this works awesome but what I would like it to do is check if the target has frost fever and blood plague and if so cast pestilence or if target is missing either blood plague or frost fever to cast icy touch or plague strike as needed. is this do able??
I dont know what spec everyone else is using. I would love to know what is recommended. Im using 14-0-57 with those points being in the usuall Spriest talents with additions to Inner Focus (used on emergency healing buttons) and points put into Silence and Pshcic Horror. My reasoning behind this is simple. I am a dps class. I should be able to manage the threat I generate(which I do very well with tanks pushing 12k+ TPS) therefor I do not use Shadow Affinity. Since I am not generating enough threat to pull off a tank I did not spec into Imp Shadowform. Honestly if I'm taking damage something is wrong. Those pvp talents also come in handy for fights were a mob can be disarmed since we raid without a warrior and without a rogue. To let you all know what improvments I have made myself, here are some basic stats I have
Sp self buffed 2949
Crit% and rating 614 Rating 21.99%
Haste and rating 648 Rating 19.76%
I put 20 haste gems in all yellow sockets and 12 SP 10 Spr into blues and 23 SP into reds and use the 21 Crit 3% crit dmg meta
I also removed both Mind Blast and SW Death from my rotation and noticed a large jump in DPS for me(around 1k)
I currently have a 4 pc T10 and push 5k on the boss dummy ( when im the only person attacking it single target)
I also have a GS of 5486 if that matters at all.
The most dps I have pushed in a raid for Single target is 9800 on Festergut 10 man (with a FM buff an Unholy dk and Ele Sham Totem)
Any input or advice is welcomed
I'm primarily looking for tips of improving the spec, because I want to be able to dualspec healing and a tank/dps-spec which works good enough tank-wise for all kinds of instances, except perhaps the highest end ones - but also works very good in pvp as dps.
Is it at all possible to do this?
I need advice and input on this, and thats why I figured there would be no better place then EJ!
Thanks in advance!
PS: If this post would be better of in another thread, or a thread of its own - I would appreciate it if moderators could move it accordingly.
after reading the latest updates, i just have 2 questions that i hope i can get some help answering
1) is [Herkuml War Token] still better than [Darkmoon Card: Greatness] on movement fights such as sindragosa and Professor? i have tried to test it myself, but its rly hard to get a clear answer. I.E, on some attempts i get frost beaconed more, and on some attempts i get chased by oozes more.
2) is 10 str 10 haste gems replacing 10 str 10 crit gems now? or is that info still being tested by consider and will come out soon?
hi, i have a small question about expertise cap.
im an orc, and was wielding two axes, shadow edge and ramaladnis blade(h) and had 26\26 exp.
but i've replaces a couple of my armor pieces recently and found myself being low on hit, so i though of switching ramaladnis to cryptmaker and ring&cape to expertise ones. so now i have 26\21 exp.
and im wondering is it enough or should i cap offhand exp too?
if i understand everything right with 26\21 exp i still wont miss(dodge) with my special attacks, even WW(OH), but im worried about rage starvation. i constantly spam HS through entire fight, and the only source of rage are my OH white attacks, and i think i can get rage starved at some point if i get unsuccessful chain of misses dodges from my oh attacks. so what do you thing?
Hello, I have a question. I usually like to do my own testing before i start raiding in new specs. I've been running SV and have recently gotten up to around 441 ArPen. So, I respeced and reGlyphed for an Arpen build. My confusion is this: The spread sheets say it's time to change over to the ArPen build, however, when reviewing recount against the target dummy, all of my single Arcane Shots do more damage than steady. Even the shot analysis on the spreadsheet says that Arcane is doing more damage that Steady, but the dps value of steady is more. I guess my question is, why should i remove Arcane if each time i fire it I know that it will do more than a single Steady shot?
Im not going to lie, I'm not the best Warlock out there but I have a couple questions as to why my DPS isn't better. I follow the cookie cutter build on my destro, I'm hit capped and I follow the basic rotation of CoE (typically), Immolate, Conflag, Chaos, Incinerate Filler and throw up a corruption now and then if Im on the run. But my dps is around 6900 for the relatively stationary boss fights. My gear is pretty good (5960 GS or something around there), so what am I doing wrong? Here's a link to my gear:
Also, I do have 4 pieces of T-10, but its all 251 and since I'm hit capped already, the extra hit seems like a waste and my DPS seems to be higher with the 4 264 pieces. Regardless, any suggestions would be MUCH appreciated. I think with my GS I should be doing A LOT better.