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Old 05/31/10, 10:17 AM   #17071
SirTBone
Glass Joe
 
Orc Warrior
 
Malygos
Thank you very much for the advise!

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Old 05/31/10, 10:56 AM   #17072
Lyssa
Von Kaiser
 
Pandaren Monk
 
Al'Akir (EU)
If you can get a hand on DBW, go ahead and stay blood. It's not really worth it with your current equip. You shouldn't really gem for ArP unless you can hit the hard cap as blood, and you're still a ways off. If you have decent weapons for frost you should see a nice dps increase by respeccing and regemming.

Additionally, your gemming choices are really weird. Why don't you switch the 20 hit in your helmet with the 20 arp in your back so you can get the benefit from the 8 and 4 strength socket bonuses? You also don't have a glove enchant, just put 20 hit on there so you can replace another hit gem.

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Old 05/31/10, 11:41 AM   #17073
Darigitin
Glass Joe
 
Human Paladin
 
Windrunner
Oh and in regards to the G15 keyboard stuff. I believe I read a warning when I bought mine to be careful when using in WoW, that a lot of the keyboards features were considered against the ToS and if caught it may equal a ban.

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Old 05/31/10, 11:42 AM   #17074
DaSoul
 
DaSoul's Avatar
 
Goblin Shaman
 
Kil'Jaeden (EU)
/changed gems =) but that far away from the hard cap is wrong cause i have ~88% and with DBW i would have the hard cap. So this is just 1 item and i am fine with hard cap?! =)

Last edited by DaSoul : 05/31/10 at 11:59 AM.

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Old 05/31/10, 11:58 AM   #17075
DrRusty
Von Kaiser
 
Undead Rogue
 
Frostwolf
Originally Posted by Mavanas View Post
Updated Heroic Heartpierce is still better than Heroic Ribspreader. However last night someone pointed out that double Lungbreaker score slightly higher than Lungbreaker/Heartpierce. I tried it and the two setups produce nearly identical dps, so go for whichever you can get first.

As for non-heroic versions, I have not checked that, perhaps Ribspreader outperforms Heartpierce at 264 iitem level. You can check it yourself. It also probably depends on your stats.
This post was back in january, and I was wondering if it still holds true? I recently got heroic ribspreader, lungbreaker, and heartpierce and I am unsure of which to use.

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Old 05/31/10, 12:04 PM   #17076
Vielimir
Glass Joe
 
Blood Elf Warlock
 
Gurubashi
FELGUARD / EMBERSTORM
Spec: 00/41/30
Utility: None
Other: 30 yards range (36 for destruction spells), 70% spell pushback reduction, 20% threat reduction for destruction spells
This talent spec used to be the highest DPS demonology spec, it's an extremely easy to play spec that performs reasonably well at early gear levels and is fairly flexible in playstyle and does not punish mistakes very harshly. The spec has powerful AoE DPS, however notably less potent than Meta/Ruin.
Warlocomotif and others...

Is really truth?

This spec is a highest DPS demo spec?

Last edited by Vielimir : 05/31/10 at 12:14 PM.

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Old 05/31/10, 1:01 PM   #17077
treebus
Glass Joe
 
Night Elf Druid
 
Elune
Originally Posted by Wolfies View Post
I seem to have mana problems. I pop Innervate at about 70% mana and then whenever it comes back up. I pop a potion whenever I need mana and innervate is on cooldown.

Now I've just recently learned what 5x1 means and I'm trying to wrap my head around this rotation and believe that it WILL give me mana issues; especially since I now have the RR glyph. I plan on getting the purified lunar trinket from frost badges (30 badges away)
Trinkets are your best bet, you can get about 200 mp5 at virtually no cost to throughput using the [Purified Lunar Dust] and [Sliver of Pure Ice]. [Ephemeral Snowflake] gives the most MP5 (short of Heroic Solace), but offers no throughput benefit at all, so isn't a great choice.

Another option is using [Idol of Awakening], which nets about 1.2mp5 per spell power lost, which is better than the Snowflake, and much better than the last resort of socketting extra spirit/int.

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Old 05/31/10, 3:15 PM   #17078
Hambria
 
Human Death Knight
 
Aggramar
trinket

Im using the ArP blood build and can pull between 10-12K and as I now have gotten all the tier dps and tank gear I spent my last badges on the herkumi war token for my UH dps OS. My question is with blood, is the herkumi war token more desirable than the darkmoon card? I am still regularly raidng toc25 for deaths verdict and LDW for WFS but they only seem to drop for my priest lol. So would the 340 constant AP be better than the 180+ AP and the proc of the greatness card? I know that the proc does help my initial burst with the DRW but I'm just wondering if theres anyone out there who would know if either one is better than the other in anything other than gearscore. If someone has done the research and has determined that the dps gain or minus in the comparison of the trinks is very minimal let me know.

