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Old 07/22/08, 1:01 PM   #151
peafs
Glass Joe
 
Troll Hunter
 
Outland (EU)
ye but dont understand how it works and stuffs. :/

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Old 07/22/08, 2:23 PM   #152
cimel
 
Night Elf Hunter
 
Lethon
this is what i was looking at for specs.. i raid Survival and PVP as BM

BM - Talent Calculator - World of Warcraft
Surv - Talent Calculator - World of Warcraft

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Old 07/22/08, 2:47 PM   #153
TheBlindOne
Glass Joe
 
Human Priest
 
Dark Iron
Needed Disc Changes (if anyone can post on the official wow forums or post feedback in beta, please do)

Aegis changed to Critical heals create a protective shield on the target increases maximum health by 30% of the amount healed for 10 sec.
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Grace - 12 secs, activated by PWS
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Penace - Added to Healing Focus for heals or changed into an instant (for talented cost reduction and interruption immunity)
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Imp Inner Fire - Each rank increases crit by 1%
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Twin Disc changed to 3 ranks, Surge of Light moved to T1 Disc, reduced to 10% chance on crits

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DS talented (since you can get it from scrolls anyways)
Reflective Shield moved to DS local, reflected damage is now holy spelldamage and doesn't provide rage
imp DS also increases haste by 1% per Priest buff active on the target, this includes grace/renew/PI/PS and other short buffs.
-------
Focused Power changed to increase all hit by 2%.

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Old 07/22/08, 3:33 PM   #154
Alcemon
Glass Joe
 
Alcemon's Avatar
 
Alcemon
Human Priest
 
No WoW Account
Allow me to post my feedback about your feedback

The ones I find unquestionable and most urgent are the following:
  • Grace - 12 secs: this is a fair buff to ask. The 6% we have right now is really not overpowered nor underpowered and having those extra seconds to do some other spells will greatly improve the experience of playing Disc as it helps moving away from the spam-bot role to keep grace up.
  • Imp Inner Fire - Each rank increases crit by 1%: not only this would help to improve a little the heal %s of the disc side(which probably need some buffs) but it also consolidates crit as a key stat for Disc.
  • DS talented: this is a nice perk to ask for, the disc tree is a bit bloated towards its end so this, along other talent compressions, could greatly help on that department.
  • Penace Added to Healing Focus: yes please, having channeled spells being interrupted is quite troublesome. Granted that you could be careful and time it in PvE, its just ugly in PvP.

Now on to some comments about some your other changes:
  • Aegis increases maximum health: this may be a little overpowered depending on whether the effect provides "empty" extra health, or whether the health part gets applied after or before the heal effect. It IS something to think about though.
  • Grace activated by PWS: with Penance you should not have a lot of troubles starting Grace stacks, but the PW:S focus of Disc could be strengthened by this.

In my opinion, there is a lot of bloating on the Disc tree right now, condensing some talents cold easily enrich the spec a lot. Some examples of condensed talents would be:
  • Focused Power and Absolution: there is a dispelling sub-theme running in Disc, uniting the dispel related efect of both talents would greatly consolidate it. If possible, this new Absolution also needs a new depth too, there are too many mandatory talents at the third tier talent space.
  • Focused Power and Focused Will: the hit part of Focused Power could be rolled into Focused Will, as both seem to be more aimed at PvP.
  • Reflective Shield and Borrowed Time: Reflecting Shield at 5 talent points its a bit too high in my opinion, this should also go nicely with the "healer that also helps a bit on raid DPS" theme.
  • Unbreakable Will and Martyrdom: as opposed to everyone taking Unbreakable Will as we do now, mostly PvPers will end up taking it after the expansion (due to the dominance of Twin Faiths at the first tier). The second tier of Disc is also awfully bloated, so this could help.

Thats what I have for now, hopefully my proposal is not too far-fetched :P

[e: spelling and grammar mistakes]
[e2: added one more talent consolidation option]

Last edited by Alcemon : 07/22/08 at 3:52 PM.

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Old 07/22/08, 5:01 PM   #155
stupak
 
Human Warrior
 
Azgalor
Arp

Currently I sit at about 1141 arp and was wondering when to stop stacking it. I read earlier that the diminishing returns on arp is not as harsh as other stats, where do other BT/Sunwell warriors stand on it?

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Old 07/22/08, 6:30 PM   #156
dLow
 
Orc Shaman
 
Terenas
Can someone confirm that they removed Weapon Specializations from shamans in Beta? (not sure if this is old info or something that occurred today)

edit: from what i read in other places, is that it was removed and instead we got something called "Maelstrom Weapon".

Last edited by dLow : 07/22/08 at 6:40 PM.

