I am no PvP expert, but the built you linked is not even remotely possible. At level 80, you only have 36 points, and you must put 31 of them into your primary tree before you can put any in other trees. I would suggest going to wowhead and playing around with its talent calculator.
i got a question concerning statting / reforging for ASSASSINATION.
As the ep values show crit (1.5) is worse than whitehit (1.8).
Is it right to reforge the crit of "crit/haste items" into hit still above spellhit cap ?
That was the commonly held best idea back when I reforged on the second day of the patch, although I believe I saw something recently saying that Mastery might be a better way to go after some more calculations. See if you can find a post of Aldriana's saying that, I'm pretty sure that's where I read it.
1. DW, should i have as slow weapons as i can in both hands (2.60) or one slow and one fast?
2. should i go mastery all the way or mix it up with haste as of now i have 509/15.52 haste and mastery 12.10/188 - 24%
3. Hit, only Cap special attacks and ignore rest or go for normal attack aswell like Warrior does , as of now i have 16.5% miss chance for normal attacks vs lvl 83 !
I'm dps'ing as frost quite a long time now, even before patch 4.0.1. After reading through most of the comments here (hope I didn't skip a post relying to my question) it's easy to get used to the new playstyle of frost, though it didn't really change much. My question is: how do you guys open up a bossfight?
Before the patch I played with arp-cap and just applied deseases, used BT/UA macro, used obliterate and bloodstrike and usually ERW'd immediatedly, worked just fine. Now it seems to be more complicated. Any solutions?
Copying this over from MMO-C since I think it'll have a better understanding over here.
Has anyone really tested these out? I was averaging 9.1k on a dummy with Fleshrending (no other debuffs on it) and did a quick 3mil test with the PvP gloves getting 9.7k (again no debuffs).
It would be nice if others can offer some constructive feedback/tests to help confirm in the PvP gloves are better and it wasnt just RNG (I had a low crit % with TV and CS both being low 30s when my tooltip says 29%).
Before anyone says RNG, the point of this post is to get more tests done with different gear levels.
I did some quick math with 'current stat weights' I think I did it right with the conversions if not someone please note it.
+17 strength (+1 for the actual item +10 for socket +6 for bonus)
+23 crit or 33 (yellow socket)
+74 haste or 84 (yellow socket)
+5% CS damage
Lets say you can keep your haste cap: Fleshrending's 74 haste is all of a sudden not that amazing, effectively turning into 31.82 strength (according to CURRENT stat weights), and 25.41 strength for the crit conversion (again according to current stat weights). So for simplicity sake we'll add them together for 57.23 strength, rounding down to 57. Of course they wont act like strength so 114 ap.
Does 114 AP and 17 strenght beat out 5% more CS damage?