Originally Posted by Usunar
I saw the recomendation of 4+ finishers for assassinations rogues, i understand why we should do it in the mutilate phase, but why the same 4+ in the backstab phase?Is it because of seal fate?
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Presumably Backstab is going to crit 15% more than mutilate (but with no off hand component). Assuming a 55% melee crit chance (70% mutilate, 85% backstab), Mutilate will have ~18.9 energy per combo point (if glyphed), and backstab will have about 13.9 energy (glyphed) per combo point cost, factoring in seal fate procs.
Not only will backstab provide better damage per energy, but also better damage per combo point, better combo point per energy (means faster combo point generation) at execute phase.