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Old 05/01/10, 12:23 AM   #16441
Necrome
Glass Joe
 
Human Death Knight
 
Alexstrasza (EU)
In the faq of the opening post is written that expertise cap is not so important. So how much expertise one has to have that its still acceptable ?
Or can I just reduce it in a simulation and replace it with another stat until the damage getting less ?

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Old 05/01/10, 12:37 AM   #16442
Razgoroth
 
Razgoroth's Avatar
 
Human Death Knight
 
Elune
Originally Posted by korgathbloodbath View Post
This might seem like a stupid question, but why put the three points into ravenous dead if you don't have the permanent ghoul? Is there a reasoning for this or is just because the timed ghoul is used more often than death coil/death and decay (morbidity) and death grip (unholy command)?
+3% Strength.

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Old 05/01/10, 12:52 AM   #16443
Bulchy
Banned
 
Orc Death Knight
 
Gorefiend
Originally Posted by Necrome View Post
In the faq of the opening post is written that expertise cap is not so important. So how much expertise one has to have that its still acceptable ?
Or can I just reduce it in a simulation and replace it with another stat until the damage getting less ?
Cap it? 26 Expertise?

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Old 05/01/10, 12:56 AM   #16444
Lethargic
Glass Joe
 
Troll Druid
 
Drenden
This is a little off topic from the hard mode boss conversations, but I was just curious about something.

What offset item are most of you aiming for? I'm having a little trouble deciding between the shoulders off Heroic Blood Prince Council [Shoulders of Frost-Tipped Thorns] or the cloth chest [Sanguine Silk Robes] off the same boss.

Just thought I'd throw this question out there, I apologize if it was discussed before I tried looking but found nothing on the subject. Thanks for your time.

Last edited by Lethargic : 05/01/10 at 1:24 AM.

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Old 05/01/10, 2:12 AM   #16445
Deadmauzz
Glass Joe
 
Blood Elf Mage
 
Blackrock
I did have the correct raid buffs, but I checked the fight settings and they were off. Thanks for pointing that out.

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Old 05/01/10, 4:51 AM   #16446
Citgo
Von Kaiser
 
Citgo's Avatar
 
Orc Death Knight
 
Korgath
Originally Posted by korgathbloodbath View Post
This might seem like a stupid question, but why put the three points into ravenous dead if you don't have the permanent ghoul? Is there a reasoning for this or is just because the timed ghoul is used more often than death coil/death and decay (morbidity) and death grip (unholy command)?
Ravenous Dead
Increases your total Strength by 3% and the contribution your Ghouls get from your Strength and Stamina by 60%.

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Old 05/01/10, 6:08 AM   #16447
DFGum
Glass Joe
 
Draenei Paladin
 
Aerie Peak
Originally Posted by Petrocity View Post
I'm showing Skeleton Lord's Circle to be a significant (50dps) upgrade over Might of Blight using Exemplar's spreadsheet with BIS items + shadowmourne. The only way I could see Might of Blight being better is if you're using Glorenzelg and don't need the expertise.
It is a PLATE BIS list, and as such does not include AGI items.

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Old 05/01/10, 7:45 AM   #16448
Subetei
Glass Joe
 
Zhongkui
Troll Druid
 
Blutkessel
Originally Posted by tuberqlosis View Post
I'm not saying it won't be used almost on cooldown as an instant alternative to standing to cast either UA or Immolate, but that it's CD will be longer than the duration of UA or untalented Immo to prevent those two spells from becoming "Corruption 2.0". .
having the cooldown being longer than UA would be nonsensical. as every other time you'd need to recast UA. this would defeat the purpose of the spell. 15sec wouldn't improve mobility at all. my guess is it will be a low dps mobility filler spell probably like a 3sec cool down. it will prob be dmg vs moving trade off.

with the changes to other classes this sort of spell will be absolutely necessary..... as hunter get a range dmg taken reduction skill, paladins and ferals get an interrupt, dks get a spell reflect and warriors get that jumping in the air aoe stun before they land skill..... they put the running and inst fel fire for a reason.

