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Old 01/09/09, 1:29 PM   #1801
Onawatta
Glass Joe
 
Night Elf Druid
 
Suramar
Originally Posted by Poly View Post
The purpose of this change was not to make it show numbers, it was to get rid of the hot count number the mod displayed by default (this cluttered the display).

To see a number counting down you need to use the corner text plugin. I made this change to my local version since I display the time left on my Rejuv in the bottom left corner and time left on Regrowth in bottom right. I use center text 3? (whichever is lowest) to display the Lifebloom plugin (this one shows time remaining in tenths of a second and colors it according to the stack size). I also have colored dots to show the presence of any Rejuv or Regrowth since I can still swiftmend other druids hots (though I am currently our only consistently raiding tree)

With this setup I can look at anyone in the raid and see the status of my hots on them at a glance.
Thanks for the input.

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Old 01/09/09, 1:51 PM   #1802
Yahla
 
Draenei Shaman
 
Dalvengyr (EU)
Hey guys. I'm currently working on a "future gear" post. Normaly I take the Charsheet for this but I've nothing found for Restoration-Shamans on lvl 80. So someone have a charsheet or a character website where I can see / create the best gear.

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Old 01/09/09, 3:58 PM   #1803
donwan
Glass Joe
 
Orc Shaman
 
Thrall
Why is Strength of Earth totem increasing my spell damage?

Originally Posted by donwan View Post
Why is Strength of Earth totem increasing my spell damage?
Nevermind, found it at last. It's Mental Quickness.

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Old 01/09/09, 4:26 PM   #1804
Meltface
Von Kaiser
 
Undead Priest
 
Bonechewer
Were you able to check if the Mind Flay ticks were occuring at Duration/3 like in pre 3.0.X?

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Old 01/09/09, 4:38 PM   #1805
Helscythe
Glass Joe
 
Helscythe's Avatar
 
Night Elf Rogue
 
Exodar
Originally Posted by chalon View Post
So generally if I'm pooling energy it's for one of a couple of reasons. First, if my remaining Rupture uptime is sufficiently low enough that I won't cap by pooling energy (and my SnD uptime is healthy), I'll wait until Rupture fades before doing a finisher. Second, I will pool energy if it's something fight-specific (such as Thaddius between shifts) or if I want to maximize my Vanish/Overkill usage. Otherwise, I will do a finisher/refresh HfB as soon as I have the energy for it.

As for 5 pt finishers, no. If you're at 4 CPs, you should not do another Mutilate, as at a minimum you're wasting 1 CP, and more likely you're wasting 2 CPs.


Kk i knew about 4cping envemons and such.. but i was unsure about rupture and wheter the uptime of rupture and if the 5 cp actually added enough per ur amount of attack power or w/e and made up for the loss of the 1-2 cps. thank you for the response.

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Old 01/09/09, 4:45 PM   #1806
Muadibz
Glass Joe
 
Draenei Death Knight
 
Stormscale
This is the UI I created for my DK. Most of it should be pretty standard.

Unitframes: XPerl
Bars: Bartender
Spell Cool down: OmniCC
Disease / Horn Time: NeedToKnow
Chat Boxes: Chatter
Map: Sexymap

and then obviously Omen and Recount. You can't see it in this screen shot unfortunately but I use SCT to tell me when Sudden Doom procs as well as my trinkets.


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Old 01/09/09, 4:45 PM   #1807
Mamasboy
Glass Joe
 
Orc Warrior
 
Llane
KK, thanx.

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Old 01/09/09, 5:02 PM   #1808
teiglin
Piston Honda
 
Human Warrior
 
Eldre'Thalas
I'd argue that parry is more important than it was in BC, simply because stacking dodge will eventually invoke harsher diminishing returns than splitting some of it off into parry. Its value for threat is reduced in wotlk though, both because of DRs on parry rating and because threat is so trivial at current raiding gear levels.

In any case, when was this post you're referring to made? I don't see how any warrior could reach 40% parry with existing gear. Even socketing 16 parry in every slot and using [Rune of Repulsion], you wouldn't have anywhere near that much parry.

