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Old 10/24/10, 8:24 PM   #20416
Leonteus
 
Blood Elf Paladin
 
Haomarush (EU)
Originally Posted by Cidis View Post
Super Duper Macro : WoWInterface Downloads : Miscellaneous

I'm not sure if it works still, but it allows you to create as many macros as you want with more than 255 characters.
Thank you very much. I will try it.



Has anyone figured out if it's better to use Zealotry and Avenging Wrath separate or together or is it still debatable?


Also, has anyone figured out which spec provides the highest dps for lvl 80, between 5/0/31 and 3/2/31 ? (Seals of the pure vs Arbiter of the light)


Thank you again.


P.S. If those questions has been answered before, I apologize, I haven't read the whole thread yet.

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Old 10/24/10, 8:54 PM   #20417
Ince
 
Undead Warlock
 
Deathwing
quick question.

Darkmoon Card: Greatness (Intellect) or Purified Lunar Dust????


Thanks

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Old 10/25/10, 2:31 AM   #20418
Ravikk
Glass Joe
 
Night Elf Rogue
 
Bladefist
I've noticed that the mastery EP for assassination has passed the white hit EP value. Am I to understand that reforging for mastery takes precedence over hit now as the second priority stat for assassins? If this is true I would assume that once you hit the spell cap for poisons that you should stack mastery on any items where haste can't be reforged.

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Old 10/25/10, 2:54 AM   #20419
Wolfpup
Glass Joe
 
Night Elf Rogue
 
Antonidas
Hi I dont know if this is the correct place to post this and if it isnt then I beg your pardon. But does anyone happen to know of a good Ehn website? A site strickly dedicated to Ehn shammys. There are ones for plenty of other classes but I have yet to find one. Im asking this here because all the other places I have found have been more about strickly shammy gearing, or raid styles. This seemed more open and general shaman stuff.

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Old 10/25/10, 3:23 AM   #20420
ihaz
Banned
 
Night Elf Druid
 
Burning Legion (EU)
you can check it with rejuvenation. just add some more mastery and check if your regular tick is the same


BTW did anyone notice that when you just lifebloom someone(for ex MT) your lifebloom (when you stack it) get mastery bonus but the final bloom doesnt?

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Old 10/25/10, 3:44 AM   #20421
 lolerscooter
DPSreid
 
Troll Rogue
 
Icecrown
Originally Posted by Ravikk View Post
I've noticed that the mastery EP for assassination has passed the white hit EP value. Am I to understand that reforging for mastery takes precedence over hit now as the second priority stat for assassins? If this is true I would assume that once you hit the spell cap for poisons that you should stack mastery on any items where haste can't be reforged.

Originally Posted by Aldriana View Post
Just as an FYI: my friend and I are continuing to work on our estimates, and it appears that the anecdotal reports that Mastery provides more benefit than white hit for Mutilate may have some merit to them. I'll update the first post when I have better numbers, but in the meantime be aware that what's there is probably underestimating Mastery to some extent.
This post was somewhere on page 17 for me and since that time, the EP Values have been changed accordingly on page 1. So yes, you will want to reforge for Mastery when Haste is unavailable.

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Old 10/25/10, 8:01 AM   #20422
Fafiq
Glass Joe
 
Tauren Death Knight
 
Burning Legion (EU)
I doesn't find all items. I've got equipped the Spiked Toestompers (boots) and it says that I dont have anything

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Old 10/25/10, 9:57 AM   #20423
Kayn
 
Human Death Knight
 
Molten Core (EU)
Trinket change

I'm wondering whether it makes sense to exchange Darkmoon Card: Greatness for Herkuml War Token. As my second trinket is Death's Verdict (non-heroic) My spec is Unholy and haste at the moment 24.34% withot active UH presence.

I have tried to use it a bit, but amount of DoT ticks are same as with Darkmoon Card: Greatness, except maybe a biiitt faster rune regeneration (More SS), still i hardly noticed any DPS increase in set amount of time.

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Old 10/25/10, 10:20 AM   #20424
Neurotyk
Glass Joe
 
Orc Shaman
 
Deathwing
so pretty much I'm going to keep this short and sweet
Ever since 4.0 hit, i have been concerned with the state of enh and have a had a chance to voice my opinion to blizzard game developers indirectly. Pretty much I stated i was i not happy with the current output of enhance and viability in top high end raiding guild with the homogenization that is going. Their response was that enhance is not broken/in need of buffs, simply put "the enhancement shaman need to figure out their rotation". Unleashed elements/lvl80 dps/lvl85 dps and mechanics where discussed in my messages.
I would love some feed back on this statement to further looking into this.

