Primary partner will probably be a boomkin (friend of mine). We've been thinking of it as a counter comp vs the DK/Ret paladin 2s team that seems to dominate the upper tier. (Deathgrip + typhoon for disruption)
One thing I've been wondering about is the value of mark of blood vs. hungering cold. They both offer a survivability skill, but in a different forms, any thoughts would be appreciated.
Blood strike, Dnd, IBF
Thinking about switching Dnd or bloodstrike for Oblit.
At what point does Haste become more valuable than Crit? I noticed that a while back my spreadsheet was saying that haste had more value, but since then I've replaced a lot of my gear and lost quite a bit of crit and now the latest spreadsheet is telling me that crit is of higher value. Currently I have 12.94% crit and 529 haste.
Also I did some fiddling around with some gear and came up with *THIS*, tell me what you think.
Iv heard that in 3.0.8 deep destruc will go through some changes i was wondering it is a good time to switch to deep destruc from fg/emberstorm build in 3.0.8. im also wondering how deep destruc will fair against deep afflict in patch 3.0.8 any1 has any idea? also would anyone give me any comments on how viable this build is Talent Calculator - World of Warcraft thanks in advance.
Could it be generally assumed (all personal simming aside) that itemization is much better for enhancement shamans in Wrath and mail will generally be more attractive than leather at this point? Or do I need to be digging around in the dead skins of animals bin still?
Alright, heres a question to throw out there, If you have the sigil where increases your Obliterate and SS damage by 420, would your OB be stronger than HB? If that is true that it is stronger, how would you modify the 0/32/39 spec? So it would include the talent Annihlation?
Could 43/28 potentially work? Any suggestions? IDK if this spec works or not, I just thought of it off of my head, someone could of even already posted this spec lol. Any suggestions on spec, will it work for the sigil if the sigil makes Obliterate stronger than HB?
Cheers Habba for pushing me to re-re-read all of Toskks' pages. Made me realize how far behind Windchilla in gear I am - even though we run the exact same instances, and i can finally say I understand the relationships between Agi/Str/Hit/Exp with respect to dps.
First thing to ask yourself is whether you have a shadow priest/moonkin available the majority of the time? I imagine most 25 man guilds, and no small number of 10 man guilds, would, in which case you can drop back down to 289 hit.
As far as specific items go, Mark of the War Prisoner from H VH and Dying Curse from Naxx25 both provide a large chunk of hit rating and a nice DPS bonus (73 hit and a SP useable, and 71 hit and a SP proc, respectively). Can't go wrong with either of them, especially since your trinket choice at the moment is decidedly lacking. Grab whichever one you can get your hands on first, throw a belt buckle on your belt and gem it with a SP/hit gem, bam you're capped, have fun.
If you want to be capped out assuming no moonkin/SP, you're going to have to do a bit more thorough of a regearing. But that's not too big a deal, considering you're still wearing a large number of level 70 items which presumeably you're going to want to replace at the first available opportunity anyway.
I posted a gear setup in the 'best non-raid mage gear' thread which will cap you out at 14% hit and give you very respectable stats without requiring any raid loot, and there's a load of other good suggestions for gear there as well: Best Non-Raid Mage Gear
Mmm, thanks much. Yea, I still have a lot of 70 gear that I'm working on replacing, I haven't been playing much in the last few days, but, I'll get working on that. Thanks a lot, again.
Imp kings is such a huge buff that it seems like Agi should be super useful, as it scales with kings. Sure rogues get what a 4 % AP buff as combat? but that's vs. a 10% buff on their agi as kings, and of course more agi buff in HAT spec, too. Yet it seems like most rogues are gemming AP these days.
Anyone crunched the numbers to figure out which is best?
Out of curiousity, how does Str scale with kitty AP? In relation to agility? Do we have vastly different scaling from rogues or are we pretty much the same? Rawr recommending Str over Agi threw me for a loop and now I am confused because I am feral noob. ?>?
I was curious if someone could take a look at my armory and throw me a few pointers on if and/or what I could re-socket to boost my unholy dps some more. I am currently pushing 4.8k on Patchwerk w/ ghoul and garg (no AoTD).
I noticed that my expertise is not capped, so if anyone has a recommendation on what I should re-socket to cap it that'd be nice. If re-socketing won't make a difference, then so bet it; I'll just continue to upgrade my current gear.