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Old 03/13/09, 12:06 AM   #2776
Regan_
Piston Honda
 
Human Paladin
 
Tarren Mill (EU)
Originally Posted by footloop View Post
That would require a significant overhaul of the way they create instances. What happens if you (and your Patchwork kill) come in halfway through the raid that just downed Raz? Would Patchwork just despawn?
I assume you wouldn't be able to join the raid until the raid leaves the instance.

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Old 03/13/09, 2:19 AM   #2777
footloop
Piston Honda
 
Dwarf Hunter
 
Aegwynn
Got a bit off topic, please delete.

Last edited by footloop : 03/13/09 at 3:39 AM.

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Old 03/13/09, 2:45 AM   #2778
Rudedogg
 
Troll Hunter
 
Spinebreaker
Need help with low DPS

I know that this type of question has been asked about 100 times, but for some reason I am not putting out the DPS that I think I should be with my spec, and my gear...

Can you take a look at this WWS and tell me whats up, and what DPS I should expect?

Character = Rudedawg
Wow Web Stats

Thanks a ton!

Rude...

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Old 03/13/09, 4:40 AM   #2779
sihyunie
Piston Honda
 
Dwarf Hunter
 
Bonechewer
Originally Posted by Rudedogg View Post
I know that this type of question has been asked about 100 times, but for some reason I am not putting out the DPS that I think I should be with my spec, and my gear...

Can you take a look at this WWS and tell me whats up, and what DPS I should expect?

Character = Rudedawg
Wow Web Stats

Thanks a ton!

Rude...
Your gear isn't all that great (1116 Agi as SV seems pretty low). I'd suggest using [Relentless Earthsiege Diamond] for meta and change the gems around a bit (like AP/hit gem, AP gem, and haste/stam gem) for more agi, while keeping hit cap. You have no pally in the raid, which means no JotW, which provides huge amount of mana. It's by far the largest contributor to hunter's mana regen. You used Viper quite a lot, losing dps. Not having kings hurt a lot too, especially as SV which wants to have high Agi (basically missing over 100 agi). From WWS, I can't comment on the uptime of other buffs, like battle shout, TSA, Str totem, etc., but that may be another cause as well. I don't know what kind of dps you were expecting, but considering all these, I think your dps is about right.

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Old 03/13/09, 5:11 AM   #2780
Thrawn
Glass Joe
 
Tauren Druid
 
Zuluhed (EU)
Originally Posted by Rudedogg View Post
I know that this type of question has been asked about 100 times, but for some reason I am not putting out the DPS that I think I should be with my spec, and my gear...

Can you take a look at this WWS and tell me whats up, and what DPS I should expect?

Character = Rudedawg
Wow Web Stats

Thanks a ton!

Rude...
In addition to the things Sihyunie already mentioned you could try to increase your uptime of serpent sting and explosive shot. During Loatheb and Faerlina (which are straight forward dps fights) your SS is at 71% uptime. Not only are you losing DoT damage here but missing more chances proccing LnL. Your ES "uptime" (meaning the ratio of time with ES on cooldown to combatlength) hovers around 86%, while it should be around or over 100% considering LnL procs. Last but not least you could try trapdancing, although it will be obsolete with 3.1.

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Old 03/13/09, 4:08 PM   #2781
Ivrhan
Glass Joe
 
Worgen Druid
 
Scarlet Crusade
Hello Fellow Retribution Paladins (from someone still getting better day-by-day)

On a slightly different thread....

First of all, I want to thank everyone on the for their inputs on this forum. I've made changes to gems, enchants, and even some changes in choice of gear. I'm not T7-decked-out (check it out) but I make do with a few pieces of T7 gear from Archavon...

In any case, two nights ago before I upgraded my pants, I ran OS25... No one died and Sarth went down fairly quickly, but I topped the DPS meters at 4.15k DPS (and did NOT get hit by the firewall!) Next closest was a 3.2k DPS. Needless to say I was stoked!!!

