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Old 12/23/10, 10:32 PM   #21766
imtwinked
Banned
 
Human Paladin
 
Saurfang
Hey guys just my two cents.......u would want incite 3/3 over deep wounds 3/3. 1, crit is massively nerfed at 85 compared to what we used to have so 5% extra is big amount now. 2, More crits is more flurry is more rage and dps. 3, heroic strike is the best hitting move u got (well for one hit raging blow is best move) compared to something that doesnt tick very high for damage(dw). my current rotation is rb (hs at same time if got rage) bt (slam or battle shout) hs(usually comes of cd and unless melee misses got the rage) rb bt (slam or battle shout) repeat.....is doing some pretty nice numbers for me atm. cheers

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Old 12/23/10, 11:02 PM   #21767
Dmonster89
 
Orc Warrior
 
Bonechewer
I know there is a Warrior FaQ which answers all the basic questions, and that this is where I should ask more complex questions, but I was wondering if we could turn this into a compendium, let the Ret Paladin thread is, if at all possible. If not no worries, it's just something that could save time instead of searching through posts that could be out of date.

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Old 12/23/10, 11:28 PM   #21768
Stefent
 
Orc Rogue
 
Winterhoof
Great thread

Hello as i've been playing my rogue for quite some time now your guide is more helpful than any other.First, if you don't mind my current expertise as orc is 30/27 judging by what i've seen on this guide i should reduce my mh to 26 and oh to whatever it falls at.Second, what % hit should i have minimum before i start forging haste etc. currently it is only 12.18% + precision. Thanks.

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Old 12/24/10, 12:04 AM   #21769
nirv
Glass Joe
 
Orc Hunter
 
Mal'Ganis
Originally Posted by mole View Post
Anyone tried Onyxia10? Seems like its somewhat of a gearcheck, the main problem I have are the whelps, I got an idea of speccing BM and having a Worm or a Chimaera for AoE aswell as survivability but need to level them both .. if anyone have downed her please let me know.

High King Maulgar looks like a brick wall.
Hydross the Unstable is a pain when you transition to Nature-form, just alot of dmg, like Onyxia if someone has downed him please give notes.

Hunter Solo Al'ar
Hunter Solo Magtheridon
Hunter Solo Void Reaver

Can we break free from the videos with crappy, embarrassing music? Sorry dude, but I think we need to make tutorial videos with dignity. Just barebones and get to the point. Some Hunters need that kind of direction, and almost all of us can do without B quality techno with no instructions.

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Old 12/24/10, 12:15 AM   #21770
kr1305
Glass Joe
 
Blood Elf Hunter
 
Zenedar (EU)
Originally Posted by nirv View Post
Can we break free from the videos with crappy, embarrassing music? Sorry dude, but I think we need to make tutorial videos with dignity. Just barebones and get to the point. Some Hunters need that kind of direction, and almost all of us can do without B quality techno with no instructions.
Mute it then you condescending prick.

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Old 12/24/10, 1:13 AM   #21771
Schulzy
Glass Joe
 
Undead Mage
 
Scilla
What stats should I have as an arcane mage?

After the hit cap should I stack haste, crit, or Mastery?

How much should I stack each stat before it becomes largely pointless?

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Old 12/24/10, 1:56 AM   #21772
johnnyggac
 
johnnyggac's Avatar
 
Orc Death Knight
 
Frostmane (EU)
To be honest i believe a DK has all the tools to be the best tank but really depends on the player's skills, at least for now that not everyone can kill stuff easily anyway.

early note: i'll be talking for the normal encounter but most stuff probably apply to hc too.
With the above been said, i believe (even though i havent really seen what the other tank classes can do) that DK on Halfus can be really good. As it seems the MS debuff is killing alot of ppl, but it can be managed in various different ways on our part but the raid also.
What can the raid do you ask? If your setup has paladins (ours most often has like 3 lolz) they can put hand of protection to the tanks which removes the MS stacks. Now you can either use it to reset them after a tank switch and allow healers to top your hit point, or during the actual tanking to just reset them and then cancel the aura.

Now on the DK part, what im basically doing is like, pop vampic blood early while tanking halfus so i can make the healers' life easier while they still can heal me due to no/low amount of MS stacks (plus DS/rune tap heal is always sweet with VB). While the fight progresses a bit and i get more stacks, depending what drakes you "use", i'll use bone shield or dancing rune weapon to lower the chance to get more stacks/mitigate some inc damage (avoidance on use trinkets help alot too) basically to survive until the tank switch/hop. Of course IBF and lichborne can be awesome if you get high on stacks as well.

Bottom line, avoidance is really great from what i see (especially on halfus), as long as hp isn't a problem and i really think it isn't thanks to crap load of defensive cds we got, and as i am a fan of avoidance im gonna follow that path.

Hope that helps even a tiny bit!

