During trying "Heroic: You Don't Have An Eternity" our druids while catching sparks are complains about "A more powerfull spell is already active" when they trying to recast roots. I do not agree that its becouse of diminishing returns. (druids have DR in PvE only Cyclone and Celestial Focus Diminishing returns - WoWWiki - Your guide to the World of Warcraft )
Nevertheless they very often experience some troubles with recasting roots on their own marked sparks. So they use different ranks of Roots: 6th, 7th and 8th. (no trink procs and SP increase this time)
Can anybody say something about it ? Or say how you hold 4-5 sparks in one point.
I see, nobody knows about this problem ((( Druids do not have any trinkets procing on SP. And there was troubles with roots recasting.
Done "Heroic: You Don't Have An Eternity" on good luck last week Get 2 DKs and 4 Druids for this achievment.
Hello , I just wanted to comment on thi ice bound fortitude and bone armor nerfs.I know sometimes it seems DK's are op (and mayby they are)but wasnt that supposed to be the point of a heroic class i mean come on.If they get too nerfed i just dont see the point in heroic being there.nerf one but not the other.I think it is too much at once personally.
Another thing you should focus on is crit. I realize your gear isn't done yet, but it seems to be that you only have around 21% crit in form. The more often you crit (which is why IFF is so helpful) the more mana you regain, thus the less points you have to spend on mana regen talents. I've also noticed you're way over the hitcap, and can probably rethink some of your chants//gems. The hit softcap is 227, so lets round up and say 230. The reason for this is that you've got yourself the opportunity for a friendly neighborhood space cow (thank gods for alliance eh?). The 1% there, plus the 3% from IFF//Misery and the last 4% from BoP is 8%. Include your 9% from ~230 hit and you've reached 17%. You're sitting at 319 hit. You can certainly drop 40-50 hit rating and be almost guaranteed to be above the hitcap.
Thank you... I'll modify all things following your advice...
- change 3 talents point from Dreamstate to Improved Faire Fire
- reduce spell haste (done)
- reduce hit rating from 319 to 240
- increase critical hit
Tonight we'll try Military WIng (normal)... i'll take this raid as test.
Thank you so much...
To add some info about this thread... and to confirm that my actual build is not good for a dps:
yesterday i've done HoL with a good party. All OK except my dps... 1600!!! Not good... I haven't drink any mana potions, no mana issues, but my DPS is become terrible. Probably I've to do something "in the middle"
I'm basically wondering whether the grasscutter is better than the omen of ruin for a hunter. Like, how much armor percentage does ArP take off per rating point? I have looked on all of the wiki. I think its the grasscutter.
Not to be a pedant, but the English-language way to say this is "gets worse". If it "gets worst", you'd be saying (poorly), it becomes the lowest-value, i.e. worst profession. What you appear to be saying instead is that it loses value. And the way to say that is "gets worse."
All right, I apologize, I have the wrong word in my mind for it. But grammatically speaking, "gets worst" isn't correct either for my misunderstood meaning. It would have to be "becomes worst" or "gets to be the worst" for it to truly make sense for it to become lowest-value.