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Old 05/31/10, 4:05 PM   #17079
Wolfies
Glass Joe
 
Troll Shaman
 
Uldum
I'm thinking more along the lines of which spells to use. Was it the other druid who was slacking on main heals? The first two trinkets are what I'm planning to use.

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Old 05/31/10, 4:42 PM   #17080
treebus
Glass Joe
 
Night Elf Druid
 
Elune
Originally Posted by Wolfies View Post
I'm thinking more along the lines of which spells to use. Was it the other druid who was slacking on main heals? The first two trinkets are what I'm planning to use.
If you find yourself having to cast a lot of tank heals, then you probably want to be using [Glyph of Nourish]. You might also find that [Glyph of Rapid Rejuvenation] actually hurts you in these situations, where the raid damage isn't high enough to require the faster ticks.

With Rapid Rejuv, to keep the raid blanketted requires 10 of 12 GCDs to be used on rejuv. This is a good thing when rejuv is your best heal and having it tick faster makes it better, and you just get to spend more time casting your best spell. But when you need to be throwing other heals (eg on the tank) while still keeping up blanketting (for example on BQL and Sindragosa), then dropping the glyph lets you keep the raid blanketting with only 10 out of 18 GCDs, allowing much more time to cast your other spells.

What glyphs to use depends heavily on your play style, the fight mechanics and the healing composition. Don't be afraid to change them up as needed.

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Old 05/31/10, 5:04 PM   #17081
Wolfies
Glass Joe
 
Troll Shaman
 
Uldum
Originally Posted by treebus View Post
If you find yourself having to cast a lot of tank heals, then you probably want to be using [Glyph of Nourish]. You might also find that [Glyph of Rapid Rejuvenation] actually hurts you in these situations, where the raid damage isn't high enough to require the faster ticks.

With Rapid Rejuv, to keep the raid blanketted requires 10 of 12 GCDs to be used on rejuv. This is a good thing when rejuv is your best heal and having it tick faster makes it better, and you just get to spend more time casting your best spell. But when you need to be throwing other heals (eg on the tank) while still keeping up blanketting (for example on BQL and Sindragosa), then dropping the glyph lets you keep the raid blanketting with only 10 out of 18 GCDs, allowing much more time to cast your other spells.

What glyphs to use depends heavily on your play style, the fight mechanics and the healing composition. Don't be afraid to change them up as needed.
Can you please explain the 10 of 12 and 10 of 18 GCDS? By the way, this has been very helpful! Thanks!

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Old 05/31/10, 11:46 PM   #17082
BatmanJl
Glass Joe
 
Human Rogue
 
Fenris
Hi, i was wondering what is the Pre-heroic BiS list, for combat? i can not find it Thanks!

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Old 06/01/10, 12:58 AM   #17083
icyhell
 
Draenei Shaman
 
<GOD>
Blackrock
cata is gonna rock everyones world and bring back old wow players for sure ! Go worgen !!!

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Old 06/01/10, 2:07 AM   #17084
tavalus
Banned
 
Night Elf Rogue
 
Uther
Some of the posts seem to have disappeared ( namely The Pocket Guide, the Proc Sticky) so I had a little trouble finding information about this. I currently have available 2x 277 Lungbreakers and a 277 Heartpierce, I had thought that HP was one of the BiS (pre-LK) weapons but I'm finding the sheet saying 2x Lung is a pretty big dps gain over HP in either MH or OH. Being a proc weapon I've also found it a little difficult to test my dps with. I'm in mostly 277 gear, fair bit of haste (900ish I think) and was using 2x Lung with Berserk/Mongoose. Part of the reason for my question here is I was recently browsing a few other sites and on Ensidia's site they have a 3.3 rogue guide up which states that slow/fast > fast/fast due to the last set of changes to poison calcs with AP, but I swear I remember reading Mav or Aldriana stating that fast/fast with DP on the MH was a slight increase over slow/fast or fast/slow.

So with all that background info, I guess I'm asking how accurate is the sheet when it comes to HP? Is it just a modeling issue and pinning down a proc weapon but it's known to be better or trust the sheet and go with fast/fast?

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Old 06/01/10, 2:20 AM   #17085
Trakor
Von Kaiser
 
Blood Elf Paladin
 
Barthilas
How will the 4.0 patch affect current (t10 content) agi + ap cloak, neck and rings? I know we wont get leather with agi + ap on it, but what about the rest?

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