 |
10/17/10, 4:34 PM
|
#19936
|
|
Glass Joe
Gnome Warlock
Silvermoon (EU)
|
changing gear_mastery_rating values doesn't change imp DPS, i'm guessing this is intended by blizzard?
Last edited by Okyn : 10/17/10 at 4:56 PM.
|
|
|
|
|
10/17/10, 5:06 PM
|
#19937
|
|
Glass Joe
Orc Shaman
Mal'Ganis (EU)
|
so 22,70 (114 exp) should be needed for the cap, how much is that for an orc?
|
|
|
|
|
10/17/10, 5:07 PM
|
#19938
|
|
Glass Joe
Draenei Warrior
Trollbane
|
OK, trying to get my lock back in shape after the Cataclysm that is 4.0, and I have some questions:
1) The "new" rotation: I don't get why Haunt is coming after all dots now. Is it now that Haunt doesn't "read" new dots as they come in, and only applies the bonus to pre-existing dots?
2) I don't see CoE in the rotation. Given that we can have it AND Agony/Doom (personal testing seemed to favor Agony but I'm hearing others say different), shouldn't that be first in the rotation?
|
|
|
|
|
10/17/10, 5:08 PM
|
#19939
|
|
Glass Joe
|
Black magic question
With my gear currently gemming for int / haste, I am sitting at 1203 haste. I currently have abercadaver 264, would black magic be a better enchant than 81sp pushing my haste to 1453 during proc time (enabling the 8th immolate tick) considering gemming pure haste would not get me to that magic 1406 number. Also in general is Black Magic a better enchant for destro dps now?
|
|
|
|
|
10/17/10, 5:14 PM
|
#19940
|
|
|
Quick question. I was wondering if its needed to have hit hardcapped(27%) now when melee dmg is less? My current stats are: hit 27% , 34,22% crit , haste 19,61% & 5000 ap (unbuffed)
Last edited by Dajmen : 10/17/10 at 5:39 PM.
|
|
|
|
|
10/17/10, 5:18 PM
|
#19941
|
|
Glass Joe
|
First Run in ICC - Results - Combat Rogue
Hi Everyone,
Please understand this post is in regards to our primary PVE role = Single Target DPS. I am not talking about trash mobs or multiple Mobs in Boss fights like the Healy Boss.
I am Prizz, I run on Cenarius in a Guild named Poseidon. We have been raiding ICC/RS for months now. We have killed 12/12 with most Hard Modes for several months. The gear I have obtained as a result has allowed me to be one of the top 5 geared on my server. I am only missing the belt from Putri and the neck from Sindra as well as the LK weapons but that isnt the point I will be making here. The gear I have equipped and the relative stats before 4.0 released has not changed in several months. This means I have had alot of time to observe my DPS for every fight in ICC and RS and have complied a DPS list that shows a constant value that rarely changes (except maybe when we were lacking a key player/class for some reason like a vacation or whatever). Nonetheless I know what I was (past tense) capable of doing on every fight. I have been running heroic 2 piece Tier 10 and Heroic BiS for a long time.
I was expecting changes in Rogue abilities, Mechanics, Talents, EP Values, Item Values, Loss of Armor Penetratioon, New Glyphs, Possibly using different poisons, Gemming, Enchants and Rotation with the addition of Rupture and RS for my combat spec as well as the changes in everyone elses ability and their inherent effect on my capabilities and vice versa.
What I realzied (the obvious) first of all is that it was important to review as much as possible after the release to see what everyone felt was the proper course. Typically EJ has some of the most resourceful people who truly compliment the Rogue and have dedicated time and energy to promoting maximum dps. I knew with so much new data the best course of action for me was to be systematic along a fine line. One thing at a time with the most obvious being first. I wanted to make sure I evolved into the Cata Combat Rogue for which Blizz has now altered us to be.
I started with gems by gemming red with +20 agi, blu with +10 agi/+10hit and yellow with +10 agi/+10 haste. I saw that mongoose was showing a more positive return so i chanted my weapons which are now Heroic Bloodvenom and Heroic Lungbreaker. I got rid of the nightmare tear (since I saw no response to a poster's question on whether it was still viable) and replaced it with +10agi/+10 hit. I no longer use the Heroic Axe as my OH. I also switched from the Heroic Stakethrower to the 264 throwing weapon. Because of an expertise issue (and since I had every Heroic Ring from ICC) I switched Heroic Frostbrood to the Seal of Many Mouths (now useful).