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Old 01/09/09, 5:22 PM   #1809
Haugus
Banned
 
Undead Warlock
 
Nordrassil
SOOooo,

Who's got the dope on how much of a dps increase the buff to CB and Glyph of Conflag will be for Destro?

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Old 01/09/09, 5:23 PM   #1810
Alexandre
Glass Joe
 
Tauren Druid
 
Ner'zhul (EU)
Mine

This is my first post to show you "my" UI.

A mixe between one of the wimpaceUI and the oUF_Lyn. All of that tweaked up a little bit by me.
kgpanels anchored to omen and recount when they are toggled.



RAID SHOT



RAID SHOT + OMEN/RECOUNT FiGHT



PARTY SHOT

Any comment is welcome.

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Old 01/09/09, 5:29 PM   #1811
Rakeleer
Glass Joe
 
Human Rogue
 
Trollbane
I see the pocket guide referred to quite often, and yet it is not stickied yet.

Edit: I even thought I saw it locked at one point.

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Old 01/09/09, 5:36 PM   #1812
Nicadimos
Glass Joe
 
Tauren Shaman
 
Gul'dan
I recently experimented with a dual wielding Restoration spec 0/31/40

WorldofWarcraft.com -> Info -> Classes -> Shaman -> Talent Calculator

The points put into Enhancement make Earthliving weapon add 30% more spellpower to each weapon, and makes flametounge totem add 15% more spellpower. By dual-wielding you can place the Earthliving enhancement on each weapon. This provides a HUGE boost to your spellpower, however it does not boost your single target heals as much as you would think. You lose the talent Tidal Waves:

Tidal Waves (rank 5):
You have a 100% chance after you cast Chain Heal or Riptide to lower the cast time of your next Lesser Healing Wave or Healing Wave spell by 30%. In addition, your Healing Wave gains an additional 20% of your bonus healing effects and your Lesser Healing Wave gains an additional 10% of your bonus healing effects.

This 20% loss on Healing Wave and 10% loss on Lesser Healing Wave brings our single target heals back to about where they were without the Dual-Wield. The loss of the 30% haste, and Riptide lower our “emergency healing” significantly. Losing Earth Shield, Riptide, and Tidal Waves, makes this spec not viable for 5-man Heroic healing (since you have no other healers) and 10-man raiding (Your lifesaving is NEEDED in 10-mans). HOWEVER, 25-man Heroic Raids is where this spec shines. Since there is no Tidal Waves type talent for chain heal, this spec provides a huge boost in the power of Chain Heal. In 25-man, Shaman are often assigned to raid healing because of Chain Heal, and with this spec boosting mainly Chain Heal it is AWESOME for the CH spam.

Sadly, I will not be keeping this this spec for the time being, however, as soon as i hit 25-man raiding consistently, DW Resto, Here I come!!

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Old 01/09/09, 5:38 PM   #1813
Binkenstein
mumbo-jumbo-theorycrafter
 
Binkenstein's Avatar
 
Pandaren Shaman
 
Saurfang
Originally Posted by SneakerXZ View Post
Tooltip has been fixed in today build so it reduces CD by 2.5sec.
Yes, I know, now would you please stop posting stupid stuff like that here? I am perfectly aware of the changes that have been put through, but prefer to wait for the final patch to put through the changes (especially since it's due in 1-2 weeks). But if you'd actually read the start of the entry and seen that I would like everyone to refer discussion to the shaman forum, and indeed posted those exact same changes in the "upcoming changes" thread, then you'd see how reduntant your post is.

www.totemspot.com The Shaman Community Site - My blog

Totemspot Guides includes Ele & Enh guides for Mists

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Old 01/09/09, 5:45 PM   #1814
Haugus
Banned
 
Undead Warlock
 
Nordrassil
It will nor renew Immo, Conflag simply will not consume Immo or ShadowLame.

Anyone got Sim data that totals how much of a dps increase these proposed buffs will be for Destro?

Last edited by Haugus : 01/09/09 at 5:47 PM. Reason: Duplicate reply.

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Old 01/09/09, 6:58 PM   #1815
Enzyr
Glass Joe
 
Tauren Shaman
 
Eonar (EU)
This post ur UI, that UI is pretty much LynUI

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