I really attribute it to this forum. I don't have the gear to be doing 4k+, or so I thought... between enchants, gems, attack rotations, flasks, food... well, I just wanted to say that in iLevel 187+200 gear, it is possible to break 4k!

Relating to 3.1, we shall see... My guild priest healer simply cannot keep up... I can't run any heroics with him without dying, and I don't think it's his ability or lack thereof... Priests don't seem to have a good multi-target heal similar to Druids, Paladins or Shamans, and it simply is impossible for he and I to run at the same time with Seal of the Martyr up.... and with Seal of Casino, my damage runs lower and I go OOM! Oh well.... I hope the next patch brings some help in this area!

Anyway, thanks again, everyone!

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Old 03/13/09, 4:08 PM   #2782
fathercaine
Glass Joe
 
Orc Warlock
 
Mazrigos (EU)
Tbh I wish you would do your simcraft with both sets of sim having the same gear, easier to see what difference this patch will make then. At least for me personally, I don't give a rats ass what my dps might be when I get all this gear, cuz ulduar will be cleared and having the gear is kinda pointless then.

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Old 03/13/09, 4:09 PM   #2783
greatrichie
Von Kaiser
 
Human Paladin
 
Terokkar
If the SA removal was intended(I'm fairly sure it is) then I'm really looking forward to how they fix our mana regen, and hope they actually remove recoil from blood, since it serves no useful purpose in PVE if SA isn't giving mana. It just seems like this was just a step in a bigger plan to fix ret, and I certainly hope I'm right If not we're more screwed than when we started.

On another note, 18 pages of excellent ideas on how to fix recoil on the WoW, and it didn't devolve into endless trolling and cries of OPness by other classes. I'm honestly impressed lol. Hopefully the Dev's saw it and took note of what the vast majority of Pallies can see will be a problem in the near future.

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Old 03/13/09, 4:31 PM   #2784
LordObsidian
Glass Joe
 
Orc Warlock
 
Gorgonnash
DG build

Is there any chance of testing 0/13/58 with a DG would really appreciate the data, thankyou for all your hardwork.

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Old 03/13/09, 5:23 PM   #2785
fathercaine
Glass Joe
 
Orc Warlock
 
Mazrigos (EU)
Well I was actually flagged for infracture there, and I have a good idea that something will be done to this post as well, but nvm that.

I feel it is a valid point to make, because the simcraft can, in some way at least, turn down all the crying that is going on on the wow forums about warlocks getting hit with the nerf bat. I see simcraft being linked on a lot of threads concerning warlocks doing less or more damage after 3.1, and I don't think people realise that it's not the same gear on the both of them. And to be honest, if we grab some of the best gear from ulduar and we end up doing less damage than we are now, or even just 200 more, it all feels like a waste of time to me.

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Old 03/13/09, 5:31 PM   #2786
Liania
Banned
 
Blood Elf Warlock
 
Mazrigos (EU)
Originally Posted by accorn View Post
If this idea has been kicked around I apologize.
I noticed that the there was a bit of a difference between the 40/31 and 28/43 and it didnt add up in my mind.
In the specs you trade 11% crit, some spell power from DK, and fire from the imp 2% and Decimation for
20% spellpower coefficient increase on Incinerate, 4% procing fire damage increase, (assuming 1% overall), and an on demand cast time reduction of 30% that is comparable to 20% Haste.

