The purpose of this change was not to make it show numbers, it was to get rid of the hot count number the mod displayed by default (this cluttered the display).
To see a number counting down you need to use the corner text plugin. I made this change to my local version since I display the time left on my Rejuv in the bottom left corner and time left on Regrowth in bottom right. I use center text 3? (whichever is lowest) to display the Lifebloom plugin (this one shows time remaining in tenths of a second and colors it according to the stack size). I also have colored dots to show the presence of any Rejuv or Regrowth since I can still swiftmend other druids hots (though I am currently our only consistently raiding tree)
With this setup I can look at anyone in the raid and see the status of my hots on them at a glance.
Hey guys. I'm currently working on a "future gear" post. Normaly I take the Charsheet for this but I've nothing found for Restoration-Shamans on lvl 80. So someone have a charsheet or a character website where I can see / create the best gear.
So generally if I'm pooling energy it's for one of a couple of reasons. First, if my remaining Rupture uptime is sufficiently low enough that I won't cap by pooling energy (and my SnD uptime is healthy), I'll wait until Rupture fades before doing a finisher. Second, I will pool energy if it's something fight-specific (such as Thaddius between shifts) or if I want to maximize my Vanish/Overkill usage. Otherwise, I will do a finisher/refresh HfB as soon as I have the energy for it.
As for 5 pt finishers, no. If you're at 4 CPs, you should not do another Mutilate, as at a minimum you're wasting 1 CP, and more likely you're wasting 2 CPs.
Kk i knew about 4cping envemons and such.. but i was unsure about rupture and wheter the uptime of rupture and if the 5 cp actually added enough per ur amount of attack power or w/e and made up for the loss of the 1-2 cps. thank you for the response.
I'd argue that parry is more important than it was in BC, simply because stacking dodge will eventually invoke harsher diminishing returns than splitting some of it off into parry. Its value for threat is reduced in wotlk though, both because of DRs on parry rating and because threat is so trivial at current raiding gear levels.
In any case, when was this post you're referring to made? I don't see how any warrior could reach 40% parry with existing gear. Even socketing 16 parry in every slot and using [Rune of Repulsion], you wouldn't have anywhere near that much parry.
The points put into Enhancement make Earthliving weapon add 30% more spellpower to each weapon, and makes flametounge totem add 15% more spellpower. By dual-wielding you can place the Earthliving enhancement on each weapon. This provides a HUGE boost to your spellpower, however it does not boost your single target heals as much as you would think. You lose the talent Tidal Waves:
Tidal Waves (rank 5):
You have a 100% chance after you cast Chain Heal or Riptide to lower the cast time of your next Lesser Healing Wave or Healing Wave spell by 30%. In addition, your Healing Wave gains an additional 20% of your bonus healing effects and your Lesser Healing Wave gains an additional 10% of your bonus healing effects.
This 20% loss on Healing Wave and 10% loss on Lesser Healing Wave brings our single target heals back to about where they were without the Dual-Wield. The loss of the 30% haste, and Riptide lower our “emergency healing” significantly. Losing Earth Shield, Riptide, and Tidal Waves, makes this spec not viable for 5-man Heroic healing (since you have no other healers) and 10-man raiding (Your lifesaving is NEEDED in 10-mans). HOWEVER, 25-man Heroic Raids is where this spec shines. Since there is no Tidal Waves type talent for chain heal, this spec provides a huge boost in the power of Chain Heal. In 25-man, Shaman are often assigned to raid healing because of Chain Heal, and with this spec boosting mainly Chain Heal it is AWESOME for the CH spam.
Sadly, I will not be keeping this this spec for the time being, however, as soon as i hit 25-man raiding consistently, DW Resto, Here I come!!
Tooltip has been fixed in today build so it reduces CD by 2.5sec.
Yes, I know, now would you please stop posting stupid stuff like that here? I am perfectly aware of the changes that have been put through, but prefer to wait for the final patch to put through the changes (especially since it's due in 1-2 weeks). But if you'd actually read the start of the entry and seen that I would like everyone to refer discussion to the shaman forum, and indeed posted those exact same changes in the "upcoming changes" thread, then you'd see how reduntant your post is.