I reviewed the trinket list and since I had every trinket except the STS (Never drops - true story) I equipped HDBW and HDV. When I was done with all of this I found my self short of expertise. Which i easliy fixed by reforging.
I went to the AH and bought all the glyphs I was missing and am using Primes: SS RUP AR Major: BF FOK COS Minor: POISONS SPEED and Safefall.
I rechanted cloak from +23 haste to +22 agi, Gloves from 44 AP to +20 agi, Boots from Icewalker to Cat's. Still wondering if I should change the leg enchant from 75AP/22crit to 55sta/22agi.
The math for the leg enchant says:
Ice Scale = (75 AP) + (22 Crit* 1.62) = 110.64
Frosthide = (22 Agi * 2.88)= 63.36
I apologize if i did that wrong = obvious choice nonetheless is no I will not change it.
For reforging, since most of the gear I have has haste on it I reforged some crit from these items into Expertise (from a haste item which had crit) and reforged the others (with no haste) crit into haste.
These are my current unbuffed stats after all of the changes I made:
2494 Agility
6965 Attack Power
Speed 1.91/1.03
Haste 936 or 28.55%
Hit 390 or 12.68%
Crit Chance 1014 or 51.79%
Expertise 29/26 or 202/200 or 7.25%/6.5% vs LvL 83 (0% on everything less)
Mastery 8 (because Im reading everywhere not to do anything with it atm)
Hit and Expertie Caps listed in the first message for this forum are easily met by my stats. The crit cap has not been fully stated or addressed as a number value (Someone do it) so I am assuming that Im still ok.
I know that the forthcoming spreadsheets will address it.
3/3 Precision 289 646 - thats me !!!
202/200 Expertise
No haste Cap.
2 31 2 Combat.
Test dummy run showed Wound was +300-400 DPS overall in multiple runs.
Now last night I ran our first ICC 25 with Hard modes and some Regular modes since we have started the final approach to Cata we been running a 4 hour gDKP of the entire ICC instance. Regardless of that my DPS is what it is.
I knew what I could do since I have not changed gear in some time. What I found last night was shocking to say the least. Here is the rundown.
SND was always up, Rupture was always up, AR KS nad BF used effectively on CD (BF used only on certain fights), RS rotated in as 4th CP and sometimes 1st, I even tried it at 3rd with a Evis finisher. Poisons were Instant Deadly and we had a few wipes so I tried Wound / Deadly. The point is I was able to try differnt approaches to the same fight. SideNote: I used both Wound and Instant for MH on Bloodqueen when we had some issues and wiped (which is fine because I was able to switch) and found wound was ahead at certain key points in the fight. Anyways here is what I found after all of the above was completed for the New Prizz:
When I mention "Burst is gone" in the following list this is what I mean = I found that I didnt burst up like I did before 4.0 having first approached the Boss when the fight started with the same intensity Post 4.0 using my speacials
like KS, AR, BR etc.
Lord Marrowgar Hard Mode:
Before 4.0 - Averaged 17.5 - 18.5 with a 23-24k starter due to burst and etc.
After 4.0 - Averaged 13.2 - 14.4 with a gradual starter from 8k climbing, Burst is gone
Lady Death Regular: (we bring undergeard so we pass on HM):
Before 4.0 - (I stayed on her the whole fight in PH1 to remove mana and bridge the gap into PH2 with the evasion and tricks aggro transfer - god willing the glitch didnt occur the aggro transferred)
I did 15 to 17 during PH1 typically in Normal (since most of the debuffs were on adds atm) 13-14 for the remainder usually ending up with 12.8 to 13.5 after all the running around, running away, interupting.
Last night was a horrid 11.5 in PH 1 and 10.2 finish and I even tried different approaches to rotation RS first with SS to evis finish etc.
Gunship - We win
Saurfang HM:
Before 4.0 - Averaged 17.5 to 18.7 with a 20 to 21k starter sometimes 22 due to burst ending with 16.8 to 17.9
After 4.0 - Averaged 12.5 to 13.4 with a gradual starter climbing from 8.5 to 9k, Burst is gone.
