I have a couple questions about rotations and stats. First of all...if I was going into a boss fight I start with:
ToT->Garrote->Muti->SnD->Vendetta->Muti to 5->Rupture->Muti to 4 or 5->CB->Envenom
I will vanish and garrote once garrote falls off as well.
From this point, I continually mutilate for 4 or 5 combo points and envenom and only re-apply rupture at 5 combo points. Sometimes I only have 4 and I dont want a single second being wasted without rupture so I throw a 4 point up sometimes. I understand usually the mutilate after the garrote when starting a rotation is not ideal, but the timing is so sparse and with the announcement that expertise does not need to be capped (which sometimes makes the enemy dodge and losing seconds) I use the muti->SnD to ensure I dont waste time. Is this rotation generally correct for single target DPS?
Also, this may or may not be a big request but I was hoping to get a look at my armory profile and see if I am on track with stats. Any help is greatly appreciated:
Drakyon @ Stormreaver - World of Warcraft
Will getting a 346 main hand greatly increase my damage from the 333 current mainhand? Or will the increase only be slight? Also, the 333 with mending is not a damage increase I know, but it was a free enchant given from a guildmate since that 333 mainhand is just a placeholder for a 346.
Do I need 1332 displayed hit rating to never miss poisons again on raid bosses with 2/3 precision? I saw the post about cataclysm raiding and want to make sure I am reading it right.
Will getting rid of grace of the herald and replacing it with a better proc than crit increase my damage also?
Thanks for all your help. Big fan of the site!