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Old 10/25/10, 10:20 AM   #20425
Dek
Glass Joe
 
Gnome Rogue
 
Bleeding Hollow
Originally Posted by Grunge View Post
Actually item budget wise Cultist's+4pc is the best combination due to the excessive stamina on Ikfirus (see here).

Cultist's vs Aldriana's are identical, the only difference is in the respective Tier pieces.

Tier Shoulders have Hit, while Tier Gloves have Haste and since it's easy to reforge crit->hit, the haste makes Tier Gloves+Cultist's the superior combination.
Good to know, though I think if I took another heroic token to upgrade the gloves, some of the DKs in our raid would strangle me.

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Old 10/25/10, 10:33 AM   #20426
AskBro
 
Tauren Shaman
 
Crushridge (EU)
with 4.0 changes, i see more useful to be ORC instead of tauren. That also cause our AP drastically drop without raid buff and the chance to cap more lower than other races.Troll was an alternative while HASTE was focus stat...but now?

something new from beta 85 enha shaman?

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Old 10/25/10, 11:18 AM   #20427
Jhaze
Banned
 
Draenei Death Knight
 
Hakkar (EU)
I don't understand your answer.
Compare the 70-80 jump with the 80-85 one:all classes had around 40 % dps increase going from level 70 to level 80,even if they were still in Sunwell Plateau gear (2500 dps in tbc,4000 in wotlk,still with the same gear).
Now "jumping" from 80 to 85,give us a moderate dps increase (around 10 %),and we are also doing that dps with far better gear then the current BiS.
At level 85 with wotlk's BiS you are going to have less dps then you have currently at level 80 with the same gear (even forcing hit and expertise cap).
I understand that combat ratings and coefficients change drammatically,but that's quite strange,and I just want to point it out and have more feedbacks from other beta testers.

Please,note that in your screenshots you are doing the same damage you have in wotlk even without the icecrown buff (and,btw,I was talking about a dummy testing without buffs).

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Old 10/25/10, 12:26 PM   #20428
methanogens
 
Undead Rogue
 
Undermine
attack=agi

it takes 2 points of attack to = 1 point of agi

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Old 10/25/10, 1:50 PM   #20429
realkhan
 
Troll Hunter
 
Twisting Nether (EU)
[Herkuml War Token] ?

Hello...
I'm unlucky about trinkets in wotlk... i still have [Death's Choice] in my 1 trinket slot. After 4.0 patch i just tested [Herkuml War Token] in that slot. I didn't see big differences. Then i reforged [Herkuml War Token] (haste rating: 92 / Mastery rating: 61.). %32 proc chance became %35... But dps results are quite similar :S
(BTW i'm sorry about my bad English)

Shortly i want to read your advices about that trinket choice. DC-normal vs HWT, which one?

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Old 10/25/10, 3:04 PM   #20430
devils_cry
Glass Joe
 
devils_cry's Avatar
 
Blood Elf Warrior
 
Nazjatar
Originally Posted by Neckface View Post
If 1 spec needed fast and 2 specs didn't care, then wouldn't that suggest keeping itemization about the same? Let's say a combat rogue and a sub rogue are in the same raid (and assume they both already have MH weapons). If you look at all the permutations of the next two dagger drops (fast/slow, fast/fast, slow/slow, slow/fast) only one combination is "bad": slow/slow. Under the current system 3/4 of the permutations are bad.
This has me completely lost. What I'm getting is that I want to stick away from slow/slow, but between the slow/fast, fast/slow or fast/fast, which is better? I'm still leveling my Rogue. I know that, while leveling, it doesn't matter much, but I want to see if this has an impact on my current dps at my current Level 64.

So far, the best 1hander axe,sword,mace I've found was from the Level 60 PVP weapons still available. Using the axe currently with 2.90 speed in Offhand as Sub (been really hard for me to find anything decent). I noticed I went from 550 dps (on average) to 600, but I can't tell if that was pure luck from getting a few more burst crits off.

Any ideas, suggestions?

Last edited by devils_cry : 10/25/10 at 3:23 PM. Reason: spelling

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