Rotface HM:
Before 4.0 - Avg 17.5 to 18 - 21 to 22k burst
After 4.0 - Avg 11.5 to 12.3 Burst is gone.
Festergut HM:
Before 4.0 - Avg 16.5 to 17.3 - 21 to 22k Burst
After 4.0 - Avg 10.5 to 11.8 Burst is gone.
Putricide (regular):
Before 4.0 - Avg 14.5 to 15.5 - 18-20k Burst
After 4.0 - Avg 9.5 to 10.8 Burst is gone
Princes HM:
Before 4.0 - Avg 13.4 to 14.4 - 18 to 19 Burst - Running Fight.. Suxors.
After 4.0 - Avg 11.2 to 11.9 (This fight seemed above average compared to the rest even tho more running around)
BloodQueen HM:
Before 4.0 - (They dont bite me first because my dps is already high enough) Although My highest on BOSS while bit first was 29.2 Avg Pre 4.0. The Avg. for me was 17.5 to 18.5 before bite and up to 19.8 to 20.1 after bitten (depending when I actually was bitten is also a factor). Sometimes I would be 16 to 17 because of mitigating Pact (running out).
After 4.0 (I was very upset about this one) - 12.2 to 12.9 with a rise to 15.5 after bit (I am not liking Blizz atm)
After all that (Enough on fight stats) I was not very happy with my DPS. I thought perhaps I had gemmed, chanted, reforged incorrectly or that my rotation was improperly alligned but I was always there in the fix using SND, Rupture cycles timed with SS RS Evis.. using AR KS BF. I would say using the new rotation was a small curve but I got it down. My stats indicate I have more than I did before in terms of AP and haste so I should be that much more higher post 4.0. Noone is perfect but noone is also going to do something wrong enough to make it look like they cant play their class after accomplishing the DPS levels they did before. It boils down to a cohesive reduction in capabilities by the programmers at blizz and I believe it falls back on the removal of armor penetration and the lack of balance that was returned when they redesigned the Combat Rogue after the fact. They could have easily balanced us but did not. It was a choice. Fury warriors on the other hand and Warlocks have been majorly buffed from what I saw last night, One of our Primary Fury Warrior's who was bitten first on BQL HM did 35k+ .. yep true story.
Based on the numbers above for Prizz:
Lord Marrogarr: I did 23.3% less damage Post 4.0
Lady: I did 32.2% less damage Post 4.0
Saurfang: I did 28.5% less damage Post 4.0
Rotface: I did 32.9% less damage Post 4.0
Fester: I did 34.0% less damage Post 4.0
Putri: I did 32.3% less damage Post 4.0
Princes: I did 16.9% less damage Post 4.0
BloodQueen I did 28.6% less damage Post 4.0
I basically call this a Nerf. (Remember I am basing my data on the fact my gear hasnt changed in months and I Know MYSELF !)
Remember this is the first week, everyone is figuring things out, things will change when Cata comes and I hope it will be more positive than this.
If anyone sees anything I can do the to improve a stat somewhere, please feel free. Flaming me for some personal reason for anything else will be ignored.
This is also 1 Raid Post 4.0 compared to Many Pre 4.0.
Prizz da Rogue ~!
Last edited by Prizz : 10/17/10 at 6:07 PM.
|
|
|
|
|
10/17/10, 5:29 PM
|
#19942
|
|
|
Prot Mastery rating
Simple question.... I know that most are reforging dodge into mastery, but what about parry to mastery. I know parry is good for hold the line but is it better to keep parry or turn it into mastery?
|
|
|
|
|
10/17/10, 5:34 PM
|
#19943
|
|
|
Originally Posted by Dajmen
I was wondering if its needed to have 27% hit now when the amount of Melee dmg is less ?
|
I'm staying with hard hit rating cap and doing close to 10k dps on a boss target dummy.
|
|
|
|
|
10/17/10, 5:46 PM
|
#19944
|
|
Von Kaiser
Blood Elf Warlock
Dalaran
|
Originally Posted by Krootch
Hmm.. Personally, it doesn't make sense to use Unholy Presence. Seems to me like you're using it for the hell of it just because it's changed its effect. I still get much higher dps with Frost and my runes stay out of CD longer.
