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Old 01/07/11, 12:06 AM   #22426
Mist
Don Flamenco
 
Blood Elf Paladin
 
Shattered Hand
Avenging Wrath should be an Enrage while they're at it.

Would love to know what that X damage is, that change would be really nice for PvP. Will likely still be really good for Nefarian.

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Old 01/07/11, 12:38 AM   #22427
Miril
Glass Joe
 
Draenei Shaman
 
Silver Hand
Originally Posted by Evarei View Post
So what about fel flame vs recasting UA?
It might be worth mentioning that it is a bad idea so people don't ask over and over.

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Old 01/07/11, 12:51 AM   #22428
Robosaurus
Von Kaiser
 
Robosaurus's Avatar
 
Tauren Druid
 
Khaz'goroth
Consolidated, with calculations below. -Please delete-

Last edited by Robosaurus : 01/07/11 at 3:04 AM. Reason: Consolidated Below

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Old 01/07/11, 2:30 AM   #22429
Bobfred21
Von Kaiser
 
Worgen Death Knight
 
Lothar
EDIT: Repost.

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Old 01/07/11, 2:36 AM   #22430
jsz
Von Kaiser
 
Pandaren Rogue
 
Magtheridon
It's a safe bet that come 4.0.6, the Agile Shadowspirit Diamond (Agility/3% critical damage) will be our meta of choice. The three red gem requirement won't be an issue I imagine.

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Old 01/07/11, 2:46 AM   #22431
shumoo
Glass Joe
 
Orc Warlock
 
Lightning's Blade
Originally Posted by revulva View Post
shumoo... what are you talking about?

If you have 580 haste, your haste is:
580/128 = 4.5313% haste.

If you have 581 haste, your haste is:
581/128 = 4.5391% haste

The interval of UA is the base, 3 seconds, divided by haste:
580 Haste Rating: 3/1.045313 = 2.8700 seconds
581 Haste Rating: 3/1.045391 = 2.8697 seconds

In a 300 second fight you will get:
580 Haste Rating: 300/2.8700 = 104.53 UA ticks, or, 104
581 Haste Rating: 300/2.8697 = 104.54 UA ticks, or, 104
Apologies, this took me a while to get...

2634 = 20.578125 % haste
2635 = 20.5859375 % haste

The interval of UA is the base, 3 seconds, divided by haste:
2634 Haste Rating: 3/1.20578125 = 2.4880 seconds
2635 Haste Rating: 3/1.205859375 = 2.4878 seconds

In a 300 second fight you will get:
2634 Haste Rating: 300/2.4880 = 120.5787
2635 Haste Rating: 300/2.4878 = 120.5884

5 * 2.87 = 14.35 duration
6 * 2.8697 = 17.21 duration
6 * 2.4880 = 14.928 duration
7 * 2.4878 = 17.4146 duration

Here you can clearly see that the thresholds dictate about ~2 seconds of duration that could be a filler instead of a recast as you mentioned before. For this particular DoT, the thresholds are exactly the right numbers if you want to squeeze every ounce of DPS out in that duration. You are absolutely right about the ticks being the same number between thresholds.

However, as haste increases after meeting a threshold, the amount of time between ticks continues to decrease shortening the duration to the point where you can lose a filler until you meet the next threshold. In the short term, there are certain values of haste where this could be a dps loss vs reforging some haste to a different stat such as mastery.

However...Since other DoTs have different thresholds and Aff has more of them than other specs, we'll always be closer to another threshold and getting another filler due to some DoT's extended duration while getting further from another.

So, since UA and Cor are the highest damage sources for most Aff does prioritizing their thresholds by reforging to stay closer to them vs other damage source DoTs like BoA and Haunt result in a net DPS gain? If not then I would have to agree with you revulva. I suspect that the smaller the contribution to overall dps a DoT is, when choosing between thresholds, making the most efficient use of the larger contributor should be a dps gain. If it's not then meeting thresholds may indeed be irrelevant.

Last edited by shumoo : 01/07/11 at 4:18 AM.

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Old 01/07/11, 2:49 AM   #22432
Bfamredux
Glass Joe
 
Bfamredux's Avatar
 
Orc Shaman
 
Draka
Would anyone mind elaborating on the best professions/race combinations for Elemental?

Tailoring, Engineering and Herbalism all provide a Haste buff. Engineering (240haste/min) and Herbalism (480 haste/2min) are roughly equivalent, so that opens up Lightweave Embroidery (580int/min), which according to a warlock thread is about 190 intellect (versus 80 haste).

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Old 01/07/11, 3:11 AM   #22433
Bladebender
Glass Joe
 
Worgen Rogue
 
Nordrassil
New Meta

I'm glad to see a new meta gem being inplemented which has Agility on it.
Agile Shadowspirit Diamond (Agility/3% critical damage)
After crunching numbers i am pretty sure it will replace [Design: Chaotic Shadowspirit Diamond]and [Relentless Earthsiege Diamond]

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Old 01/07/11, 4:01 AM   #22434
Nuniez
 
Troll Druid
 
Arthas (EU)
I was in BoT 10m yesterday and my skull bash missed sometimes. We had Stormrider and i was in the rotation to interrupt shadow nova. The problem i had was the charge....if i didnt stay into halfus my skull bash missed.