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Old 07/22/08, 8:05 PM   #157
Danzir
Banned
 
Dwarf Rogue
 
Aggramar
Originally Posted by Slyven View Post
Yeah, I was pretty much hoping for someone to tell me its fine to stay with the swords. Cause I like swords (like every rogue ever rolled). I will just give it a whirl and if there is not much change in my DPS I will probably just stay swords

Was just hoping for a way to keep my class lead of my nuts.
Hey Slyven - I see you stayed combat swords - what did you end up experiencing in DPS between the two specs (dual vanirs) vs. what you have now?

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Old 07/23/08, 7:44 AM   #158
Wueste
Von Kaiser
 
Undead Mage
 
Zirkel des Cenarius (EU)
I would not be too pleased about FFB with elemental specc right now. It is of course overpowered an there will be multiple changes bevor the beta ends.

P.S. My current Beta Status is: http://www.nethersturm-legion.de/ima...705edb5210.jpg
I hope we get some more Server soon

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Old 07/23/08, 7:57 AM   #159
Lell
Glass Joe
 
Dwarf Hunter
 
The Maelstrom (EU)
Originally Posted by Darkrenown View Post
YouTube - Hand of the Ebon Blade vs Blood Furnace - WotLK DK 5man (Beta)
I just watched this all DK Blood Furnance run, when they kill the last boss (about 4:38) the loot bar is different. It's gold and shiny. I can't see what the loot is, so I'm not sure is some kind of special item dropped or they just made the endboss of an area have shiny loot. The previous bosses had normal bars.
That wasn't the loot, i assume it was the achievement for clearing BF, you can see them looting a few seconds after the achievement animation fades and it has the normal BoP loot bar.

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Old 07/23/08, 9:33 AM   #160
Dbakes
Glass Joe
 
Undead Rogue
 
Ursin
Originally Posted by Fabinas View Post
Answered some pages ago from the Rawr developer himself, take some time to read threads before you post.
Sorry i cant link the post, am on slow dialup connection atm and it would take me more time to find and link than you, i am sure.
Thanks and apologies. Someday I'll learn to use the search button first.

Edit: Jeezus it was the exact same conversation. /hangheadinshame

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Old 07/23/08, 1:02 PM   #161
calis
Glass Joe
 
Night Elf Druid
 
Bloodscalp (EU)
I'm sorry for not reading the previous 55 pages, I would like to ask if anyone has high end raid experience with spell haste geared resto druid (150-200 spell haste, bt and swp epic's). Thx for answers.

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Old 07/23/08, 3:02 PM   #162
Chanii
Von Kaiser
 
Draenei Hunter
 
Destromath (EU)
Originally Posted by Chanii View Post
No need for the Quiver...
Now can someone tell me why I got a "Received Infraction" for my "useless" post?
Its NOT USELESS since I merely wanted to point out that there's already a 15% on the bow. If you add another 15% from the Quiver it might mess up the calculations...

A "useless" post would be (a combination) nonsense, spamming or just missing the topic. Neither of that fits to my post and ergo I really would appreciate if an admin reconsider his or her actions.

Regards, Patrick

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Old 07/23/08, 4:07 PM   #163
Tilted
Piston Honda
 
Tilted's Avatar
 
Dwarf Paladin
 
Malygos
Hello Divine Strength.

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Old 07/23/08, 10:42 PM   #164
wearelegion83
 
Gnome Warlock
 
Shattered Hand
need help in 2s :(

I didnt see this in this thread even though i might have overlooked it seeing as there are 60 pages or more but im struggling with a druid partner of mine in 2s. I am MS/enrage with tac mastery and hes resto with feral charge. My druid will get owned in mage/rogue and pretty much anything with a rogue on its team cept priest rogue cause usually i can kill priest somewhat fast. I intercept back to him and hammy the rogue but if theres a druid i get ccd all the time wheither it be roots or cyclone. should i just set a focus on the druid and stay in battle and on the rogue so i can use my relect macro? should i try to put up sunders on the rogue too or is it a waste? The mage rogue combo could be easy but usually my druid will get caught by the rogue and shattered by mage. ill stay on rogue but only thing i can think of is to tell my druid to keep los the mage but he says he cant because of the rogue. Any ideas?

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Old 07/23/08, 10:44 PM   #165
YzeroXY
Von Kaiser
 
YzeroXY's Avatar
 
Night Elf Rogue
 
Ravencrest (EU)
First of all, greetings to everyone as this is my first post here (of many, i hope).

While checking out new talents for every class it occured to me that Hunters' new Survival talent, Hunting Party, might be quite great for rogues so i wondered if it will change the ideal group setting for a rogue given it's probably 10 energy every 8 seconds? Any thoughts on this? And sorry if it's been discussed so far, if it was i probably missed it.

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