
Originally Posted by irishelf426
There is a beta build up already with rune strike still not costing a dodge/parry, just requiring 30 runic power up from 20 and 150% weapon damage, down from 200%. I did find myself very global locked/empty at times in dungeons tonight, but it seems they also have a fix on beta for that allowing 2/2 imp blood presence to give 20% rune regeneration. Haven't had a chance to test on beta as it just deployed this evening but will be working on testing both tomorrow.
I also went 2/2 Bloodworms on live and the proc seems rediculously low to be worth anything. Anyone have any other experience with bloodworms on live? At full stacks they would explode and heal me for roughly 6.5k hp out of the 58k hp unbuffed that i have outside of icc.
I was also wondering about reforging. I am currently hit and expertise capped at 8% hit and 26 expertise. Mastery seems essential to have for a blood dk for the healing bubbles, I am just wondering since avoidance seems important come cata how much and of which avoidance stat to reforge into mastery at the current lvl80. I am at 20% parry and around 25% dodge, just seeing which of the two to reforge into mastery if either?
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I've found the same with bloodworms, i wont have any for a whole string of pulls, and suddenly get several at once but they do provide quite decent healing for 2 points, i dont think i will remove the points.
As far as reforging, im not sure if the bloodsim going around shows it or not, but i currently don't think i want to drop much avoidance, especially with the ICC debuff still in place (i havent personally checked this today). While mastery seems good i don't have nor cannot find any numbers that show it beating out avoidance atm but id love to see any info on this as i cant find any.