evis vs Rupture debate I've seen both sides stated as right (Not here on EJ though tbh) and I haven't seen any real up to date comment on it either way. I did see on a stickied thread on the wow - rogue class forums about rupture being "better" especially @ lower gear, which currently I am at. I hit 80 last monday, I'm in almost full 232 so far but nothing "spectacular" etc.
If anyone else has any comments one way or the other on the evis/rupture differences?
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04/23/10, 3:57 PM
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#16229
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Banned
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Was just wondering if there is a haste rating cap for rogues and if so whats the number pls.
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04/23/10, 3:57 PM
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#16230
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Glass Joe
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