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Old 10/09/10, 2:58 PM   #19261
Slayer101
Von Kaiser
 
Troll Rogue
 
Whisperwind
Originally Posted by Lightshadow View Post
You can (and should) add the attack power manually (the flag is just for the proc), but the easiest place to do it is under enchants instead of as agi (since the agi also provides crit). The other thing that's changed since I posted what you quoted is that I updated the sheet to refect the fact that there no longer partial resists which works out to be a bit more than a 6% boost to the proc.
Thanks. Doing it your way is a 385 dps increase for normal BB over Heroic Bloodvenom. Why do I feel a nerf coming....

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Old 10/09/10, 3:01 PM   #19262
gunsmithx
Von Kaiser
 
gunsmithx's Avatar
 
Human Rogue
 
Icecrown
Originally Posted by Slayer101 View Post
Thanks. Doing it your way is a 385 dps increase for normal BB over Heroic Bloodvenom. Why do I feel a nerf coming....
I doubt it, they've pretty much come out and said they don't really care about balance at 80 since Cata is close to coming out.

Valnoth: If all else fails, zonewide buffs will be available soon enough, allowing you to crush Professor Putricide, see his oozes driven before you, and hear the lamentation of his abominations.

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Old 10/09/10, 3:59 PM   #19263
shed
Don Flamenco
 
shed's Avatar
 
Human Death Knight
 
Scilla
Assuming BiS gear for both frost specs (DW & 2H), how do they compare for a boss in 4.0.1? How does it compare with Unholy 2H with BiS gear?

Last edited by shed : 10/09/10 at 4:06 PM.

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Old 10/09/10, 7:13 PM   #19264
Thulgar
Glass Joe
 
Human Mage
 
Wildhammer (EU)
Originally Posted by Autumnfire View Post
about how much dps would i loose if i used ffb as a main nuke over fireball?
Not much, maybe a couple hundred. FFB hits a few thousand under FB.

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Old 10/09/10, 9:09 PM   #19265
kjata12
 
kjata12's Avatar
 
Blood Elf Mage
 
Frostmane (EU)
Hey Guys, i just hit 80 on the priest and i'm wondering what the most important stats to gem/enchant for and in what order? Cheers

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Old 10/09/10, 9:39 PM   #19266
Perforate-CC
Banned
 
Blood Elf Rogue
 
Cenarion Circle
Once the spell hit cap is reached, which stat is more valuable for assassination : white hit or mastery?

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Old 10/09/10, 11:03 PM   #19267
eduh
Glass Joe
 
Goblin Death Knight
 
Stormscale (EU)
So, ive been playing around on my ret on PTR and i cant help but feel like its a complete mess.

i never feel like im doing optimal dps because im either wasting potential dps by leaving the filler spells (Judge/consc/exor/HW) out of CD for way too long or im wasting potential HPower by delaying crusader strike a split second when trying to squeeze the filler spells in the main "rotation".

unlike other dps classes we are not limited by resources so every second we are not dealing damage with our main ability (cs) to generate Holy power, which then snowballs into more dps, we are losing alot of potential dps.

a rogue can delay his sinister strike to use another ability as long as he does not go over max energy.
same thing with cat and warrior even hunters now have focus.

DK's suffered from something similar, where leaving a rune out of cool down was a dps loss, now in cata they made it so that runes of the same type wont recharge simultaneously. allowing them to delay rune usage without losing dps.



so, sooner or later they will need to do something about ret as well. they should have done it with holy power but they failed and gave us combo points instead.

so i went ahead and thought of something:

how about removing cd on CS and having charges on it instead?
like, we start with 2 or 3 charges and using CS uses up 1 of them and you recharge 1 each 4.5 sec (decreases with haste just like the current CS's cd does)

this way not only we have a much more interesting ability but are now allowed to delay our cs w/o a major impact on our dps.
the number of potential CSs per min is the same, but we can use them in a more dynamic way.


Ultimately, i think, Ret would feel way less frustrating and messy.

the only issue i see right now, is maybe burst damage in pvp, but considering ret is so crappy right now, it would probably be ok.

what are your thoughts on it?

