Until any solid numbers are produced after the expansion goes live it is hard to say which one is best. This exact same debate pops up every time an expansion comes out (from what I remember) and usually it results in Blizzard stepping in and making sure WF\FT is the best, or having pre-emptively made sure it was better. When WotLK first went live a lot of people swore FT\FT with a Caster MH was the best but the damage meters always seemed to say otherwise (top dps records were always players using Slow\Fast WF\FT).
As Rouncer has said many times, wait for actual data before you make or accept claims.
I have been thinking recently that even though mastery as a passive stat on gear may be bad, it could be very powerful in the form of a cooldown. For example, the trinket Mark of Khardros has a 285 strength passive, and an on use of 1425 mastery with a 15 second duration and 1 minute 30 second cooldown.
That could end up being very powerful when used with deathwish. Though I will have to wait till 85 to do a real test.
Is this a Combat Rogue spreadsheet or am I just using it wrong? It still tells me to reforge according to combat EP values when I import an assassination talent tree.
I'm pretty sure they combat EP values are hardcoded (they were the last time I looked). To get assassination EP values you will have to type them in yourself. I suspect that auto-switching EP values is something that will be implemented later.
Having previously eliminated Slam from my rotation in 4.01, except during Deadly Calm, it seems to me like it's back to being prioritised over Heroic Strike in 4.03a.
After some (admittedly brief) tests on a level 80 dummy, HS was averaging around 6000 damage per hit while Slam came in just behind at around 5400 damage per hit. When you take into account the rage difference now (30 for HS and down to 15 for Slam) this gave me around 200 damage per point of rage for HS while Slam was well ahead at over 350 damage per point of rage.
Basically it seems to be working as Blizz intended again - i.e. Slam is the filler and HS is used when you get close to a full rage bar (and following an Incite proc for a guarenteed crit).
As an aside I'm slightly confused that the recent nerfs / lvl 85 balancing don't seem to have hurt my dps much, if at all, when comparing to my damage in the previous patch
Anyone finding anything similar or contradictory on either the Slam or dps front?
i have read through this post, and i must preface this w/ the fact that i am in no way nearly as intelligent as most of you folks, in the depths of the game that you all divulge into. and thats in no way a knock, its a warning to bare w/ me i play an undead lock, and im a dps whore. i want to kill kill kill. currently i feel im drastically underachieving. my good friend helps me through the game, as im not much of a numbers and this and that guy, all the depth of the game just confuses me and quite frankly, im ADD so i just dont pay attention long enough to soak it in. so in the best way possible, for some one like mw to understand, i come here to ask for your mercy, and help. lol.
my lock, destro build, who is only lvl80 as of just before halloween, due to my 3 year break starting prior to rotlk, is getting the gear, but not in icc yet. (my guid really is a group of lax casuals and raiding doesnt matter to them.) any how, iv capped out my hit, and im well over it now... iv switched out my hit gems, and i think iv made a huge mistake. iv replaced them w/ haste gems, per my friends recommendations. hes never steered me wrong before in game, and infact pointed me to this very post. in talking w/ some random lock in game, he told me i had it all wrong. said i need to worry about int, mastery and crit... and not to waste my time on our pastern(my friends and i's) which i understood to be in order of priority, hit - haste - int. now i can link my armory... i still have gear to replace, but whats the point w/ the new content coming out next week? i just want to start getting my self in the right understanding. my tree is built exactly to the t of this post. my cast sequence also, to the t. im not sure i understand the macro stuff, thats all japanese to me. but im concerned w/ where im spending my gem points and stats... mold me, craft me, help me. on a good day im happy to touch 7k dps... but im pissed when mages and druids are doing 10 to 12k... and this is just in heroics. help me to be all that i can be! please!
linked below is my armory, in which you can see my stats as well.
Hi all! I know this is a more intermediate site for players but I've been permanently banned from the official WoW forums for ages. I've chosen this thread hopefully not to upset anyone and get some simple guidance. Professions .
I've been Mining/Herb (enjoyed it, dropped herb because it no longer made enough cash to justify keeping it).
Herb/Enchanting (dropped Enchanting because it was a money pit in my eyes and I'm too much of a casual player to farm for recipes and compete with other enchanters)
Mining/JC (enjoyed JC until I got to 430 and realized again I'm too much of a casual player to farm designs and make money with JC. From my short experience there is money in prospecting ore for powder but it didn't interest me since every other person has JC now).
Now here I am again with only mining and I was thinking about going back to herb because of Cata but it's only a matter of time until the prices stabilize and herbs start to not be worth the effort of stopping to pick up anymore. But at the same time I'm a very casual player. I do BGs, some heroics and I enjoy exploring/leveling. Mining/Herb seem perfect for me even if I don't make alot of money from herb, it's always there.
My question I guess:
I kinda thought about picking up engineering as a second profession with mining. I know there isn't money to be made in it but I feel like if there is enough fun,beneficial and useful items I could make then it outweighs the con of not making money with it. I also don't believe with engineering I have to farm recipes or designs to make stuff which to me is a huge bonus since I don't enjoy that stuff. Can someone shed some light on what engineering has in store for a casual Rogue like myself? What I can expect in Cata if I pick up engineering? Is it the perfect casual profession?
To be honest, leatherworking is going to be the most beneficial for a casual player as it provides you with a large quantity of good gear that you can obtain yourself. However, to get the full benefit of this while questing, you would either a) level up skinning and collect mats while you quest, then drop and pick up leatherworking, or b) drop mining and pick up leather working. That being said, there are some beneficial items for rogues using engineering. I would suggest researching the new crafting recipes listed on wowhead and decide for yourself which profession seems the most fun and useful to you.