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Old 04/30/10, 1:32 PM   #16426
kripsis
 
Human Warlock
 
Cenarion Circle
Tankadin Damage Thoughts

The theory behind my question revolves around the purpose of the tank.

My basic thoughts for a tank:

1. Hold aggro so others can kill them
2. Protect all members (regain aggro)
3. Stay alive

One of my alts is a tankadin lvl 75. I have been pretty successful in dungeons holding aggro and keeping everyone alive by keeping aggro.

Yesterday I got lambasted by a healer saying the usual rants but that I should not be taking much damage which got me thinking. My def is 470 - 480 @ lvl 75 with about 13k hp. We were in Ahn'kahet: The Old Kingdom and when i got 4 - 5 mobs towards the end on me at times my health would drop to 5 - 6k but I never died and no one else ever took on any aggro.

My question is for anyone wanting to even offer any suggestion(s), should i have been taking on damage like that or was the healer right and I shouldnt have been taking so much damage?

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Old 04/30/10, 2:13 PM   #16427
ov3rl0rd
Glass Joe
 
Orc Hunter
 
Ursin
Just to clarify the steady versus arcane issue, indeed arcane scales better with AP, but according to my napkin math you would need about 21818 ranged attack power to see arcane perform better than steady shot. At least to my gear/buffs it isn't very likely to see..

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Old 04/30/10, 2:16 PM   #16428
Ardourdan
Glass Joe
 
Troll Shaman
 
Magtheridon (EU)
Well you don't lose the buff though, I have tested it and you still keep the haste buff when you remove the relic.

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Old 04/30/10, 3:03 PM   #16429
blackfenix84
Glass Joe
 
Human Death Knight
 
Crushridge (EU)
Hi this is my armory, The World of Warcraft Armory - Esorciz @ Crushridge - Profile

you can note i soket all Arpen, now i have a question...

Which are the best choise for Rune forging for single target boss? FC/FC, RI/FC?
and the best sigil? Awarnes or Hanged man???

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Old 04/30/10, 3:25 PM   #16430
Asmin
 
Draenei Shaman
 
Stormreaver (EU)
Ok got question regarding the Haste caps

The haste cap soft cap is 1269 yes...

seen ppl going from "top" guilds shamans aim for "hard cap" what i beliave is 1400ish
is it worth to keep stacking haste over 1269? till 1.4k ish( yes i know it requires about full BiS gear)

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Old 04/30/10, 4:06 PM   #16431
Thisius
Glass Joe
 
Human Warlock
 
Sisters of Elune
Thanks so much, about what I was expecting and exactly what I needed to know.

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Old 04/30/10, 4:53 PM   #16432
Franses
 
Orc Hunter
 
Азурегос (EU)
Tell my pliz what bow better for sv njorndar(HC) or zod's (normal) / in shandara's calculator njordar better for 16 dps,in zerah's calculator zod's better for 20 dps. Whose calculator is lying ? proc 2.8 bow speed vs stat's 2.9 bow speed , I dont know what to chose.
Me The World of Warcraft Armory - Франсес @ Азурегос - Profile
P.S. Sory for my bad english )

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Old 04/30/10, 5:40 PM   #16433
NatureB
 
Night Elf Druid
 
Korialstrasz
Threat Capping my DPS

ok, first post here, although I have been a avid forum reader/follower. I have not seen anyone else with this type of concern, so decided I better ask myself. I have a problem with threat, I am constantly having my DPS pull off me as the fight goes on. When I check RAWR, says I need more expertise, I read forums here and other places, Tells me I need to stack more stam. Natureb on Korialstrasz, if anyone can check me out and advise me or least tell me where to get the info I require. My guild is currently in ICC25 reg we have gotten too but not yet downed LK

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Old 04/30/10, 6:11 PM   #16434
goodr
Von Kaiser
 
Blood Elf Paladin
 
Draka
I've recently switched into being a full time Holy Paladin, from an Elemental Shaman and part time Resto Shaman. In that neck of the woods, the healing style focuses on completely gemming haste and focusing more on reactive healing rather than preemptive spamming.

I've read through the entire thread and haven't seen much discussion about this, so I wondered whether it's a consensus that drives paladins to primarily gem int and spam Holy Light (for me that results in 70%+ overhealing). What does the Holy Pally community think of pushing Holy Light closer to 1sec cast times without Bloodlust?

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Old 04/30/10, 6:47 PM   #16435
beg
Glass Joe
 
Blood Elf Paladin
 
Kor'gall (EU)
Alright, thanks

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Old 04/30/10, 7:00 PM   #16436
Ronnin
Glass Joe
 
Blood Elf Paladin
 
Darkspear
The problem with reactive healing as a paladin is that we are primarily tank healers (and secondarily nothing we suck at anything else).

