As the beginner's thread for moonkin states it's best to work to your lunar eclipse because it benefits much more from heroism than wrath (solar eclipse). But what do you cast after lunar eclipse is over ? Should I just keep working on rotating the eclipses or do I just keep spamming starfire (with or without refreshing moonfire)?
Next question is about casting treants. In my guild heroism is often used on the start of a fight. So should I use treants right before heroism is popped or should I keep my treants untill my trinkets proc/are at full power (currently have hc spyglass and normal phylactery) ?
I wonder a few things about muti rogues, how do u know when ur energy caped / crit caped? is there any special site for that? or does the spreadsheet count that out for u?, and I also wonder what's best for a mutilate rogue 4+cp
4 set bonus or 2?
this is not true, fire is still above arcane in single target fights.
I won't get into details 'cause there's already a thread in this site about that in this site, but the reason we do that it's to cap the GCD at 1sec (=~ 800haste).
Cool story bro. I never said fire was below arcane on single target. Also, tell me more about the gcd cap, I'm dieing to know.
Raiding is full of challenge. Sometimes there is fire. You have to not be in the fire.
I think i saw a post on this forum not to long ago but no i've lost it. I need to enable macros on Landsouls spreadsheet, because it won't let me load my character from armory unless I do enable them. Anyone know how to do this?
I understand that the info is from alpha and it is subject to change, however, i'm unimpressed with the demon soul ability. Especially the succy benefit. +20% to shadowbolt? That's useless. Afflic locks will still use felhunter so the periodic boost is good. PvE destro will use imp, and his boost is good. But PvP Destro got shit. They use either succy or felhunter, both demon soul boosts are not good for PvP Destro. Hopefully this will change. Any thoughts?
I seem to have mana problems. I pop Innervate at about 70% mana and then whenever it comes back up. I pop a potion whenever I need mana and innervate is on cooldown.
Now I've just recently learned what 5x1 means and I'm trying to wrap my head around this rotation and believe that it WILL give me mana issues; especially since I now have the RR glyph. I plan on getting the purified lunar trinket from frost badges (30 badges away)
Now last night we had no resto shammy and our only healers were two resto druids; we had a disc priest during the 2nd wing with rotface and co. Now the tank was taking a lot of damage and I had to not only spam nourish on him a lot but also the raid when hots couldn't keep up.
Any thoughts? Please help!
Edit: I'm respecing my main resto tree for celestial focus
Thank you for the answer! I tested out the axe in my main hand and my dps went up considerably. The damage and speed of both my weapons is identicle but because of my chance to hit (because of racial biase) it was worth is to put the axe where it would do the most damage, which was my main hand. Thanks again.
i am playing a blood dk in the raid but other dk's with unholy or dw frost specc do a lot more dps then me. It took a quite long time to get near to the arp hardcap and now i'm reading more and more that blood sux for raiding cause too low dps.
I read a lot of threads here for blood dps'ing/gearing/rotation and i have the correct rotation but still too low dps compared to other dk's in my guild. I currently have a gearscore of about 5800 and the unholy and frost dw dk's have a bit more like 5900-6000.
For the physicists in the room (...Bueller?), the modeling a Markov process is conceptually similar to finding the eigenvectors and expectation value of an operator in Hilbert space.
We can start with a casting operator, . Let's consider the problem of FFB spam with Hot Streak, with a set of basis states , which denote 0, 1, and 2 consecutive crits (2 meaning you have the Hot Streak buff).
Thus, we have this set of operator equations:
If we crit, it increments the counter. If we have HS, we go back to the 0 state because we've cast Pyroblast.
As a simple finite-dimensional matrix, we can project into the aforementioned basis.
We then set about to find the eigenstates of this operator, the eigenvectors of this matrix, such that...
To do this, we find the characteristic polynomial by taking the determinant of the following matrix:
...and setting it equal to 0 and solving for lambda, yielding the following:
With the help of a calculator, we can see this has 3 eigenvalues:
Taking lambda = 1, we get the following linear system:
Solving this linear system yields the following equations:
If we set and combine these two equations, we get , which is Roywyn's result. If, instead, we impose the normalization condition that the sum of the psi's be 1, then we get the following:
The top number represents the proportion of casts that are FFB, the bottom the proportion that are Pyros.
From here, calculating the DPS of the rotation is straightforward.
this was actually postet 1.5years ago
i just have a question to this:
why do u go back from 1 to 0 when u dont crit? i mean if u crit it increments the counter if u dont wouldnt u just stay in one?
and the other question: maybe this is nitpicking but it still confuses me -.-
ur matrix wouldnt it be the transposed to urs ?
seems to me with your gear (missing dbw for one) it would not be worth going full ArP. My old classleader did amazing as blood with full arp gems but he has considerabley better gear.
Are you only looking on aoe fights? you should have the upperhand on any "cleave" fight and single target fight, atleast from my personal experience. but yea blood is not as good as it once was. Or well it is frost and unholy just got better.
play what you wan't to play, there is a fair diffrence in the specs dpswise but if its same skill/rng/gear it would be something along the lines of:
frost > unholy > blood.
As to what you can do, first of all DBW is very important.
I'd suggest ditch some expertise aswell being over the cap is useless.
but you got some stuff that really drag you down, like your greatness card.
I think getting some crucial upgrades would make a big diffrence for you.