I figured it would be close, but then I saw the test was assuming CoD and I though what if we compare the rotations on equal footing:
http://talent.mmo-champion.com/?warl...2&version=9684

Trade the 3% fire damage from the imp for 3/3 molten core. running CoA and Corr, the uptime should be around 85%. Thats an effective 8.5% overall fire damage increase. (5.5% greater then the imp buff, 2.5% after crit adjustment) The DPCT of the 2 dots should be comparable to that of a non crit Incinerate.... So the dps loss of a potential crit would be offset by the 8.5% effective overall damage. (You could also get 1.68 second ish Soul Fire under Hero/Bloodlust, but I think the 3x 1second Incinerates might out dps it)

Oh yeah, last thing With this spec, you can factor the doom guard, as it will out dps the imp by 120 ish. (I think that will put it even with 40/31. (and I am pretty sure it will scale better with more spell power)

Can someone run the numbers for this?


PS Then again, I might just be missing something that is /facepalm
Someone already made that suggestion, ill quote zaka:

It may seem clueless to you, but it's based on tests showing the MD variant coming out on top by 10-15 DPS. I'd tend to agree that in practice it may be possible to squeeze a little bit more DPS from the MC build by being prudent about when to recast the shadow dots, but you're also complicating the rotation which would tend to make it harder to achieve optimal results.

In the end it's probably up to personal preference, but for the sake of this comparison I chose the spec that put out the most DPS in this simulation.

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Old 03/13/09, 5:31 PM   #2787
fathercaine
Glass Joe
 
Orc Warlock
 
Mazrigos (EU)
Zakalwe, I apologise sincerely, I made a mistake, I misunderstoof a post another person here made, terribly sorry.

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Old 03/14/09, 2:28 AM   #2788
Logito
 
Blood Elf Hunter
 
Ravencrest
Leveling Help

I just Created an Orc Warrior for the Increased axe expertise and the attack power racial. i plan to make this char into a tank at 80 but i just dont know anything about warriors. how should i put my talents into my tree and what kind of things am i looking for in gear i know str agi stam, and all the other goodies but what is most important?

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Old 03/14/09, 6:54 AM   #2789
Valimar
Von Kaiser
 
Worgen Death Knight
 
Earthen Ring (EU)
Originally Posted by Siyx View Post
It's 2% for every 2 RP, the latest patch notes posted on MMOC has a typo in regards to this Glyph.
Thank you

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Old 03/14/09, 8:43 AM   #2790
inos
Glass Joe
 
Human Warlock
 
The Sha'tar (EU)
why you didnt use glyph of meta for demo specc ? immolate is better ?

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Old 03/14/09, 10:56 AM   #2791
Dyrr
Glass Joe
 
Orc Hunter
 
Magtheridon (EU)
Yeah I agree I am pretty much disapointed atm, always was a MM hunter and I am so tired that blizzard decided MM's should be gimps, SV/BM is just not fun to play... and I am honestly not impressed by the dps comparing to the locks and mages doing 1-1.5k more dps than me on some fights...

A easy fix would be to increase chim shot damage to 150% or a talent that boosted steady up again.

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Old 03/14/09, 1:01 PM   #2792
Lenirolá
Glass Joe
 
Night Elf Hunter
 
Nozdormu (EU)
That's mine, the larger right frame is for Grid.
Looks fine imho and is very lightweight, ~13MiB while soloing.


Last edited by Lenirolá : 03/14/09 at 1:10 PM.

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Old 03/14/09, 4:17 PM   #2793
gaerthe
Von Kaiser
 
Gnome Mage
 
Stormrage
Disregarding the DPS effects of the upcoming changes, what is happening to mage game-play?

Frost:

Frostbolt -> Frostbolt -> Frostbolt -> Frostbolt -> Frostbolt ...

Fire:

Living Bomb -> Fireball -> Fireball -> Fireball -> Fireball ...
Pyro on HS proc

Frostfire:

Living Bomb -> Frostfire Bolt -> Frostfire Bolt -> Frostfire Bolt -> Frostfire Bolt ...
Pyro on HS proc

Arcane:

Arcane Blast -> Arcane Blast -> Arcane Blast -> Arcane Missiles ...
Spam Arcane Blast during Arcane Power/Icy Veins

Wow, that sure is exciting. Someone commented back in beta that the only difference between mage specs is the color bolt you throw - red, blue, silver, or red & blue. Seems that we're back to that again.

