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Old 10/21/10, 2:58 PM   #20311
glued
 
Night Elf Druid
 
Eonar (EU)
@ Thorinson i don't have the math to back me up, but i believe you should look at it as a 94 agility assuming you get a blue socket over a yellow one and of course assuming you gem Stamina. Besides as someone pointed out somewhere you will gain haste to reforge. What i did was change them and reforge the haste into mastery and kept the stamina gem and the armor enchant. Again i don't have any math to back me up but seemed the correct course of action.

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Old 10/21/10, 3:21 PM   #20312
veiviseren
 
Tauren Druid
 
Balnazzar
Weapons

This is a bit noobish but im new to enh shammies what type of weapons are best for ENH shammies e.i (what speeds in what hands)

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Old 10/21/10, 3:58 PM   #20313
Ruta Skadi
 
Undead Warlock
 
Dragonblight (EU)
Confused

You clearly state that the Hit Cap is 17% (446 Hit Rating).

What confused me is that I currently have 15.48% (476 Hit Rating). I don't understand this dissonance? What have I done wrong?

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Old 10/21/10, 4:07 PM   #20314
Delc
Von Kaiser
 
Orc Warlock
 
Tichondrius
Originally Posted by Ruta Skadi View Post
You clearly state that the Hit Cap is 17% (446 Hit Rating).

What confused me is that I currently have 15.48% (476 Hit Rating). I don't understand this dissonance? What have I done wrong?
Make sure you are looking at spell hit, not melee or ranged hit.

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Old 10/21/10, 4:21 PM   #20315
Rassia
Glass Joe
 
Human Death Knight
 
Malfurion
I hate to risk asking a stupid question, but I've searched all over and I can't find this referenced anywhere. Why do you recommend using elixirs over [Flask of Endless Rage]?

[Elixir of Mighty Strength] gives us 50 Str, which with New Kings gives us 52-53 strength, right, which translates into 104-106 AP.

[Elixir of Mighty Defense] gives us 180 Armor, which translates to 6 additional AP.

Our Ghoul gets 40% of our str, which means he'd get 21 Str, which with kings gets it to 22 additional str. Assuming Ghoul AP works the same as our AP, that'd be 44 attack power for the ghoul.

So... 106 AP + 6 AP + 44 AP = 156 AP, vs 180 for the Endless Rage.

Are we counting Dark Transformation as doubling the ghoul's AP? In which case it'd be 200 AP vs 180 AP for the flask... Hrm.

So I think I've answered my own question. But I'll leave this up here so others who might be questioning it can see the reasoning. (If you'd like to comment on the correctness of my noob-level theory crafting, I wouldn't be opposed

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Old 10/21/10, 4:25 PM   #20316
Colraw80
Glass Joe
 
Orc Warlock
 
Kilrogg
Originally Posted by Ruta Skadi View Post
You clearly state that the Hit Cap is 17% (446 Hit Rating).

What confused me is that I currently have 15.48% (476 Hit Rating). I don't understand this dissonance? What have I done wrong?
18.15% Spell Hit at 476 points
15.48% Range Hit
15.48% Melee Hit
*per armory

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Old 10/21/10, 5:06 PM   #20317
Ruta Skadi
 
Undead Warlock
 
Dragonblight (EU)
Originally Posted by Colraw80 View Post
18.15% Spell Hit at 476 points
15.48% Range Hit
15.48% Melee Hit
*per armory
*bashes head on desk* Of course, thank you! I knew it was me.

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Old 10/21/10, 5:30 PM   #20318
Goamania
 
Orc Death Knight
 
Lightning's Blade (EU)
Hi there.
I read all post but i have a question.
Im playing unholy dps dk.
Im hitcap and have 23% haste
As i read main post expertise is not important for us atm but how much expertise do we need.
whats the minumum expertise do we need to have?

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Old 10/21/10, 5:33 PM   #20319
Nnayr
Von Kaiser
 
Undead Warlock
 
Spinebreaker
So i did a bit of reading around and thought what would stacking an absurd amount of haste would do?

Well the result is pretty interesting as said in previous threads haste works differently now with it only being the better stat at certain benchmarks of haste. Well i did it, i got to the 10th tick!

59% haste. 53% from gear, another 1% from food and 5% from raid buffs gives you a 10th tick of corruption.

Here is a WoL - World of Logs - Real Time Raid Analysis (note: i did make a couple of user errors on some fights and terrible RNG during the plague wing.)

edit: For some reason Lady deathwhisper is in the wipe section instead of kills.