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Old 12/24/10, 2:20 AM   #21773
Invaishir
Glass Joe
 
Orc Death Knight
 
Trollbane
Any idea if downgrading to a 1.4 speed off-hand such as [Rune-Etched Nightblade] could be beneficial to unholy dw?

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Old 12/24/10, 6:00 AM   #21774
mostlikely
Glass Joe
 
Night Elf Druid
 
Aggramar (EU)
Originally Posted by Jamezuh View Post
Am I missing out too much without GoTEm? When I first started normals I avoided rejuv like the plague because I burned my mana with it, and went for 3/3 in Nature's Bounty for a bigger crit chance on my CC procs.
Personally I'm using the same spec as you for heroic 5-mans only replacing 3/3 Efflorescence with 3/3 Gift of the Earthmother.
My idea was that the cheap passive healing from efflo was too situational (people not bunching up, mobile fights, ect.) to justify 3 points especially if your comfortable enough mana-wise to use WG instead.

What I personally would be missing without GoTEM is:
-the extra throughoutput of 5xrejuv (ontop of WG) when the entire party takes a good chunk of damage.
-the extra mana effeciency non-tank incidental damage healing (assuming you don't overheal with the extra 15%).
-the extra buffer when you fail to refresh your lifebloom on the tank (especially when your not able to heal/reach the tank for a few seconds)
-the extra burst healing in tree form when you lifebloom the party and let them expire.

I could make a similar (but shorter) list for Nature's bounty.
Generally I personally rate Nature's bounty closer to Efflorescence in terms of 'worth' per talent point however Efflorescence gives me mana effeciency and Nature's bounty gives me extra (reliable) healing in damage heavy situations.


Naturally it depends a good deal on your healing style and preference. Keep in mind certain priorities will change as you transition from normal to heroic 5-man.

Last edited by mostlikely : 12/24/10 at 6:04 AM. Reason: Clarification Nature's bounty.

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Old 12/24/10, 7:38 AM   #21775
cchrisch
Glass Joe
 
Night Elf Rogue
 
Forscherliga (EU)
Originally Posted by Kireiray View Post
I'm wondering how useful hurricane is currently: it seems to be bugged. With it on two weapons I have seen it proc 3 stacks on me of 450 haste. Also, there is no ICD and just simply a 15% proc chance. It seems to be pretty amazing unless i'm missing something.
No one answered something, so I quoted it again. I noticed the same: having Hurricane on one weappon just for fun and testing, it delivered 2 stacks of it several times in boss-fights. Is it a bug?

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Old 12/24/10, 8:22 AM   #21776
NannouLT
 
Blood Elf Mage
 
Karazhan (EU)
1. What are the two best trinkets for fire mage
2. Can someone link me a tool where i can calculate haste rating, let's say how much haste i need with goblin for a +1 tick with 2/3 o even 1/3 NP

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Old 12/24/10, 9:19 AM   #21777
Jamezuh
 
Night Elf Druid
 
Dawnbringer
Hmm... I have noticed that the efflorescence AoE healing is rather sub-par. Mine heals for less than 600 per tick, and it may end up having to go.

How are you finding 5 mans in your spec mostlikely?

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Old 12/24/10, 11:04 AM   #21778
Complicated
Glass Joe
 
Complicated's Avatar
 
Orc Death Knight
 
Karazhan (EU)
Originally Posted by Invaishir View Post
Any idea if downgrading to a 1.4 speed off-hand such as [Rune-Etched Nightblade] could be beneficial to unholy dw?
I tried this in a raid with a 1.5 OH I had in the bank, SD procs went through the roof. But overall dps seemed lower (I know one raid is a bad comparison) I think simply due to a massive stat loss and lower white hits.

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Old 12/24/10, 11:10 AM   #21779
Canio6
Glass Joe
 
Undead Rogue
 
Hyjal
Is there ever a point where haste surpasses mastery in terms of EP value? I know in earlier discussions in the combat thread it was mentioned that as you increase points in one stat it can raise the EP value of another while lowering the value of said stat. I am primarily concerned with haste as my energy regen seems very slow. Of course, I could just be spoiled from Wrath. Currently with reforging etc I am at 1481 mastery rating and 863 haste rating and am wondering if I would not benefit from moving some reforged mastery into haste. Thoughts?

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Old 12/24/10, 12:05 PM   #21780
xenikos
Glass Joe
 
Human Paladin
 
Velen
I was wondering if anyone has done any work (or even thoughts) on trinket priorities? It is the only gearing question that doesn't seem easy to figure out on my own, since I'm not sure how to balance the static Strength trinkets (Crushing Weight/License to Slay) vs. the Str. proc ones (Heart of Rage), vs. Str on use (the Tol Barad rep trinket). I like my TB trinket given how the on use ability always gets magnified by AW, but does that reliability outweigh the greater strength from the Heart of Rage proc? And where does DMC: Hurricane fit in?

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