Last edited by Subetei : 05/01/10 at 7:59 AM.

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Old 05/01/10, 7:53 AM   #16449
Vedam
Glass Joe
 
Human Paladin
 
Tichondrius
Originally Posted by DFGum View Post
It is a PLATE BIS list, and as such does not include AGI items.
huh?

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Old 05/01/10, 10:34 AM   #16450
sanntt
 
Human Warrior
 
Stormreaver (EU)
Is there somekind of haste cap for enh shamans?

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Old 05/01/10, 11:27 AM   #16451
Mariomen
 
Orc Warrior
 
Burning Legion (EU)
Hmm i read topic about Fury Warrior and i have (i think so) all requirements.
I think i have good hit rating - 449
But little expertise.

This is my armory - The World of Warcraft Armory - Mariomen @ Burning Legion - Profile (First Mariomen in EU :P)
And my problem is - big DPS about 5k on trash in random HC, trash in ICC.
But my DPS on boss is very low. About 3-4k
I have 5k GS and I think it is possible more.
I have gem in ArP, collect reputation on Ebon Blade and maybe some tips for me?
I know the rotation because i read really good description on TankSpot Fury Warrior.

So what is wrong and what should be a little better? Thanks for the advice

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Old 05/01/10, 11:28 AM   #16452
Dextera
 
Blood Elf Paladin
 
Darkspear (EU)
why is [Ashen Band of Endless Vengeance] still on the BiS list when [Ashen Band of Endless Might] is available? agility only gives us crit and armour as far as i'm aware i tested it with some "of agility" sholders those were the only 2 stats to increase, so is this purely for the crit chance?

ok adding some quick napkin math (ignoring the stats that are the same (i.e hit) and the proc) and assuming you gem [Inscribed Ametrine] in the might ring and [Bold Cardinal Ruby] in the vengeance ring

[Ashen Band of Endless Vengeance] gives us 175AP, 2.78% crit

[Ashen Band of Endless Might] gives us 285.89AP 1.51% crit (not sure if decimals for AP are rounded up or down so left it at the raw figures)

Last edited by Dextera : 05/01/10 at 11:55 AM.

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Old 05/01/10, 11:46 AM   #16453
Gleancrawler
 
Gleancrawler
Gnome Warlock
 
Jubei'Thos
Hello i was wondering if there was any way to simulate the ICC buff? Would all specs scale the same or would the Pet specs ( 0_56_15/0_18_53) get the most out of buff since its an increase to them as well. As my Guild is now working our way through heroic 25man ICC and the buff currently stands at 15%, am i doing the best by my guild by staying affliction (when the other demo turns up atleast)?

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Old 05/01/10, 1:09 PM   #16454
Josefar
Von Kaiser
 
Human Paladin
 
Twisting Nether (EU)
Yes in this case its only for the crit chance. Your napkin math failed you some btw, on the agi ring you forgot to scale the str and on the str ring you overscaled it.

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Old 05/01/10, 1:49 PM   #16455
Marloss
Glass Joe
 
Tauren Druid
 
Bloodfeather (EU)
What would be the best choice between [Twin's Pact] and [Hellion Glaive]?

The only gains by wielding Twin's Pact would be 16 more AP and 90 more haste rating, while the gains by wielding Hellion Glaive would be 2 more FAP, 8 more ArP and 90 more crit rating. I am closing in on being ArP soft capped with [Needle-Encrusted Scorpion], so the ArP from Hellion Glaive obviously helps to get me even closer. Also, one would assume that 90 crit rating would be more valuable than 90 haste rating, especially since I am quite far from being crit capped.

So in my eyes this would make Hellion Glaive the weapon to go with, but according to Rawr (I'm not even sure whether I'm using it correctly) and this post it is the opposite. Am I missing out on something?

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