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10/15/10, 9:20 AM
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#19741
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Banned
Troll Rogue
Neptulon (EU)
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I have a quick question concering forging. Since I'm runnig assassination spec, my crit rating didn't shoot through the roof when the patch came out, and I hade an excess of hit, around 500. So I made the following adjustment with forging:
Exp; decreased from 218 to 197 not to overcap , on one piece of "haste gear". I put it into crit, since haste isn't an option here).
Hit; decreased to 350 (2/3 btw), on two pieces of "haste gear". I also put this into crit.
---> Crit was increased to 49% to reach crit cap accordning to CSC3v3.2.exe calculator, non HC mode)
Now,,,, too my question... Should I srsly keep forging my non-haste gear for more haste, using crit; Leaving my crit cap and heading for the unreachable haste cap?? -.-
Rgrds,
Shadeborn
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10/15/10, 9:36 AM
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#19742
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Glass Joe
Orc Rogue
Lightbringer (EU)
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To notice that if u are Orc you only need 185exp from gear/gem if u are using axes.
i have made a new bar in icehud, so if u use that, u can do the same, its a countdown for RS making it a little bit easyer to manage, not so much kaos.
I use Wound Posion on Thrown becouse of the Proc timer.
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10/15/10, 10:27 AM
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#19743
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Glass Joe
Blood Elf Paladin
Turalyon
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Not sure if this has been discussed yet but I have been staggering Zealotry and AW because of the HoW spamming that comes with the new AW.
It seems to make the spec quite a bit faster and more interesting in that there is only a 20 second downtime in which neither are up. 20s AW, 20s Zealotry, 20s normal rotation.
I'm waiting for some logs to come up so I can compare popping Zealotry and AW vs Zealotry and AW staggered.
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Everything cleaves. And their cleaves cleave. And those cleaves thunderclap. These thunderclaps deathcoil.
So, no melee.
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10/15/10, 10:32 AM
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#19744
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Glass Joe
Human Warrior
Skullcrusher
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Execute is Back ppls getting 40k+ executes crits! Definately spam this while mix in HS for excess rage.
I'm hardcapped hit (reforged crit to hit)
and rest to Mastery
capped expertise
and i'm still gemmed all str.
I picked up alot of those 277 non set plates b4 the patch and boy do they pay off, all that LOL hit from before is now Hells Yes Hit. (plus alot cheaper dkp then tokens)
Certainly not prepatch numbers but still hitting about 18k dps on saurfang. (i was only actually getting 16k max b4 patch but i just got my shadowmourne last night right b4 saurfang)
I thought the numbers were:
Bloodthirst 55% AP
Heroic Strike 65% AP
Execute 75% AP
I remember seeing this awhile back, confused as to why ppl are surprised that HS is hitting harder the Bt.
Might test dumping mastery back to crit to see.
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10/15/10, 10:43 AM
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#19745
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i was wondering what everyone's thoughts on Reckoning and Judgements of the Pure. seems to me that JudgmentsÂ*of the Pure's haste buff works very well with Reckoning.Â*faster haste = moar threat and an extra attack is always nice. has anyone run some numbers on this? i am spec'd for it at the moment and i want to make sure i'm not a complete baddy. thanks guys. love the site!
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10/15/10, 10:44 AM
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#19746
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Glass Joe
Blood Elf Paladin
Tortheldrin
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My guild was on heroic lk last night and we were having an issue where holy wrath was not stunning the val'kyrs in p3. I was wondering if this was a bug or if anyone has had this same issue. Thanks.
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10/15/10, 10:49 AM
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#19747
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Banned
Human Rogue
Khaz'goroth (EU)
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sorry for reposting this but does anyone have an idea whats up with reposte?
Originally Posted by Revolver86
I dont know if anyone said this here before but I recognized that I still have Riposte in my book and it also still works.
I specced it BEFORE the patch came out to beat mandokir maybe solo, but it were anounced that its not any more in the game, does anybody have a clue if its just a bug and will be removed?
I made a Screenshot of it

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10/15/10, 10:57 AM
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#19748
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Bald Bull
Dwarf Rogue
Scarlet Crusade
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This is not without precedent if you're seeing it. The most notable time this has happened before to rogues was when players who spec'd into fist weapons for 5% crit retained it after the talent was changed. They effectively had 5% more crit than they should have. It was a bug and it was fixed. Don't expect to keep Riposte for very long.
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10/15/10, 10:59 AM
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#19749
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Glass Joe
Blood Elf Paladin
Turalyon
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Originally Posted by marsh21
Is there something here that I'm missing? I have all of my necessary talents and my AW and Zealotry are both 2 min CD, not 1 min. It ends up being 20s AW, 20s Zealotry, 80s normal rotation per 2 min period.
Also with my latency (consistently 200-300ms), I've noticed that I am only able to put 2 fillers between HoW if I want to sandwich 4 HoW into the 20 sec window for Avenging Wrath (on the 1st, 7th, 13th, 19th seconds). If I try to put 3 fillers between each HoW then latency inevitably delays my HoW (in my case, even if one of the fillers is a spell, 4 GCDs + latency > 6 sec HoW CD), which in turn causes my 4th HoW to become available just as my wings expire.