So i swapped with the Prot Warrior and the healers start whining about my dmg incoming...

Full buffed iam at 37% dodge 156k hp and 33.5k armor i think its ok for pre t11 or not??

Sorry for my bad english .

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Old 01/07/11, 4:12 AM   #22435
Danath
Banned
 
Human Paladin
 
Les Sentinelles (EU)
Originally Posted by Babathong View Post
A few other changes that just went up on battle.net in the last hour include:

All paladins can train rebuke at level 54.

- The Rebuke talent has been replaced with a new passive talent, Sacred Shield. Paladins who had Rebuke before will automatically have Sacred Shield. When reduced below 30% health, paladins gain the Sacred Shield effect. The Sacred Shield absorbs X damage and increases healing received by 20%. Lasts 15 seconds. This effect cannot occur more than once every 30 seconds. Undispellable.

- Zealotry is no longer dispellable.

- Inquisition is no longer dispellable.

- Word of Glory will no longer reset the swing timer.
Jeez. Just woke up, and this is just nuts. It was ridiculous to be able to get chaindispelled, not to mention our pathetic survivability as Paladins when compared to Mage or Rogues...I just hope to be able to get Zin'rokh before or soon after this patch goes live.

Here comes the Holy Warrior!

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Old 01/07/11, 4:21 AM   #22436
Grimrokh
Glass Joe
 
Orc Death Knight
 
Kult der Verdammten (EU)
Originally Posted by Kasey View Post
Sorry if this was already answered but why is Heart of Rage (exp trinket) preferred for one of the two trinket slots over Crushing weight (strength trinket)?
It´s in the First post. Ideally, you want Str as your procc/use effect, not as your fixed stat, as the procc averages out to a higher value.


------------


Those Patch notes worry me.

Someone posted the part about the increase in the Shadow Portion of SS on the german forums, too.
Since it is not in the offical patchnotes, I can only assume it is at best work in progress, at worst they dropped it.
I am guessing they are playing around with possibilites to buff 2Hd, a clue is the buffing of the Frost 2Hd Talent.

The loss of 5% Str will hurt, hopefully mitigated by the new and functioning meta, changes to the SS and RC as well as (hopefully) mastery for Unholy.

The changes to runic corruption should bring a significant Real Life DPS increase. I played around with the RC procc a bit and tried to keep an eye on it, actually chaining DC´s when it´s not up to get it up and then immediately reapplying it, whenever it drops and its possible. Takes a lot of Concentration and Practice but I noticed a significant DPS increase, not so much from the chained DC´s but from the optimized uptime of RC itself.
If it stacks now, this will mean much more hits / second in real life, since in a hectic Boss fight you normally wouldnt keep an eye on it and sometimes chaining DC´s is the only thing left short of doing nothing, if all runes are on CD.

That they haven´t implemented a change to Unholy Mastery worries me, since they already did the same for Ret Pala, but since they needed a serious buff, I hope that for ours they just haven´t found a satisfying solution. Buffing the dmg to diseased targets in general sounded to OP for my subjective opinion, anyway.

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Old 01/07/11, 5:01 AM   #22437
dchsknight
Glass Joe
 
Orc Death Knight
 
The Venture Co
this may seem like a dumb question... but why do you take the talent Backlash as required? it only goes off when you are hit by physical attack... I mean if everyone is doing their job, do we really get hit often enough to justify as a required talent?

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Old 01/07/11, 5:11 AM   #22438
Cangiz
Glass Joe
 
Gnome Warlock
 
Shu'halo
Is there any chance we can add a section for the multiple uses of Bane of Havoc? There are some very valuable things you can do with this talent.

Eg.
Magmaw - Place it on him as the adds spawn, AOE. Place it on the head just before it dissapears,
Omnotrom - Not sure if this is worth it, but you can place it on inactive targets other than magmatron, for additional DPS. I am not 100% sure if any of the shields actually proc from BoH damage.
etc etc

Its got quite a few uses and is definently something that destruction warlocks should be using for a massive increase in damage.

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Old 01/07/11, 5:40 AM   #22439
Smoketreez
Glass Joe
 
Worgen Druid
 
Stormrage
# Skull Bash no longer interrupts the target if it fails to land successfully.
If Skull Bash misses or is dodged/parried, the interrupt will not go off.

Bears should never be in an interrupt rotation as of now.

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Old 01/07/11, 6:28 AM   #22440
Influencia
 
Human Rogue
 
Blade's Edge (EU)
Hey there,

So I've been wondering some things for a while and I'd really appreciate it if I could get some help on this.

Whats the best thing to do reforging wise?

At the moment I've almost reforged all into expertise and hit rating. I've hit the expertise cap (781) and I have about 1200 hit rating. But some of my rogue friends reforge almost everything into mastery.. What's the best thing to do?

Thanks in advance.

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