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Old 06/29/10, 3:38 PM   #17731
BusinessTime
Glass Joe
 
Human Mage
 
Lightbringer
Originally Posted by Kilpen View Post
I've been looking at mages who claim that Fire deals more dps and it most likely does, once you have the gear. In Arcane I have 3019 SP and 1095 Haste. In Fire, its noticably less. You really shouldn't switch to Fire until your Full Sanctified and raiding in Heroic ICCs. In Arcane I out dps just about everyone I come across who doesn't have a regular raid, and I out dps many who do have regulars but I know that I wont stand a chance against a full Sanctified Fire mage who has a regular Heroic ICC. Pretty much what I'm trying to say is that it really all depends on your gear and your stats.
Fire scales much better with spellpower and crit. Meaning that even though as Fire you have "noticably less" SP and haste than arcane, it can still do equivalent or higher DPS. Comparing the SP and haste values is not a good way to compare the DPS of the two specs. Also, just saying that you can out-DPS most people in pugs as arcane doesn't really mean much. You are correct that fire takes better gear to pull off, but once you get to that threshold, it will outscale arcane.

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Old 06/29/10, 4:37 PM   #17732
honclfibr
Glass Joe
 
Human Mage
 
Zuluhed
Originally Posted by Riptor View Post
I will go through our Logs and will try and find those monstrous 92-118k (yes k) Ignite Ticks in P1.
Are you referring to the total ignite damage in P1? Because that would be one hell of a tick for a single ignite.

Last edited by honclfibr : 06/29/10 at 4:42 PM.

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Old 06/29/10, 5:34 PM   #17733
Babibèle
Glass Joe
 
Gnome Mage
 
Ner'zhul (EU)
He's not, i did a 120k tick ignite 2 days ago.

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Old 06/29/10, 6:33 PM   #17734
Demøsthenes
Banned
 
Draenei Shaman
 
Deathwing
Ya, i feel that strain to click away, any possible tips on how to work pooling that energy correctly...Also I am seeing alot of druids enchanting moongoose as opposed to beserking, I am a little unsure as to why this may be. Also one thing I saw in last post was you saying 10 cp in said amount of time, is it absolutely a must to 5pt SR? So far I have been opening with mangle,sr, then rake, shred,shred, rip, then working on gettin more points into SR is this a solid option or should I begin with normal rotation then SR at 5 points?

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Old 06/29/10, 7:32 PM   #17735
Inversinator
Glass Joe
 
Orc Death Knight
 
Blackrock
Originally Posted by Alyse View Post
@Damokt (Re: Neck Deep in Vile, getting EP on spirits)

I think it's possible to get some of the spirits with pestilence if you jump and hit pestilence. I don't think it's possible to get them all, as they are indeed quite high up. Shadowpriests are fantastic for this achievement; glyphed mind sear will do incredible damage to them. Boomkins are also useful for typhoon and rotating starfall if you have more than one.
The range of Pestilence should be from the target you use it on. I highly doubt jumping will somehow increase the range.

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Old 06/29/10, 8:19 PM   #17736
Smashing
Glass Joe
 
Tauren Shaman
 
Frostwhisper (EU)
Originally Posted by spacetim View Post
Any advice for Shaman/DK versus Druid/X and Priest/Lock?

My partner and I recently rerolled and have poor gear, but even with shocks, lockdowns, pretty good swaps and assist damage we are never able to generate pressure on these comps. Is this counter comping, a lack of gear, or a weak comp? Any thoughts would be appreciated
I play dk/sham on my dk at 2740ish rating with close to 80%.

Priest/lock sounds easy. Minimize/interrupt the locks damage and control both of them as much as u can and it should be easy to win the mana war cus priests can actually go oom and eventually land a kill on the priest.

Druid/x depends on his partner, if its lock druid its a boring long game. Similar to priest/lock the sadly druids dont go oom so its a matter of timing innervate and helping ur shaman get it purged. Killing a lock is very hard, so eventually get a kill on the druid with using all Cooldowns. (getting full dots from lock and using AMS offensively its a great way to getting kills pumping those death coils)

druid/warrior er... like any warrior comp ur screwed.

Any specific druid comp?

The state of dk's these days dont make it easy at all generating pressure and it can be frustating sometimes

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Old 06/29/10, 8:44 PM   #17737
Diablerotz
Glass Joe
 
Diablerotz's Avatar
 
Orc Death Knight
 
Warsong
The problems is that i dont have access to Garrosh's Rage , i used Winding Sheet - Item - World of Warcraft to my BiS setup and gemmed+gloves enchant to achiev 171 hit rating, barely above 5%.

