i personally do not have any heroic gear but i do have mostly 264. I have been reading these forums for days and noticed that most of the people on here have top end gear, Heroic Icc 25. Their reported numbers are obviously going to be much higher then the avg joe. With me having mostly 264 and lower gear i pull and avg of 13k in icc 25, topping out at 15k on single target. I compared my stats to the top end geared guys on here and my question is what should i do with my stats, if anything at all till i get more upgrades which im working on.
Hit Chance 26.25%
pull 7-8k on the lvl 83 dummy using BT-RB-BT-(HS thrown in while on CDS)
I just want some opinions of upgrades i should get that are non heroic 25. I had a few in mind from the previous BIS list but now im unsure. Also overall stats just seem really low compared to others, mainly haste and crit, should i be gemming to get them higher? my priority for gemming is 20 str in red, and socket bonus gem for the socket bonus if its 6+ str, otherwise its 20 str. Im trying to maximize my stats with what i have by reforging and gems, but i cant seem to find anyway other then my current setup to stretch my gear anymore.
In icc 25 i lead the raid at 13k overall, doing avg of 20k on aoe and 12-15k on bosses. I dont know if this is low for my gear but considering i out dps'd all the other melee and most casters on all fights i must be doing something right cause i literally got smoked last week in raid. Hope to hear from you guys!
EDIT: One other thing, iv been reading that the new exp cap is 22 instead of 26? in icc25 last night i had a max of 2% parry and miss, most fights either being 0 or less than 1. Should i drop some exp for more hit/crit/haste?
so HS is not on the GCD so you can use it anytime you want. that means the only consideration for any sort of priority when talking about HS is rage and its the lowest dpr technique out of the three.
RB hits hard than BT but its on a 6 second CD. During a comparable 6 second period BT actually accounts for more damage. basically if you delay BT you also delay all the follow BT's the same as if you delay RB you also delay the following RB's.
So although RB hits harder than BT in a 1.5sec duration (direct comparison of hits). BT actually is a large amount of damage over 6 sec duration (which is mandatory for RB as that is the CD).
Based on this I would argue HS should not be the top priority, it should come behind BT and RB. For people who can't maintain rage this will yield more dps. For people who can this wont make a difference because they'll have it on CD always anyway reguardless if its 1st or 3rd prio.
I also think BT should come before RB due to not wanting to delay the bigger damage per rotation.
I would say:
RB > BT
If you can maintain those on CD then BT > RB and as much excess rage as possible into HS.
If you can maintain HS on CD then extra rage into slam.
(other stuff may take prio depending on the raid setup. like sunder or demo shout as well i guess)
So yesterday, I finally had to chance to try out my subtlety rotation. Basically going with backstard as my cp builder, 5cb SnD, 5cb recuperate, 5 cb rupture and hemo once every 30 seconds and SD ambush shadowstep ambush on cds. I have to say it was pretty hard to keep them all up. I was wondering ever since they fixed HaT last wednesday what would be optimal to have in my group. I had 1 assassination rogue, 1 enh shammy, 1 hunter and a Moonkin. I'm guessing that they also fixed the cp coming from casters and I should've asked for another melee in my group. I glyphed for Hemo, Backstab and SD, but I'm considering glyphing for rupture since it was the hard part to keep up.
But yeah all this to ask what optimal classes for crits in my group, ever since 4.0.1 I know assassination rogues and combat don't use crit much, but I don't know about feral druids, hunters, enh shamans, Dks and warriors. I'm guessing warriors pull lot of crits. Thank you for the help I'll check my logs in the meantime.
I'm having trouble believing hit is as great it is said to be past the 8% mark for DW'ers. I know you didn't just pull it out of your hat, but hear me out:
- I did some testing on the "boss" dummy in Ebon Hold with 10% hit and got repeateadly 7k. I reforged to get up to 23% hit, and lost 1k on the dummy. Random factors?
- If you get EP's with Kahorie, it confirms hit should be the most important thing. But when I just simulate a run with non-reforged DW gear (~10% hit) and then reforge them to get over 20%, I get a drop in DPS. Couldn't there possibly be a problem with EP calculation?
- Even if hit is the best stat, it only affects (directly anyway) melee attacks, ie single-target damage. Knowing frost DKs shine in AOE, wouldn't hit be better to go for mastery above all to increase that trend?
From the OP
Hit to cap >= Expertise to cap > Strength > Mastery > Haste > Crit > Agility > Hit to spell cap
Hit to cap >= Expertise to cap > Haste > Mastery > Strength > Crit > Agility > Hit to spell cap
Speaking of, as I'm sure it will come up - Yes, both of these sets are hit capped. Remember that hit conversion ratio changed in the patch, meaning you only need 246 rating (and a mere 154 when DWing with Nerves of Cold Steel).
Hit is your best stat until you cap it. Then it becomes your worst stat. Please make sure to read the OP entirely.
I originally posted this in the 4.0.1 tanking/protection field manual threat, but after reading this thread, i wassnt sure if it would be best discussed here.... sorry for the dupe post.
I have a theory/question on how Glyph of Long Word and Guarded by the Light work with each other.
Since Long Word gives 50% less up front heal, but adds 50% overall healing done, will this allow our Guarded by the Light absorption shield to also grant 50% additional damage absorb? if so, this seems like an extremely effective survivability glyph.
Has anyone tried to test this out already? If it works, it seems that this might be a better major glyph choice than Ascetic Crusader, for the added survivability.
The main questions i have, which i would like to test at some point are....
If Long Word makes gives the entire heal amount in 1 absorption shield, or if its based on what is healed, when its healed. As in, will you get a smaller shield up front, and then each tick of WoG HoT produces an additional small shield.
If Long Word follows that 2nd scenario, will the HoT tick shields overwrite the previous shields? if so, and the first HoT tick overwrites the initial larger shield from WoG, it could make this less appealing.
For now I don't see the advantage of playing Affliction beside heavy Aoe situations where Soulburn : Seed of Corruption seems mandatory. Playing this spec with the Imp makes the talent unreachable, so how much is the DPS loss with keeping the succubus as pet and the appropriate glyph using the new Bis list and reforging ?
So as of right now, with all the content I have read in this Thread, I was wondering if I have the correct build for Assassination. I reforged all my gear with crit to haste, and my gear with crit+haste on it I changed the crit to Mastery. I am spell hit and expertise capped. I have all 264+ gear. I am wondering if this is pretty much the basis for us with reforging at the moment? I have also came across a couple of rogues mentioning getting higher numbers with berserking in raids than mongoose, I choose not to believe that due to this thread saying mongoose is better?