Tanking question to betatesters. [build 12604]
I was thinking about two builds one is this
Talent Calculator - World of Warcraft
with field dresing 2/2 and blood craze 3/3
and this
Talent Calculator - World of Warcraft
with blood craze 3/3 and revange 2/2
My questions for protection are:
1) Can you have a chain proc of blood craze on you or it has internal cooldown ?
2) Blood and Thunder is a good choice ? Maybe solo Thunderstruck is all i need ?
3) Can i cast Vigilance on Group ?
4) Impeding Victory worth anything ? because for me it seems to be junk ( depends on encounter design ;/ )
5) Gar Order 1/2 is worth anything or only 2/2 is choosen ?
6) From new rend formula (
Warrior Estimation Blog, [build 12539] Rend new formula ) is it better to use 2.6 vs 1.6 tanking weapons and do they will even exist ?
i also have some ideas about fury / arms i posted on my log
Warrior Estimation Blog, [build 12604 ]New Build! New Build
My questions for arms are:
1) Do we have all the rage we need to roll standard rotation ( with numbers i got from EJ
Warrior Estimation Blog, [Build 12604 ]Rage Normalization, Me Starving we will be starving ? )
2) Mortal Strike is still 30 rage ?
3) Do Mastery proc is "white" and give rage ?
4) Any chance to have PvE dps on level of Fury ?
My questions for fury are:
1) Stance dancing for rend is still up for TG ?
2) With enrage effect not being up for 100% time ( chaining of enrage cd ) is there any big difference between SMF and TG ?
( sorry if i made typo ;/ )
EDIT:
Ok i did simple maths for blood craze ( using bernoulli scheme )
P(5) = 3.19213611199544% uptime: 41.6666666666667%
P(4) = 8.97788281498717% uptime: 33.3333333333333%
P(3) = 16.6771816996666% uptime: 25.0%
P(2) = 28.5179807064298% uptime: 16.6666666666667%
P(1) = 27.0170343534599%% uptime: 8.33333333333333%
[ P(n) = chance to get n scores]
So we can guess that the uptime will be ~10-15% nice.