Originally Posted by dhegin
Why would you drop it out of your rotation? off gcd threat isnt worth it?
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I could be entirely wrong on this, but maul is now an instant attack like Lacerate, Mangle, etc etc etc. Therefore, it isn't off GCD (where maul used to be on next hit, and not a GCD based attack). Maul is now an instant attack, and should be on GCD like everything else (folks, please correct me here if I'm wrong - I haven't played my bear since the patch, so haven't totally tested out everything - I'm just going off the new spell descriptions, which lists Maul as an instant attack, which should be on GCD like everything else). Hence... minimal increase in tps... not really worth complicating the rotation to try to toss in another ability for a minimal amount of added threat. Yes, I'll admit to being lazy there instead of tweaking for every last bit of tps. I'd rather have a cleaner rotation with Lacerate than try to Maul for an added 70 threat per hit. Tossing in a Swipe... might be worth it (10% more threat than Lacerate direct damage).
As for current AoE threat as a bear... Yeah. It sucks. One of the main reasons I haven't even tried to take my bear out of Dalaran and tank a random. Current method seems to be to toss on Thorns, charge in, swipe every 6 seconds... and pray the dps isn't stupid enough to pull off you with all out AoE. Not exactly fun, interesting, or worth attempting. Thrash will hopefully make bears somewhat viable (combined with a boomkin/druid healer to refresh thorns on longer fights) as AoE tanks.
In the meantime... we have to curse the designers for the shortsighted stupidity of nerfing AoE tanking instead of taking the intelligent route of giving people a reason NOT to AoE tank. Hell... a simple "you can't take the damage, because the mobs really do hit that hard..." would have solved the AoE tanking issue rather than smacking everyone with a nerfbat. It's a move that actually limits the designers as much as the players - no inserting a random AoE tank/dps fight for variety. Everything from here on out will be a technical kill order fight because of forced design (rather than the game designers put a variety of interesting fights in front of us). But I digress.... There have been a lot of folks on these boards (and on the WoW forums) who have articulated this argument better than I. Let's look to making bears take a bite out of crime... err... bosses who have lunchmoney that should be ours.