In Unholy Presence I hit around 4k average DPS, whereas in frost I'm at 5.5k. This is most probably dependant on my gear, but Frost does definitely works a lot better for me. Otherwise, good advice on the spec. Shame about the fact that Unholy is lacking in Major Glyphs compared to the other two specs.
|
I just checked to see which presence does more damage for myself on the target dummy. Was doing over 12k easily in unholy presence on target dummy but was barely pulling 10k in frost presence.
I would like to know about the haste soft cap as well. Right now I'm running with 32% haste from gear gemming str/haste. Is it worth it to change the gems to str/crit after the 30% mark. I'll check it out on the sim later tonight after raid.
Last edited by coca : 10/17/10 at 5:55 PM.
|
|
|
|
|
10/17/10, 5:50 PM
|
#19945
|
|
Glass Joe
Orc Rogue
Lightbringer (EU)
|
Originally Posted by Prizz
Hi Everyone,
Saurfang HM:
Before 4.0 - Averaged 17.5 to 18.7 with a 20 to 21k starter sometimes 22 due to burst ending with 16.8 to 17.9
After 4.0 - Averaged 12.5 to 13.4 with a gradual starter climbing from 8.5 to 9k, Burst is gone.
|
I know this is not what the spreedsheet say but still worth mention.
I did a gDKP run to day and I dont have any off the gear you have, none the less I did 12,5k, with out any problems, the thing I do is skip Rupture, its not worth it. i changed my glyph to evis.
Must be said we did it on normal but still.
just to give my rotation to its.
2xSS RvS 1-2xSS Evis.
and to honest burst is not gone, use FoK while in your KS.
Last edited by Capivo : 10/17/10 at 6:23 PM.
|
|
|
|
|
10/17/10, 6:02 PM
|
#19946
|
|
Glass Joe
Draenei Shaman
Kor'gall (EU)
|
Originally Posted by eisentank
OK, trying to get my lock back in shape after the Cataclysm that is 4.0, and I have some questions:
1) The "new" rotation: I don't get why Haunt is coming after all dots now. Is it now that Haunt doesn't "read" new dots as they come in, and only applies the bonus to pre-existing dots?
2) I don't see CoE in the rotation. Given that we can have it AND Agony/Doom (personal testing seemed to favor Agony but I'm hearing others say different), shouldn't that be first in the rotation?
|
1) - Dont quote me on this, but as dots now update the +damage, +crit and +haste effects on every tick its more dps to get all the other 3 dots up first and get an extra tick out of one of them, than to have +18% damage on the first tick of them if you applied Haunt first.
2) - Its not in the rotation because in a raid you shouldnt have to apply it given that moonkins and mutilate rogues give the 8% spell damage debuff without any loss in dps, whereas for you its a global cooldown. Note that on aoe heavy fights or fights with multiple adds (read: Lich King, Halion, Saurfang) you should still put CoE up for the Jinx effect.
|
|
|
|
|
10/17/10, 6:32 PM
|
#19947
|
|
Glass Joe
Draenei Paladin
Frostmourne
|
Originally Posted by Xaoc
The listed bonus of 27 is the difference between the JC gem and the non JC gem
|
I stand corrected, ty. Misinterpreted the description in this case, nvm carry on.
|
|
|
|
|
10/17/10, 7:12 PM
|
#19948
|
Night Elf Druid
Bloodhoof (EU)
|
I am wondering as a kitty, is it more viable to fully gem for haste due to the change in energy regen or to simply stay with agi in all sockets?
|
|
|
|
|
10/17/10, 7:24 PM
|
#19949
|
|
|
At what point do I stop geming strenght and start geming crit?
arms warrior
5826 gs
|
|
|
|
|
10/17/10, 8:09 PM
|
#19950
|
|
Glass Joe
Gnome Warlock
Silvermoon (EU)
|
I played around a bit with reforging masteries and haste values, note that i'm using my own gear for this and have 3/3 in corruption and 2/3 in dark arts.
Haste=1334 (47.72% raid buffed) and Mastery=337 gives 17938 DPS, (conflagrate does 2704 DPS)
Haste=1406 (50.02% raid buffed) and Mastery=265 gives 18285 DPS, (conflagrate does 2979 DPS)
getting that extra tick seems to be a nice conflagrate dps increase.
how is the haste raid buff calculated from 42.88% (1406 unbuffed) to 50.02% (1640 buffed)? cause I think i'm looking over some things here as I don't get to the 50% when i do the math
|
|
|
|
|
|