I've personally had better results prioritizing HoW above TV, but I only have a 264 BT so perhaps with a 277 weapon/SM TV would scale much better. HoW, like in WotLK, will likely become relatively weaker as gear increases. I'm assuming that the same will happen in Cata--HoW will be beastly in T11 content but in T13/T14 will not be nearly as amazing because of the high base damage and weaker scaling compared to our other abilities.
In most cases, I'm entirely convinced that we should be staggering AW and Zealotry now rather than combining them, but has anyone determined which of the two buffs provides a larger increase to our damage. If a fight only lasts 260 sec, for example, we can fit in 3 of one buff and 2 of the other if we stagger them. Which of the following would be best?
AW - Zealotry - normal - AW - Zealotry - normal - AW
Zealotry - AW - normal - Zealotry - AW - normal - Zealotry
I'm thinking that it would be best to prioritize AW over Zealotry because we don't want to end up with a case >20% boss HP where we are juggling HoW during Zealotry--in such a case we're either delaying a 3HP CS or TV to use HoW or we're skipping HoW to alternate CS TV CS TV. It seems more beneficial to avoid that conflict if at all possible.
And then, it brings us back to the stagger vs. unstaggered argument. If we are absolutely certain that a fight will just barely let us get an extra CD in at the end of the encounter due to a finite duration or enrage (140 sec/260 sec/380 sec/etc), maybe it would be best to stack both buffs. Otherwise, we would be missing out on one or the other.
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Apologies, you are correct on the cooldowns. It's still quite quick though.
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Everything cleaves. And their cleaves cleave. And those cleaves thunderclap. These thunderclaps deathcoil.
So, no melee.
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10/15/10, 11:10 AM
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#19750
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Glass Joe
Blood Elf Paladin
Perenolde (EU)
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Is ist better to reforge haste to masterie if you have reached "haste-soft-cap"?
By reforging the haste which is over haste-cap to mastery I did a little more dps in a dummy-test.
Has anybody done such a test, or calculation since the hotfix?
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10/15/10, 11:17 AM
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#19751
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Crit Versus Spirit (Reforging)
So.. I have tried to research this and I am coming up with little information.
Just a few basic questions:
1. Is crit important for a Resto Shaman?
2. If so, is there a minimum % needed to be an effective end game progressive raid healer?
Currently my toon is set up for maximum haste. 1250 or so based on my last gemming. MP5 used to be a problem but does not appear to be an issue at all with the latest patch. I also reforged my gear and replaced a bit of crit with spirit. My heals are fast and I do not go OOM. I did not notice a significant decrease in healing but it seemed like I was healing a lot harder in a 5 man heroic that I had been. Could this be that I have dropped below some minimum crit threshold?
Thanks in advance for your time.
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10/15/10, 11:27 AM
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#19752
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Glass Joe
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Most of the people that post here on EJ frequently probably understand this but as a reminder to everyone else:
1. Yes Blizzard intended/intends to make subtlety deal more damage.
2. They didn't say anything from what I've seen about more damage for raid pve subtlety.
I understand that the focus of conversation on this forum in the past has been mechanics in nature, but keep in mind the vision Blizzard has for each spec. Subtlety is described as "A dark stalker who leaps from the shadows to ambush <his/her> unsuspecting prey". To me that doesn't sound like sustained PVE DPS.
Its evidenced by HAT only occurring every 4 seconds. I believe this was done to encourage its use in arena, but NOT raids. Further, I also believe that Mastery was intended to be useful and the thought of Executioner was more for short high damage bursts, not sustained dps like poisons will do for assassination. To explain what I mean, think about this....if we are to keep SND, Recuperate, Rupture and possibly Hemorrhage up on a target, that doesn't help [Edit: as effectively as Envenom or Eviscerate] with the Executioner bonuses really and in my mind does not jive with the intent behind the Mastery for this spec. So my thought on this is if the weights for Mastery are not useful in the spec then either a) The spec is broken and they will fix it, or b) The spec was not designed for raiding.
Long story short, Subtlety is intended as an arena PVP spec. They screwed up in WOTLK by not having enough burst damage available in the spec, which is why most of us went 41/5/25. So, don't get your hopes up too high that Subtlety raiding will work. I don't think Blizzard has designed it that way. If its viable now, it probably wont be later.
Last edited by Lucretius : 10/15/10 at 11:43 AM.
Reason: Clarification and to fix a spelling error
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10/15/10, 11:42 AM
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#19753
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Glass Joe
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And what about pets guys? I'm still using my wolf...
did someone found any significant information about pets dps?
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10/15/10, 11:45 AM
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#19754
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Glass Joe
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Originally Posted by Eyeheartpie
FYI, it's every 2 seconds when spec'd into HaT 3/3.
Also, has anyone been able to nail down the new HaT bug? It seems like it has an ICD, but that you aren't limited to 1 CP per ICD. I tried out sub on Anub last night, and it seemed like I was getting CPs every 2 seconds, but multiple ones every 2 seconds. I was at 1 CP, and then without me performing any CP builder, I was at 5. I would evis, and go to 0, and then shortly thereafter, I would be at 3 or 4.
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Yes, thank you for clarifying. I still do not believe when working as intended that HAT will be viable, which was my point.
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10/15/10, 11:52 AM
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#19755
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Faceroller
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I did some tries on H LK and the stun didn't feel reliable. I did stun them but sometimes one of them didn't. It also felt like diminshed returns kicked in sooner. We always did with Shockwave -> Holy Wrath -> Holy Wrath, but now on the third HW they're sometimes already immune.
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