Reacting to damage a tank takes, means at minimum if you are more than human, your heal comes 1.2 sec after the tank takes damage. This is a real problem when your tank is taking more than half his life in a single shot, therefor it is more beneficial to preemptively cast your heal (and spam it) to land, hopefully, as he is taking damage, or at least in-between large boss hits. If we bring human reaction time and server lag, your heal can come a full 1.6-2 sec after he takes damage if you heal reactively.

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Old 04/30/10, 10:24 PM   #16437
Bulchy
Banned
 
Orc Death Knight
 
Gorefiend
I came with homework!!

Unholy 0/17/54 Reapingless
Ability Damage done    hits   Crits   Misses  Glances   Uptime
 Total % # Avg # % Avg # % Avg # Avg # % Avg %
MainHand 1121714382 23.4 160528 9377 51142 31 5083.9 68482 41.5 10459.2 4444 2.7 40904 24.8 3555.8
ScourgeStrike 489218732 10.2 52336 9347.7 27544 51.3 5656.9 24792 46.1 13448.1 1408 2.6
Ghoul 467153159 9.7 393387 1582.9 243690 61.8 1124.8 51442 13 2249.2 808 .2 98255 24.9 787.3
DeathCoil 446706238 9.3 50097 8916.8 29167 57.4 6185.7 20930 41.2 12722.8 752 1.5
BloodStrike 333857128 7 69455 4806.8 40797 57.2 3346.2 28658 40.2 6886.1 1906 2.7
FrostFever 281500946 5.9 108054 2605.2 108054 100 2605.2 98
ScourgeStrikeMagical 269946540 5.6 52336 5158 27544 52.6 3121.7 24792 47.4 7420.2
Gargoyle 251828618 5.2 41423 6079.4 36081 85.7 5384.9 5342 12.7 10770.2 684 1.6
BloodPlague 237383612 4.9 108552 2186.8 108552 100 2186.8 98.5
BloodCakedBlade 163049728 3.4 47047 3465.7 47047 97.2 3465.7 1336 2.8
Ghoul: Claw 159305141 3.3 90510 1760.1 78639 86.7 1686.1 11871 13.1 2250.4 209 .2
WanderingPlague 153691757 3.2 64419 2385.8 64419 98.5 969 1.5
PlagueStrike 105470117 2.2 17728 5949.4 9337 51.4 3603.1 8391 46.2 8560.1 430 2.4
Necrosis 87177433 1.8 160528 543.1 160528 100
IcyTouch 87010732 1.8 17598 4944.4 10162 56.9 3420.3 7436 41.6 7027.2 257 1.4
Shadowmourne 52228264 1.1 16598 3146.7 16598 98.5 3146.7 252 1.5 96.8
Army of the Dead 49615503 1 272571 182 236826 86.7 179.5 35745 13.1 198.9 555 .2
UnholyBlight 44669242 .9 50097 891.7 50097 100
GCD Usage 215576 215576 100 93.1
Blood Rune 1 34821 34821 100 95.7
Blood Rune 2 34634 34634 100 95.1
Frost Rune 1 35057 35057 100 96.5
Frost Rune 2 34877 34877 100 95.7
Unholy Rune 1 35193 35193 100 96.8
Unholy Rune 2 34871 34871 100 95.6
Horn 1552 1552 100
BoneShield 1029 1029 100 85.7
DeathChoiceHeroic 8229 8229 100 34.3
DeathbringersWill 4114 4114 100 33.9
FallenCrusader 37023 37023 100 79.3
MH Blood-Caked Blade 48383 48383 100
                 
Bloodlust 1029 1029 100 11.4
                 
T104PDPS 97681 97681 100 97.8
IcyTalons 17598 17598 100 95.8
Desolation 69455 69455 100 99.1
HangedMan 52336 52336 100 98.5
OrcRacial 3086 3086 100 12.9
AshenBand 6707 6707 100 18.4
Hyperspeed Accelerators 6172 6172 100 20.6
DPS 13338(+/- 838)                 
Total Damage 4801.53m in 100h                
Total runic power used: 2157380 (0 wasted)                  
Threat Per Second 9017                 
Generated in 74s                 
Template: Unholy 00-17-54                 
Rotation: Unholy-ReapingLess                 
Presence: Blood                 
Sigil: HangedMan                 
RuneEnchant: FallenCrusader                 
Pet Calculation: True                 