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Old 06/29/10, 9:35 PM   #17738
sharpshooter
Glass Joe
 
Night Elf Hunter
 
Al'Akir (EU)
A question of Sacred Shield

I've got a little question for the spell Sacred Shield, if a paladin tank uses it on himself, as a result, will the paladin healer get the effect of adding 50% critical hit with Flash of Light? Or it just works with a paladin healer's shield?Could somebody answer me? Thank you very much!

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Old 06/29/10, 11:35 PM   #17739
Shamlarie
Glass Joe
 
Draenei Shaman
 
Hyjal
So the new 284 ring out of RS, has anyone run the numbers on whether this is better than the Bone Colossus?

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Old 06/30/10, 12:00 AM   #17740
Malevolence
Glass Joe
 
Orc Warlock
 
Jubei'Thos
How do we feel about using the following profile & dropping the single point in Amplify Curse?

Head:[Sanctified Dark Coven Hood]
Neck:[Amulet of the Silent Eulogy]
Shoulder:[Sanctified Dark Coven Shoulderpads]
Back:[Cloak of Burning Dusk]
Chest:[Sanctified Dark Coven Robe]
Wrist:[Bracers of Fiery Night]
Weapon:[Bloodsurge, Kel'Thuzad's Blade of Agony]
Offhand:[Shadow Silk Spindle]
Wand:[Corpse-Impaling Spike]
Hands:[Sanctified Dark Coven Gloves]
Waist:[Crushing Coldwraith Belt]
Legs:[Plaguebringer's Stained Pants]
Feet:[Plague Scientist's Boots]
Ring #1:[Ring of Rapid Ascent]
Ring #2:[Ashen Band of Endless Destruction]
Trinket #1:[Dislodged Foreign Object]
Trinket #2:[Charred Twilight Scale]

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Old 06/30/10, 1:05 AM   #17741
Rahdik
Piston Honda
 
Draenei Shaman
 
Earthen Ring
Well I encountered something just a little bit funny.

I wanted to see the value of the Ruby Sanctum trinkets if I just copied the cells for Whispering Fanged Skull (Heroic) and changed the passive stat to the respective ArP numbers. Obviously the proc is more powerful than WFS and I'm assuming the proc chance and ICD are the same, and I can't actually equip it on the sheet because it wont count the proc, but I was curious to see some rough estimate of the two trinkets values in the Suggested Upgrades cell.

So the funny thing is that normal STS is worth 240.69 more DPS than HWT while the heroic version is worth 12,438.53

Somehow I think that is a little bit off >.>

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Old 06/30/10, 2:01 AM   #17742
ragematt2002
Glass Joe
 
Human Warrior
 
Bronze Dragonflight (EU)
I was just wondering something that ive noticed. On my server most of the best geared fury warriors have gone for a more AP based setup, having around 5.9-6k+ap unbuffed in battle while only mainting 40ish% crit. Yet other top warriors seem to have gone the other way with around 5-5.5kap and 50%+ crit in battle stance, i just wondered if anyone could shed some light on it.

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Old 06/30/10, 2:25 AM   #17743
Grandlo
Banned
 
Dwarf Paladin
 
Shattered Halls
Originally Posted by Zurm View Post
it's not really a valid arguement in a best-in-slot thread. If it's better by even 1 DPS, it belongs here.
I agree completely and i wasn't trying to open this point for discussion. I was just commenting on the intense discussion surrounding a trinket I'd consider marginal in it's current state (when arp is converted to haste obviously this wont be the case). The main purpose of my post was to tell the readers that TIJ has apparently been accurately modeled in the most current version of Rawr via the addition of a new trigger. I'm kinda upset i was awarded an infraction for my efforts.

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Old 06/30/10, 4:20 AM   #17744
Gristle
Glass Joe
 
Tauren Warrior
 
Runetotem (EU)
Originally Posted by ragematt2002 View Post
I was just wondering something that ive noticed. On my server most of the best geared fury warriors have gone for a more AP based setup, having around 5.9-6k+ap unbuffed in battle while only mainting 40ish% crit. Yet other top warriors seem to have gone the other way with around 5-5.5kap and 50%+ crit in battle stance, i just wondered if anyone could shed some light on it.
I would assume a differential like this could be explained away between Furies who use only plate armour and strength rings/neck/cloak vs. Furies who also wear leather/mail and AP/Agi rings/neck/cloak.

The sheet leans towards the latter being better DPS, but there are Warriors out there who won't touch items with Agi on them as a personal rule. It's also possible that some of these Furies with higher AP/lower crit might be very early adopters of the 'plate only' regime of 4.0.

When you mention 'best geared' I assume this means these guys have access to pretty much what they want from ICC25+HM's, so a differential in crit of 10-15% can only mean a personal choice not to wear Agi gear, I think. You could check that.

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Old 06/30/10, 5:30 AM   #17745
vashe9
Glass Joe
 
Night Elf Hunter
 
Kael'thas (EU)
Thank you all for your answers

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