Arcane still has some complexity due to mana management, but Frost/Fire/FFB have degenerated into "throw bolt, watch for proc".

Or am I missing something?

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Old 03/14/09, 4:22 PM   #2794
Tarantio
Glass Joe
 
Human Death Knight
 
Executus (EU)
blood tanking build

based on the feedback to my last post I've devised a new build, deep blood tanking, with blood raid utility, hence hysteria and abom. Still not quite sold on wotn, but i guess you can't go wrong with anything that mitigates a bit of damage, I'll see how it works for me. Any feedback on this build will be appreciated.

Talent Calculator - World of Warcraft

Not sure about subversion as i don't intend to use obliterate in my rotation, but it still seems like a solid choice, perhaps ravenous dead would be a better choice as it would effect my aoe threat generation as well as my single target threat generation. Something like this would be more rounded.

Talent Calculator - World of Warcraft

dropping subversion and sudden doom in favour of ravenous dead and 3/5 necrosis, the consistency of necrosis is what i like about it, and ravenous dead will increase my threat gen on every move i have. In fact, as i write this i find I'm liking option two a lot more. I guess ill have to try and find out if sudden doom is more threat then 3/5 necrosis, considering the synergy with morbidity (which i intend to pick up) sudden doom is probably the way to go.

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Old 03/14/09, 4:51 PM   #2795
Warstehgnome
Von Kaiser
 
Troll Druid
 
Skywall
So grief I apologize to reiterate this and rehash any recent discussion though, with that build you would just DSx2 with your death runes and just HS with the bloods? Seems to give you more time to burn RP at least.

Never thought that would be the case but certainly seems viable if the numbers show it. Thanks for the eye opener.

Long-time Tankspot.com member Wars

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Old 03/14/09, 8:10 PM   #2796
Dawnbreaker1
Glass Joe
 
Human Death Knight
 
Ravencrest
quick question...I havent been keeping up to date on the frost death knight specs...so do all of the specs still use DW? are is there one or two is are using 2Hs?

Also... What spec shoud a DK go once starting at 80?

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Old 03/14/09, 8:23 PM   #2797
Jphawk164
Glass Joe
 
Human Paladin
 
Alexstrasza
Ok, bad idea.

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Old 03/14/09, 8:49 PM   #2798
Deimoz
Glass Joe
 
Undead Death Knight
 
Shattered Halls
I was hoping someone could look this talent build over and give me some positive and negative criticism.
http://talent.mmo-champion.com/?deat...0&version=9684
My though is that if* you don't want to or don't need to go into Unholy deep enough to get UB for aoe threat, would this be a better way to spend excess talents? I'm inclined to think so.

Last edited by Deimoz : 03/14/09 at 9:06 PM.

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Old 03/14/09, 11:01 PM   #2799
Mavanas
Great Tiger
 
Night Elf Rogue
 
Lightning's Blade
spoon, I'd prefer to see some raw data to your summary spreadsheets

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Old 03/14/09, 11:01 PM   #2800
radon
Glass Joe
 
Orc Death Knight
 
The Venture Co (EU)
I'm not sure if this is the place to ask, but i don't understand one thing. When i compare Alghazanth's wws with mine, i see that he did 600 more dps than me on patchwerk, where we did same dps on all other bosses. And when i check the details, i see that he has higher crit rate on patch but when i check the armory, i see that we have very similar gear and with the same crit rate. If anyone or Alghazanth care to explain, where is that higher crit on patch coming from since we did very similar amount of dps on other bosses ? I'd like to know whichever raid buff or whatever it is. Thanks

My latest wws: (dc'd on kel, kited zombies on gluth)
Wow Web Stats

Alghazanth's wws:
Wow Web Stats

Last edited by radon : 03/14/09 at 11:10 PM.

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