Originally Posted by Ghostcrawler
Due to recalibrating expertise for Cataclysm, level 80-83 creatures (which includes bosses) dodge and parry less, so you need less expertise, 23, to be exact. Sorry we didn't announce this. I would classify it as an unintended consequence (though not unknown) and not a desired change on our part.
I can attest that using backstab over mutilate at 35% target hp is much more effective than mutilate, especially when glyphed backstab.
Here is a log from a ICC10(H) Saurfang: World of Logs - Real Time Raid Analysis
Note that mutilate damage for that particular fight was roughly 8.3%.
Backstab amounted to 8.9%.
Bloodlust may have been active for execute phase in addition to popping some additional cooldowns. However if you check additional fights backstab at 35%hp is clearly better.
I don't think you should be this sure about the backstab rotation. Theoretically right now ppl tend to agree that there is a DPS increase, but I'm still not sure about that. While it's impossible to test it in dummies, my experience while raiding gives me the feeling that the dps increase is minimal or it doesn't exist and because of certain encounters circumstances when it's difficult to stay 100% of the time behind the boss I rather use mutilate + vendetta glyph.
It's in seconds, so 200ms would be 0.2. But your actual casting delay (the gap between successive spells) will be much less than latency, due to the queueing system. In fact, with the new queueing system in place, it's possible that 0 is really best estimate for this, though that needs to be looked into a little more.
i am really not that far off, It sounds like 0 is a good estimate.
Only about 400 dps off of what it shows, which is pretty good imo. 9.7k vs 10.1k
Edit: WAIT WAIT WAIT
I enabled target dummy mode, and I'm somehow outdpsing the model? I'm doing 9.7k, it shows 9.3k...
Oh yes, you have nature's grace not working yet.
Ty for the model, so many differing opinions on druid forums, here's just straight 'GEM THIS FOR THIS MUCH DPS.'
The stat information at the beginning of this thread is unclear to me. In the original "Frost" thread, Darkside did a good job translating the numbers. This thread, for example, lists hit at 3.37, expertise at 3.27. These numbers do not resemble in-game numbers. (My hit, in-game, is listed at 8.68, rating 267).
What's the best way to make sense of the stats as listed?
The numbers you are quoting
(hit at 3.37, expertise at 3.27)
are "stat weights" and not hit / expertise cap, which means how important these stats are compared to other stats.
I'm sorry if this isn't the correct thread to put this, but is there a difference between 2H Unholy and 2H Frost as far as damage output is concerned? Is one significantly superior to the other? I seem to be pulling ridiculous numbers in Unholy at the moment (20k+ on most fights), and am hearing several suggestions that Frost is the way to go now. Anyone have any light to shed on these accusations?
has black magic weapon enchant gone up in dps value with the new stat system?
if i remember right, black magic's equiv haste increase is around 71 (250 Haste / 35 sec ICD / 10 sec duration) vs the standard 63 spellpower enchant
Fast or Slow Weapon Speed(s)? Explain/Detail. Also, Any Best in Slot (BiS) changes or suggestions?
To quote an earlier thread "The speed of your weapon is relatively inconsequential. Slower weapons have slightly better properties for parrying (both yours and your target's) and for using HotR with Seal of Righteousness. Fast weapons allow you to stack Seal of Vengeance slightly faster. Neither of these effects is significant enough for weapon speed to be a factor in your gear decisions. Choose the weapon that has the highest dps or the best stats."
However, as many things have changed (Spells, Abilities, Talents, Etc.)...Is there an updated and correct answer to this seemingly neverending question?
Last edited by Ericcson : 10/29/10 at 3:18 AM.
Reason: Detailed Edit
When you attack a boss, or any mob, from behind they cannot parry your attacks. Considering the amount of bad things that can happen when you are standing in front of the boss (parry hasting the tank, cleave, breath, any sort of frontal AoE) there's no good reason to be dps'ing from the front. That is why your post was deleted and sent to the Dung Heap. Asking that question in the Ret thread served no purpose at all in relation to ret dps. If you would have asked the question in the Prot thread it would have at least been related to tanking (threat generation and parry hasting).
If the hard cap did change (which I don't know for sure, but would assume) then napkin math would put it somewhere around ~49.5 exp.