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Old 10/09/10, 11:58 PM   #19268
Drayerina
Von Kaiser
 
Human Death Knight
 
Die Silberne Hand (EU)
Has Blizzard commented the issue with unholy frenzy? Are there other such cases where a class has a buff better suited for another class, or is this an exception, mabye not intended?

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Old 10/10/10, 7:05 AM   #19269
Mihalik
 
Human Warrior
 
Steamwheedle Cartel (EU)
Mongoose

I was wandering how does the old Mongoose enchat would compare to Berserking at level 80 considering how we now scale with Haste?

I know the enchants haste component is rather weak. What i dont know what is its exact uptime or proc rate as i have not used them since TBC.

I was trying to do some testing with it on the PTR or Beta and while i managed to gather the mats for it i could not find a single enchater capable of doing it. And at this time i still dont know how to calculate the SEP value of Haste compared to AP for 4.0.1.

Thanks in advance if anyone could actualy test this or at least do the math.

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Old 10/10/10, 11:06 AM   #19270
sacred_potato
Glass Joe
 
Human Death Knight
 
Kael'thas
ok I ran 2 side by side tests last night



DW and 2H

icc10 8 bosses icc10 8bosses
icc25(fisrt 4 bosses) icc 25 (first 4 bosses)
ICC5 (all 3) icc 5 (all 3)


a few points of interest

threat does drop considerably with DW but I still held agro
talked to wife (holy / disc priest) didn't notice any difference in survivability
rotation seemed difficult with DW

looks like Previous poster is correct DW tanking will be dead except maybe as an off tank and even then only on certain fights.



side note- the 2H axe I'm using didn't have mastery on it but looks like this should solve the issue of being "punished" for taking a 2H because now we still get the survivability from it.

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Old 10/10/10, 11:24 AM   #19271
Roccor
Banned
 
Draenei Warrior
 
Ravencrest
Originally Posted by samot View Post
well, you could use f.e. [Black Bruise]. It has no agi but a nice procc. With a little bit luck they don't remove the ap from this because of the lack of agi (there will be some agi-less blacksmith weapons in cata).
Any one seen this item on the PTR yet to verify the stat change?

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Old 10/10/10, 12:06 PM   #19272
randa
Von Kaiser
 
Orc Warlock
 
Boulderfist (EU)
As I never played unholy dk I am interested when is appropriate time to summon Doomguard in 4.0.1, is it when warlock has most sp?

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Old 10/10/10, 12:47 PM   #19273
Solitari
Glass Joe
 
Draenei Death Knight
 
Grim Batol (EU)
Originally Posted by saiyajinmaster View Post
If I'm understanding this right, that's how it's always worked, and it's just a quirk of the rune system, not a bug. You will always use the 'natural' rune cost first for an ability, and then it will simply go in order with death runes.
By natural rune cost you mean unholy rune? If yes then it's perfectly fine of course. What I mean is after unholy (natural) runes are spent system always uses converted blood runes first instead of pair which is closest to complete filling which would make more sense I think.

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Old 10/10/10, 2:26 PM   #19274
MR.Wezt
 
Draenei Hunter
 
Stormreaver
With all the changes to ARP, do you think H STS, and H DBW will still be our BIS trinkets until Cataclysm.

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Old 10/10/10, 4:01 PM   #19275
shadowboy813
Von Kaiser
 
Troll Rogue
 
Aggramar
Originally Posted by Usunar View Post
I saw the recomendation of 4+ finishers for assassinations rogues, i understand why we should do it in the mutilate phase, but why the same 4+ in the backstab phase?Is it because of seal fate?
Presumably Backstab is going to crit 15% more than mutilate (but with no off hand component). Assuming a 55% melee crit chance (70% mutilate, 85% backstab), Mutilate will have ~18.9 energy per combo point (if glyphed), and backstab will have about 13.9 energy (glyphed) per combo point cost, factoring in seal fate procs.

Not only will backstab provide better damage per energy, but also better damage per combo point, better combo point per energy (means faster combo point generation) at execute phase.

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