Unholy 0/17/54 Reaping
Ability Damage done    hits   Crits   Misses  Glances   Uptime
 Total % # Avg # % Avg # % Avg # Avg # % Avg %
MainHand 1117312341 23.5 159770 9383.8 50788 30.9 5085.8 68280 41.6 10461 4422 2.7 40702 24.8 3555.9
ScourgeStrike 628483974 13.2 67146 9360 35480 51.5 5675.9 31666 45.9 13487.8 1813 2.6
Ghoul 464314470 9.8 392020 1578.8 242820 61.8 1121.7 51277 13.1 2243.6 805 .2 97923 24.9 785.4
DeathCoil 447877786 9.4 52386 8549.6 30403 57.2 5924.5 21983 41.3 12180 788 1.5
ScourgeStrikeMagical 347392467 7.3 67146 5173.7 35480 52.8 3138.1 31666 47.2 7454.4
FrostFever 286298659 6 109839 2606.5 109839 100 2606.5 95.8
Gargoyle 252498158 5.3 41317 6111.2 35985 85.7 5409.4 5332 12.7 10848.1 683 1.6
BloodPlague 241981171 5.1 110399 2191.9 110399 100 2191.9 96.3
BloodStrike 164751279 3.5 34469 4779.7 20234 57.1 3325.4 14235 40.2 6846.9 954 2.7
BloodCakedBlade 160970040 3.4 46834 3437 46834 97.2 3437 1330 2.8
Ghoul: Claw 158830194 3.3 90513 1754.8 78642 86.7 1681.2 11871 13.1 2242.2 209 .2
WanderingPlague 156230473 3.3 65422 2388 65422 98.5 978 1.5
PlagueStrike 103827079 2.2 17459 5946.9 9208 51.5 3603.3 8251 46.1 8562.4 420 2.3
IcyTouch 86307421 1.8 17428 4952.2 10026 56.7 3417.6 7402 41.9 7030.9 254 1.4
Shadowmourne 50001697 1.1 15856 3153.5 15856 98.6 3153.5 227 1.4 96.9
Army of the Dead 49937365 1 278003 179.6 241799 86.8 176.9 36204 13 198.1 527 .2
UnholyBlight 44790009 .9 52386 855 52386 100
GCD Usage 212710 212710 100 89.8
Blood Rune 1 34435 34435 100 93.7
Blood Rune 2 33728 33728 100 92.6
Frost Rune 1 34229 34229 100 94.1
Frost Rune 2 33849 33849 100 93.1
Unholy Rune 1 34279 34279 100 94.3
Unholy Rune 2 33844 33844 100 93.1
Horn 15791 15791 100
BoneShield 2057 2057 100 98.3
BloodTap 716 716 100
DeathChoiceHeroic 8229 8229 100 34.3
DeathbringersWill 4114 4114 100 33.9
FallenCrusader 34459 34459 100 77
MH Blood-Caked Blade 48164 48164 100
                 
Bloodlust 1029 1029 100 11.4
                 
Reaping 34469 34469 100
T104PDPS 82641 82641 100 97.8
IcyTalons 17428 17428 100 93
Desolation 34469 34469 100 98.9
HangedMan 67146 67146 100 98.6
OrcRacial 3086 3086 100 12.9
AshenBand 6610 6610 100 18.1
Hyperspeed Accelerators 6172 6172 100 20.6
DPS 13227(+/- 1029)                 
Total Damage 4761.8m in 100h                
Total runic power used: 2250440 (0 wasted)                  
Threat Per Second 8935                 
Generated in 60s                 
Template: ReapingFrost                 
Rotation: Unholy-Reaping                 
Presence: Blood                 
Sigil: HangedMan                 
RuneEnchant: FallenCrusader                 
Pet Calculation: True                 

So considering all the RNG factors, the in-game situations, with or w/o reaping is better in single target DPS?

Last edited by Bulchy : 04/30/10 at 10:30 PM.

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Old 04/30/10, 10:26 PM   #16438
korgathbloodbath
 
Orc Hunter
 
Suramar
Ravenous Dead?

This might seem like a stupid question, but why put the three points into ravenous dead if you don't have the permanent ghoul? Is there a reasoning for this or is just because the timed ghoul is used more often than death coil/death and decay (morbidity) and death grip (unholy command)?

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Old 04/30/10, 10:38 PM   #16439
korgathbloodbath
 
Orc Hunter
 
Suramar
Question

What are the preferred weapons for unholy DPS & frost DPS respectively?
I know you dual wield with frost and you use two-handers for unholy, but what type of weapons should I be looking for?

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Old 04/30/10, 11:21 PM   #16440
plaguewalker
 
Undead Death Knight
 
Executus
How highly valued is the proc on the heroic bryntroll compared to other stats?

As someone who recently started doing hard modes I have acess to HM Bryntroll and HM Cryptmaker.

Assuming 0/17/54 and a gearset where all of the hit on the Cryptmaker is utilized, is this more valuable than HM Bryntroll?

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