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Old 10/21/10, 5:57 PM   #20320
Antob125
Banned
 
Orc Rogue
 
Altar of Storms
Is there a set percentage of Mastery we should be aiming for? Currently, i reforged all my gear to mastery and it brought my crit down to 43% which sucks but my mastery is at 50%

Im a Mutilate spec btw

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Old 10/21/10, 6:26 PM   #20321
DMR
Glass Joe
 
Human Mage
 
Magtheridon
Logix, could you post the results of stat equivalences including spell power?

I would like to check if socket bonuses with SP are worth over gemming straight INT.

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Old 10/21/10, 6:50 PM   #20322
jordancub
Glass Joe
 
Orc Warlock
 
Blackrock
I'm seeing 1406 all over the place, but I dont see anyone mentioning anything about the 5% haste we get from boomkins/spriests.

32.79 haste rating gives 1% spell haste?

so 5% haste = 163.95?

1406 - 163.95 = 1242.05

Then would you not encourage people to hit 1242.05 for a raid situation?

Or am I getting something wrong?

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Old 10/21/10, 7:11 PM   #20323
Sygerrik
 
Undead Warlock
 
Quel'dorei
Originally Posted by Naeb View Post
also shouldnt we throw a curse of elements in for added dps? as you can do a bane and a curse?
Maybe I missed it (I looked around the forums, I swear), but I see no real mention of a response to this question.
CoE will certainly be a part of my rotation, I'm just not sure where it fits into the list of 'priorities.'

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Old 10/21/10, 7:14 PM   #20324
Colraw80
Glass Joe
 
Orc Warlock
 
Kilrogg
Originally Posted by jordancub View Post
I'm seeing 1406 all over the place, but I dont see anyone mentioning anything about the 5% haste we get from boomkins/spriests.

32.79 haste rating gives 1% spell haste?

so 5% haste = 163.95?

1406 - 163.95 = 1242.05

Then would you not encourage people to hit 1242.05 for a raid situation?

Or am I getting something wrong?
Originally Posted by Zakalwe View Post
The raid buff is multiplicative with haste from gear, not additive.
see previous posts

Last edited by Colraw80 : 10/21/10 at 7:36 PM.

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Old 10/21/10, 7:16 PM   #20325
Yubble
Piston Honda
 
Blood Elf Death Knight
 
Bladefist
Originally Posted by Rassia View Post
[Elixir of Mighty Strength] gives us 50 Str, which with New Kings gives us 52-53 strength, right, which translates into 104-106 AP.

[Elixir of Mighty Defense] gives us 180 Armor, which translates to 6 additional AP.

Our Ghoul gets 40% of our str, which means he'd get 21 Str, which with kings gets it to 22 additional str. Assuming Ghoul AP works the same as our AP, that'd be 44 attack power for the ghoul.

So... 106 AP + 6 AP + 44 AP = 156 AP, vs 180 for the Endless Rage.

Are we counting Dark Transformation as doubling the ghoul's AP? In which case it'd be 200 AP vs 180 AP for the flask... Hrm.
1) I think we would get 60 str out of [Elixir of Mighty Strength] (50 +5% for kings +15% for Unholy Might), meaning +60 str +6 AP = 126 AP

2) I believe our ghoul, with [Glyph of the Ghoul] (just linking the old one for proper calc purposes), should actually get 110% of our strength... maybe more if they've changed the base str Unholy DK ghouls get. That would mean that +60 str for us means +66 str for the ghoul, which would be 132 AP for the ghoul.

3) Ghouls do about 30% of our overall dps. So, do you give your ghoul (who does < 1/3 of your dps) an extra 132 AP (which technically does scale well with SI and DT), or do you give yourself an extra 68 AP, which increases all your other abilities, including your other minion - Gargoyle?

4) Let's say we get DT to 50% uptime (low side?), then I think that would mean the ghoul's 132 AP would equal roughly 198 AP once you factor in 50% uptime DT. SI ups the value of that AP even more.

If the ghoul's personal raw dps is roughly half as effective as the DK's personal raw dps (the ghoul is doing ~1/3, we are doing ~2/3, meaning we're twice as powerful as the ghoul), then that 198 AP would be relatively equal to 99 AP in terms of our personal dps. Right? If that's correct, then the two elixirs are worth at least 225 AP.

Hopefully this napkin math isn't too incorrect. My Kahorie sims do indeed show the elixirs as a roughly 60 dps increase over the rage flask.

Last edited by Yubble : 10/21/10 at 7:21 PM.

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